Player Matchup

Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Onesadboii
Serqet
Level 134
God Stats
0W - 1L
1,729 SR
Queue Stats
18W - 16L
1,592 Elo+
Party 1
Discordia
Discordia
b1gbadshark
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,342 Elo+
Party 1
Team Averages
Level 100
1,576 SR
1,478 Elo+

VS

Team Averages
Level 152
1,587 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Akinm
Baron Samedi
Level 159
God Stats
41W - 29L
1,573 SR
Queue Stats
365W - 378L
1,457 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Helliezer97
Kumbhakarna
Level 155
God Stats
26W - 24L
1,540 SR
Queue Stats
352W - 357L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
MissDarkns
Hun Batz
Level 143
God Stats
10W - 6L
1,649 SR
Queue Stats
114W - 98L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 6 / 1
7,723
702
5,287
13,067
12,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Onesadboii
Serqet
14
3 / 4 / 1
8,827
802
5,902
8,602
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
b1gbadshark
Discordia
14
0 / 6 / 1
8,227
748
6,262
6,884
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akinm
Baron Samedi
16
5 / 2 / 11
10,293
936
9,830
8,458
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
Helliezer97
Kumbhakarna
15
3 / 1 / 12
9,605
873
4,134
8,017
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
MissDarkns
Hun Batz
17
8 / 1 / 7
10,898
991
10,482
11,842
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
16
16
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
1
0.25
W
Baron Samedi
Akinm
Baron Samedi
5
2
11
5.25
W
Kumbhakarna
Helliezer97
Kumbhakarna
3
1
12
9
W
Hun Batz
MissDarkns
Hun Batz
8
1
7
11.5
L
Serqet
Onesadboii
Serqet
3
4
1
0.88
L
Discordia
b1gbadshark
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
24,446
28,553
Taken
28,317
18,706
Mitigated
16,259
2,061
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,287
315
0
1,287
13,067
12,461
0
6,219
6,396
10,449
0
W
Baron Samedi
Akinm
Baron Samedi
9,830
1,153
1,734
3,090
8,458
4,456
511
3,946
3,675
37,051
714
W
Kumbhakarna
Helliezer97
Kumbhakarna
4,134
129
0
1,646
8,017
6,257
384
2,759
4,898
12,902
0
W
Hun Batz
MissDarkns
Hun Batz
10,482
1,746
0
2,538
11,842
5,546
1,925
4,643
6,911
0
46,771
L
Serqet
Onesadboii
Serqet
5,902
665
0
774
8,602
3,945
0
2,338
5,951
0
19,877
L
Discordia
b1gbadshark
Discordia
6,262
221
0
0
6,884
2,300
0
4,463
2,194
37,063
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
30,796
110
Minions Killed
148
0
Camps Cleared
0
577,934
Distance Traveled
676,135
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,723
702
3
0
0
190,931
0
W
Baron Samedi
10,293
936
58
5
0
209,008
3
W
Kumbhakarna
9,605
873
16
1
0
224,647
6
W
Hun Batz
10,898
991
74
7
0
242,480
0
L
Serqet
8,827
802
28
3
0
215,922
0
L
Discordia
8,227
748
79
7
0
171,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role