Player Matchup

Hercules
Hercules
AndresG2107
Hercules
Level 103
God Stats
1W - 4L
1,545 SR
Queue Stats
20W - 25L
1,473 Elo+
Party 1
Thoth
Thoth
BALL iz LIFE315
Thoth
Level 109
God Stats
5W - 2L
1,871 SR
Queue Stats
87W - 79L
1,523 Elo+
Solo
Hachiman
Hachiman
Borgarcia22
Hachiman
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Juliankiller118
Kumbhakarna
Level 64
God Stats
4W - 4L
1,432 SR
Queue Stats
24W - 26L
1,480 Elo+
Party 1
Thor
Thor
cami_santana09
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 1
Team Averages
Level 108
1,570 SR
1,471 Elo+

VS

Team Averages
Level 132
1,447 SR
1,469 Elo+
Horus
Horus
EternalAyame
Horus
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,395 Elo+
Solo
Poseidon
Poseidon
GrrStorm
Poseidon
Level 157
God Stats
63W - 62L
1,527 SR
Queue Stats
1,155W - 1,112L
1,531 Elo+
Solo
Vulcan
Vulcan
ItsLuisJH__CR
Vulcan
Level 125
God Stats
2W - 3L
1,177 SR
Queue Stats
142W - 143L
1,419 Elo+
Solo
Apollo
Apollo
Retribution1098
Apollo
Level 155
God Stats
5W - 2L
1,278 SR
Queue Stats
62W - 62L
1,488 Elo+
Party 2
Ymir
Ymir
StrikeEmissary
Ymir
Level 132
God Stats
3W - 0L
1,753 SR
Queue Stats
13W - 8L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndresG2107
Hercules
12
1 / 1 / 1
7,080
506
4,385
11,474
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 3 / 0
6,934
495
3,312
7,155
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Borgarcia22
Hachiman
11
0 / 3 / 1
6,116
437
5,781
7,685
2,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Juliankiller118
Kumbhakarna
9
0 / 2 / 0
5,792
414
646
10,853
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 1
7,322
523
3,678
10,339
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,264
519
5,304
8,874
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
GrrStorm
Poseidon
16
2 / 2 / 3
8,860
633
4,421
7,600
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 0 / 1
7,892
564
10,255
4,695
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 3
8,181
584
9,022
6,858
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 4
8,048
575
3,670
9,119
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AndresG2107
Hercules
1
1
1
1.5
L
0
3
0
0
L
Hachiman
Borgarcia22
Hachiman
0
3
1
0.17
W
1
1
2
2
W
Poseidon
GrrStorm
Poseidon
2
2
3
1.75
W
3
0
1
3.5
L
Kumbhakarna
Juliankiller118
Kumbhakarna
0
2
0
0
W
3
0
3
4.5
W
2
1
4
4
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
32,672
47,506
Taken
37,146
20,406
Mitigated
21,703
11,041
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AndresG2107
Hercules
4,385
1,107
0
2,324
11,474
6,967
0
5,338
5,576
0
40,850
L
3,312
425
0
2,525
7,155
1,697
0
4,513
2,186
52,118
0
L
Hachiman
Borgarcia22
Hachiman
5,781
4,127
0
2,680
7,685
2,517
645
1,119
6,566
0
45,776
W
5,304
1,592
200
2,673
8,874
7,818
58
852
8,022
455
32,654
W
Poseidon
GrrStorm
Poseidon
4,421
662
0
4,122
7,600
2,446
778
284
7,316
70,156
4,264
W
10,255
270
0
650
4,695
1,142
55
2,304
2,391
56,022
0
L
Kumbhakarna
Juliankiller118
Kumbhakarna
646
56
301
2,418
10,853
5,656
191
3,552
7,227
14,029
0
W
9,022
5,563
0
4,048
6,858
2,748
2,454
110
6,748
0
77,783
W
3,670
353
0
2,441
9,119
7,549
0
408
8,711
17,589
1,694
L
3,678
231
0
793
10,339
3,569
0
3,378
6,656
0
46,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
40,245
354
Minions Killed
444
0
Camps Cleared
0
1,330,110
Distance Traveled
1,342,403
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,080
506
84
6
0
253,060
0
L
Thoth
6,934
495
100
7
0
241,788
6
L
Hachiman
6,116
437
74
5
0
243,985
0
W
Horus
7,264
519
57
4
0
251,365
3
W
Poseidon
8,860
633
137
10
0
314,794
0
W
Vulcan
7,892
564
90
6
0
270,366
6
L
Kumbhakarna
5,792
414
20
1
0
276,854
0
W
Apollo
8,181
584
129
9
0
252,294
2
W
Ymir
8,048
575
31
2
0
253,584
2
L
Thor
7,322
523
76
5
0
314,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role