Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond V
 
Pele
Diamond V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
Seagyll
Hun Batz
Masters
Level 148
God Stats
0W - 3L
1,787 SR
Queue Stats
457W - 392L
2,613 MMR
Party 2
Ullr
Ullr
Diamond I
herøxz
Ullr
Diamond I
Level 124
God Stats
1W - 5L
1,547 SR
Queue Stats
420W - 359L
2,407 MMR
Party 2
Nu Wa
Nu Wa
Diamond III
xSebastiian
Nu Wa
Diamond III
Level 141
God Stats
2W - 7L
1,337 SR
Queue Stats
384W - 372L
2,239 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,534 SR
2,052 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,667 SR
2,399 MMR
Heimdallr
Heimdallr
Diamond I
Armìn
Heimdallr
Diamond I
Level 86
God Stats
19W - 6L
1,863 SR
Queue Stats
75W - 33L
2,820 MMR
Solo
Awilix
Awilix
Diamond IV
NewKamaKenpo
Awilix
Diamond IV
Level 89
God Stats
2W - 5L
1,256 SR
Queue Stats
154W - 135L
2,075 MMR
Solo
Amaterasu
Amaterasu
Masters
Rudyyyyy
Amaterasu
Masters
Level 108
God Stats
53W - 16L
1,839 SR
Queue Stats
348W - 326L
2,554 MMR
Solo
Shiva
Shiva
Diamond IV
smudgy_salmon0
Shiva
Diamond IV
Level 103
God Stats
58W - 43L
1,669 SR
Queue Stats
178W - 160L
2,221 MMR
Solo
Zeus
Zeus
Masters
tjAbsent
Zeus
Masters
Level 240
God Stats
6W - 4L
1,709 SR
Queue Stats
349W - 356L
2,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 3
6,191
476
4,072
14,966
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
 
Pele
11
1 / 6 / 3
6,128
471
4,942
11,457
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Seagyll
Hun Batz
8
0 / 6 / 0
5,605
431
3,401
9,667
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
herøxz
Ullr
13
2 / 4 / 0
6,939
534
3,882
12,552
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 0
8,374
644
8,989
8,139
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekKuzenboAo Kuang

VS

Bans
SusanoErlang ShenScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Armìn
Heimdallr
16
6 / 0 / 4
9,380
722
12,100
8,687
3,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
15
4 / 4 / 7
8,231
633
5,322
11,248
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
Rudyyyyy
Amaterasu
15
8 / 1 / 5
10,107
777
10,973
17,315
14,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 1 / 8
8,586
660
7,236
10,832
6,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
14
3 / 0 / 3
8,305
639
10,155
3,698
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
23
23
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
L
Pele
 
Pele
1
6
3
0.42
W
Heimdallr
Armìn
Heimdallr
6
0
4
8
W
Awilix
4
4
7
1.88
W
Amaterasu
Rudyyyyy
Amaterasu
8
1
5
10.5
L
Hun Batz
Seagyll
Hun Batz
0
6
0
0
L
Ullr
herøxz
Ullr
2
4
0
0.5
W
2
1
8
6
W
Zeus
3
0
3
4.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
45,786
56,781
Taken
51,780
23,868
Mitigated
29,222
9,718
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,072
148
0
2,179
14,966
10,896
0
3,369
11,358
14,246
0
L
Pele
 
Pele
4,942
1,235
0
1,509
11,457
3,873
0
1,958
9,453
0
34,726
W
Heimdallr
Armìn
Heimdallr
12,100
6,588
0
4,257
8,687
3,759
5,031
999
7,626
0
81,231
W
Awilix
5,322
1,763
0
1,577
11,248
4,029
73
2,227
8,968
0
51,590
W
Amaterasu
Rudyyyyy
Amaterasu
10,973
4,506
0
9,723
17,315
14,221
2,558
2,805
14,448
0
63,486
L
Hun Batz
Seagyll
Hun Batz
3,401
977
0
2,600
9,667
2,329
0
0
9,207
0
24,719
L
Ullr
herøxz
Ullr
3,882
1,417
0
2,244
12,552
4,387
0
1,070
11,482
0
55,606
W
7,236
983
245
3,508
10,832
6,241
537
4,164
6,387
0
24,776
W
Zeus
10,155
719
0
572
3,698
972
1,056
2,193
1,290
75,711
0
L
8,989
1,286
0
1,186
8,139
2,383
0
3,758
4,333
54,983
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
44,609
353
Minions Killed
509
0
Camps Cleared
0
1,339,915
Distance Traveled
1,490,863
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,191
476
11
1
0
309,936
0
L
Pele
6,128
471
61
5
0
316,178
1
W
Heimdallr
9,380
722
144
11
0
268,055
1
W
Awilix
8,231
633
81
6
0
332,103
0
W
Amaterasu
10,107
777
107
8
0
316,752
2
L
Hun Batz
5,605
431
54
4
0
201,457
0
L
Ullr
6,939
534
108
8
0
254,733
0
W
Shiva
8,586
660
13
1
0
309,211
6
W
Zeus
8,305
639
164
13
0
264,742
1
L
Nu Wa
8,374
644
119
9
0
257,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role