Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CarpalChain
Ah Muzen Cab
Level 89
God Stats
8W - 6L
1,698 SR
Queue Stats
449W - 431L
1,491 Elo+
Solo
Agni
Agni
Vÿnnd
Agni
Level 72
God Stats
1W - 2L
1,353 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
mexicandrive
Gilgamesh
Level 158
God Stats
6W - 10L
1,514 SR
Queue Stats
162W - 166L
1,615 Elo+
Solo
Team Averages
Level 106
1,522 SR
1,535 Elo+

VS

Team Averages
Level 152
1,482 SR
1,496 Elo+
Baron Samedi
Baron Samedi
Akinm
Baron Samedi
Level 159
God Stats
41W - 29L
1,581 SR
Queue Stats
365W - 378L
1,467 Elo+
Party 1
Anubis
Anubis
Helliezer97
Anubis
Level 155
God Stats
6W - 6L
1,365 SR
Queue Stats
352W - 357L
1,465 Elo+
Party 1
Fenrir
Fenrir
MissDarkns
Fenrir
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 98L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarpalChain
Ah Muzen Cab
12
0 / 4 / 0
6,766
677
5,813
7,485
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Vÿnnd
Agni
12
0 / 6 / 0
7,135
714
3,828
6,757
2,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
mexicandrive
Gilgamesh
11
0 / 3 / 0
6,576
658
5,423
8,555
4,961
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akinm
Baron Samedi
15
0 / 0 / 13
8,469
847
6,700
7,461
6,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anubis
15
5 / 0 / 7
9,055
906
4,870
3,297
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
MissDarkns
Fenrir
16
8 / 0 / 4
9,547
955
8,073
9,928
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akinm
Baron Samedi
0
0
13
6.5
L
Ah Muzen Cab
CarpalChain
Ah Muzen Cab
0
4
0
0
W
Anubis
5
0
7
8.5
W
Fenrir
MissDarkns
Fenrir
8
0
4
10
L
Agni
Vÿnnd
Agni
0
6
0
0
L
Gilgamesh
mexicandrive
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
19,643
22,797
Taken
20,686
9,298
Mitigated
13,128
2,985
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akinm
Baron Samedi
6,700
322
1,293
3,916
7,461
6,917
307
1,689
5,445
27,749
1,221
L
Ah Muzen Cab
CarpalChain
Ah Muzen Cab
5,813
1,274
0
967
7,485
2,314
0
2,431
4,861
0
21,695
W
Anubis
4,870
509
100
1,455
3,297
1,293
324
741
2,477
26,206
566
W
Fenrir
MissDarkns
Fenrir
8,073
1,278
0
3,041
9,928
4,918
550
1,520
8,199
0
30,688
L
Agni
Vÿnnd
Agni
3,828
112
0
395
6,757
2,023
0
3,626
2,924
18,051
0
L
Gilgamesh
mexicandrive
Gilgamesh
5,423
414
0
1,623
8,555
4,961
0
5,259
3,061
0
14,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,477
Gold Earned
27,071
94
Minions Killed
146
0
Camps Cleared
0
481,038
Distance Traveled
566,948
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,469
847
50
5
0
181,266
3
L
Ah Muzen Cab
6,766
677
32
3
0
141,220
0
W
Anubis
9,055
906
52
5
0
173,018
3
W
Fenrir
9,547
955
44
4
0
212,664
0
L
Agni
7,135
714
42
4
0
149,392
0
L
Gilgamesh
6,576
658
20
2
0
190,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role