Player Matchup

Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AftherS
Loki
Level 64
God Stats
54W - 63L
1,514 SR
Queue Stats
340W - 355L
1,480 Elo+
Solo
Chaac
Chaac
AlphomegaZ
Chaac
Level 104
God Stats
0W - 4L
1,130 SR
Queue Stats
195W - 214L
1,430 Elo+
Solo
Anubis
Anubis
Grey Bush 55
Anubis
Level 108
God Stats
84W - 78L
1,563 SR
Queue Stats
889W - 929L
1,478 Elo+
Solo
Hachiman
Hachiman
Tickledmytootsy
Hachiman
Level 125
God Stats
6W - 3L
1,508 SR
Queue Stats
11W - 8L
1,506 Elo+
Solo
Team Averages
Level 111
1,443 SR
1,479 Elo+

VS

Team Averages
Level 83
1,567 SR
1,490 Elo+
Maui
Maui
DixSavage
Maui
Level 83
God Stats
4W - 2L
1,685 SR
Queue Stats
120W - 96L
1,482 Elo+
Party 1
Chiron
Chiron
Drink1ngLobst3r
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,521 Elo+
Party 1
Hel
Hel
KitTheFoxTTV
Hel
Level 170
God Stats
2W - 0L
1,588 SR
Queue Stats
151W - 115L
1,533 Elo+
Party 1
Discordia
Discordia
MeizdSP
Discordia
Level 50
God Stats
48W - 46L
1,514 SR
Queue Stats
153W - 169L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
chrisjamessmith
Tsukuyomi
Level 66
God Stats
12W - 7L
1,549 SR
Queue Stats
271W - 277L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 7
8,908
1,114
12,809
8,567
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
AftherS
Loki
14
6 / 4 / 2
9,476
1,185
9,763
9,081
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
14
0 / 2 / 8
8,893
1,112
8,775
12,636
15,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
11
0 / 0 / 0
5,390
674
0
0
0
Hachiman
14
2 / 1 / 7
9,085
1,136
7,332
5,352
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

295

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
1 / 1 / 7
8,108
1,014
2,990
9,040
8,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
0 / 2 / 8
8,082
1,010
4,505
8,734
3,784
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 7
8,728
1,091
8,192
10,483
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
MeizdSP
Discordia
15
5 / 3 / 4
9,745
1,218
12,166
5,555
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
chrisjamessmith
Tsukuyomi
14
1 / 2 / 7
8,518
1,065
4,653
7,379
2,704
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
10
Kills
9
9
Deaths
10
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
7
2.75
L
Loki
AftherS
Loki
6
4
2
1.75
L
Chaac
0
2
8
2
W
Maui
1
1
7
4.5
W
0
2
8
2
L
Anubis
0
0
0
0
W
2
2
7
2.75
W
Discordia
MeizdSP
Discordia
5
3
4
2.33
L
Hachiman
2
1
7
5.5
W
Tsukuyomi
chrisjamessmith
Tsukuyomi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
32,506
35,636
Taken
41,191
22,611
Mitigated
23,592
6,439
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,809
648
734
2,243
8,567
3,057
0
5,798
2,066
25,154
0
L
Loki
AftherS
Loki
9,763
1,806
0
365
9,081
2,616
0
5,570
3,103
0
15,655
L
Chaac
8,775
1,465
0
1,434
12,636
15,102
0
6,140
5,867
0
15,991
W
Maui
2,990
651
0
0
9,040
8,724
0
2,471
6,217
8,915
0
W
4,505
1,830
635
1,021
8,734
3,784
0
3,259
5,172
0
16,313
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
8,192
446
4,902
3,948
10,483
6,333
0
2,148
8,041
15,896
84
W
Discordia
MeizdSP
Discordia
12,166
210
0
0
5,555
2,047
0
1,668
3,709
31,564
0
L
Hachiman
7,332
4,292
0
1,663
5,352
1,836
0
3,773
1,261
0
38,951
W
Tsukuyomi
chrisjamessmith
Tsukuyomi
4,653
1,502
0
963
7,379
2,704
0
1,999
5,238
0
18,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
43,181
151
Minions Killed
149
3
Camps Cleared
8
596,933
Distance Traveled
760,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,908
1,114
37
5
0
152,892
0
L
Loki
9,476
1,185
17
2
2
156,347
0
L
Chaac
8,893
1,112
23
3
0
159,188
0
W
Maui
8,108
1,014
11
1
0
146,032
0
W
Chiron
8,082
1,010
24
3
1
146,969
0
L
Anubis
5,390
674
0
0
0
0
0
W
Hel
8,728
1,091
34
4
2
163,175
0
W
Discordia
9,745
1,218
52
7
1
166,445
0
L
Hachiman
9,085
1,136
74
9
1
128,506
0
W
Tsukuyomi
8,518
1,065
28
4
4
138,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role