Player Matchup

Zeus
Zeus
ASURAV
Zeus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,496 Elo+
Party 1
Horus
Horus
ArextheGreat145
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,495 Elo+
Solo
Awilix
Awilix
HisoMK
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 88
God Stats
329W - 281L
1,559 SR
Queue Stats
366W - 321L
1,507 Elo+
Solo
Izanami
Izanami
SixSenseX
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,418 Elo+
Party 1
Team Averages
Level 81
1,512 SR
1,484 Elo+

VS

Team Averages
Level 110
1,548 SR
1,503 Elo+
Khepri
Khepri
BSsnowball
Khepri
Level 138
God Stats
0W - 2L
1,699 SR
Queue Stats
124W - 119L
1,461 Elo+
Party 2
Charybdis
Charybdis
Krapfam11
Charybdis
Level 84
God Stats
2W - 2L
1,761 SR
Queue Stats
43W - 52L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
MooseTheDapper
Nu Wa
Level 146
God Stats
13W - 10L
1,552 SR
Queue Stats
98W - 93L
1,568 Elo+
Party 3
Olorun
Olorun
Oknesenep
Olorun
Level 58
God Stats
0W - 3L
1,087 SR
Queue Stats
77W - 79L
1,493 Elo+
Solo
Arachne
Arachne
deadprezz169
Arachne
Level 126
God Stats
23W - 19L
1,639 SR
Queue Stats
79W - 85L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ASURAV
Zeus
15
2 / 0 / 2
8,572
536
5,528
5,894
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 6
7,850
491
4,358
13,078
11,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
HisoMK
Awilix
14
3 / 1 / 2
7,827
489
4,327
11,554
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 0 / 2
9,928
621
13,220
11,262
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SixSenseX
Izanami
14
5 / 0 / 1
8,693
543
7,128
5,267
1,889
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BSsnowball
Khepri
10
0 / 2 / 0
6,607
413
3,955
10,516
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Krapfam11
Charybdis
12
0 / 2 / 0
6,802
425
3,839
8,339
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 1 / 0
8,051
503
5,783
7,356
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Oknesenep
Olorun
10
0 / 6 / 0
6,412
401
4,426
11,616
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
deadprezz169
Arachne
12
0 / 5 / 1
6,704
419
5,201
15,087
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
16
Kills
0
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
ASURAV
Zeus
2
0
2
3
W
0
0
6
3
L
Khepri
BSsnowball
Khepri
0
2
0
0
W
Awilix
HisoMK
Awilix
3
1
2
4
W
6
0
2
7
L
Charybdis
Krapfam11
Charybdis
0
2
0
0
L
0
1
0
0
L
Olorun
Oknesenep
Olorun
0
6
0
0
W
Izanami
SixSenseX
Izanami
5
0
1
5.5
L
Arachne
deadprezz169
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
23,204
47,055
Taken
52,914
30,456
Mitigated
20,555
15,543
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ASURAV
Zeus
5,528
686
0
1,425
5,894
2,148
0
2,965
2,929
69,608
1,065
W
4,358
2,205
1,882
5,082
13,078
11,541
1
4,770
8,308
0
25,073
L
Khepri
BSsnowball
Khepri
3,955
280
215
2,338
10,516
7,339
0
2,089
8,405
25,083
0
W
Awilix
HisoMK
Awilix
4,327
1,787
0
2,792
11,554
4,605
0
2,774
8,780
0
59,604
W
13,220
1,474
139
2,422
11,262
10,273
706
1,499
9,763
72,683
6,059
L
Charybdis
Krapfam11
Charybdis
3,839
1,926
0
3,265
8,339
2,302
0
338
8,001
0
55,750
L
5,783
891
0
3,160
7,356
2,398
0
3,296
4,021
73,527
597
L
Olorun
Oknesenep
Olorun
4,426
1,774
300
2,446
11,616
3,534
0
3,621
7,927
37,839
0
W
Izanami
SixSenseX
Izanami
7,128
4,905
0
1,801
5,267
1,889
0
2,820
2,447
0
69,322
L
Arachne
deadprezz169
Arachne
5,201
4,557
0
4,231
15,087
4,982
0
7,413
6,795
0
42,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
34,576
515
Minions Killed
413
0
Camps Cleared
0
1,534,378
Distance Traveled
1,412,313
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,572
536
133
8
0
286,068
3
W
Horus
7,850
491
28
2
0
324,205
0
L
Khepri
6,607
413
31
2
0
277,082
4
W
Awilix
7,827
489
90
6
0
348,238
0
W
Cthulhu
9,928
621
134
8
0
291,666
4
L
Charybdis
6,802
425
103
6
0
288,051
2
L
Nu Wa
8,051
503
145
9
0
287,019
2
L
Olorun
6,412
401
58
4
0
282,644
0
W
Izanami
8,693
543
130
8
0
284,201
6
L
Arachne
6,704
419
76
5
0
277,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role