Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Nacx96
Hou Yi
Platinum II
Level 109
God Stats
0W - 2L
1,544 SR
Queue Stats
128W - 134L
1,762 MMR
Party 1
Hera
Hera
Platinum I
lux2210
Hera
Platinum I
Level 85
God Stats
10W - 11L
1,702 SR
Queue Stats
91W - 83L
2,080 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,582 SR
1,781 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,581 SR
1,652 MMR
Cu Chulainn
Cu Chulainn
Gold V
Customs OP
Cu Chulainn
Gold V
Level 210
God Stats
2W - 1L
1,738 SR
Queue Stats
16W - 3L
1,729 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
DeadlyAspects
Cabrakan
Gold IV
Level 157
God Stats
2W - 0L
1,260 SR
Queue Stats
15W - 4L
1,697 MMR
Party 2
Hachiman
Hachiman
Silver I
S4ntu24
Hachiman
Silver I
Level 59
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 1L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 3
8,253
825
3,725
11,996
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Nacx96
Hou Yi
14
1 / 3 / 3
8,134
813
5,703
7,320
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
lux2210
Hera
14
2 / 5 / 0
8,817
882
5,168
7,174
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SerqetAphroditeNe ZhaBacchusCthulhu

VS

Bans
KuzenboDiscordiaKumbhakarnaScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Customs OP
Cu Chulainn
16
6 / 1 / 5
9,991
999
13,223
11,051
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cabrakan
DeadlyAspects
Cabrakan
16
3 / 2 / 6
9,183
918
4,410
9,667
12,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
S4ntu24
Hachiman
15
2 / 1 / 6
8,922
892
5,668
4,573
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
3
0.83
W
Cu Chulainn
Customs OP
Cu Chulainn
6
1
5
8.5
W
Cabrakan
DeadlyAspects
Cabrakan
3
2
6
3
L
Hou Yi
Nacx96
Hou Yi
1
3
3
0.83
W
Hachiman
S4ntu24
Hachiman
2
1
6
5
L
Hera
lux2210
Hera
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
23,301
26,490
Taken
25,291
16,325
Mitigated
22,703
7,184
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,725
1,246
0
5,709
11,996
10,669
0
2,558
9,401
563
12,056
W
Cu Chulainn
Customs OP
Cu Chulainn
13,223
2,213
0
1,191
11,051
8,227
161
3,300
7,559
6,145
40,846
W
Cabrakan
DeadlyAspects
Cabrakan
4,410
467
0
1,479
9,667
12,864
381
1,716
7,715
16,710
683
L
Hou Yi
Nacx96
Hou Yi
5,703
1,833
0
750
7,320
2,944
415
1,846
5,447
0
29,511
W
Hachiman
S4ntu24
Hachiman
5,668
2,494
0
2,109
4,573
1,612
960
1,138
3,365
0
42,211
L
Hera
lux2210
Hera
5,168
1,142
0
725
7,174
2,712
102
1,866
5,288
21,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
28,096
128
Minions Killed
150
0
Camps Cleared
0
562,250
Distance Traveled
583,096
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,253
825
25
3
0
209,765
0
W
Cu Chulainn
9,991
999
74
7
0
198,033
0
W
Cabrakan
9,183
918
20
2
0
198,668
0
L
Hou Yi
8,134
813
49
5
0
171,285
1
W
Hachiman
8,922
892
56
6
0
186,395
0
L
Hera
8,817
882
54
5
0
181,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role