Player Matchup

Hel
Hel
 
Hel
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CaRonaldUchiha
Nox
Level 86
God Stats
5W - 4L
1,463 SR
Queue Stats
214W - 216L
1,416 Elo+
Party 1
Ymir
Ymir
Ktone777
Ymir
Level 157
God Stats
7W - 20L
1,190 SR
Queue Stats
1,415W - 1,475L
1,525 Elo+
Solo
Nu Wa
Nu Wa
ScooterTheDawg
Nu Wa
Level 84
God Stats
3W - 1L
1,656 SR
Queue Stats
90W - 115L
1,373 Elo+
Party 1
Athena
Athena
Vl Rxgth lV
Athena
Level 128
God Stats
4W - 2L
1,608 SR
Queue Stats
279W - 317L
1,371 Elo+
Solo
Team Averages
Level 124
1,484 SR
1,437 Elo+

VS

Team Averages
Level 112
1,397 SR
1,371 Elo+
Set
Set
Darknomed420
Set
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,456 Elo+
Solo
Freya
Freya
JojoPuppet
Freya
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 61L
1,213 Elo+
Solo
Skadi
Skadi
LadyBunniix
Skadi
Level 107
God Stats
0W - 6L
1,025 SR
Queue Stats
178W - 208L
1,390 Elo+
Solo
Aphrodite
Aphrodite
Moon XC
Aphrodite
Level 146
God Stats
5W - 6L
1,462 SR
Queue Stats
202W - 286L
1,415 Elo+
Solo
Lancelot
Lancelot
Wang_Wilson
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
8 / 1 / 15
9,329
1,037
7,904
13,008
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 15
8,877
986
8,383
10,212
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
5 / 0 / 16
9,415
1,046
3,357
9,981
6,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

16
9 / 1 / 15
9,554
1,062
19,860
9,218
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
1 / 2 / 17
8,926
992
5,737
15,949
15,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,447
827
9,754
11,555
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Freya
13
1 / 8 / 1
6,860
762
9,136
11,016
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 6 / 1
6,525
725
6,847
9,401
2,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Moon XC
Aphrodite
10
0 / 1 / 2
6,117
680
3,305
4,943
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Wang_Wilson
Lancelot
13
2 / 6 / 2
6,673
741
3,967
12,877
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
27
Kills
4
4
Deaths
27
78
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
15
15.5
W
4
0
15
11.5
L
1
6
2
0.33
L
Freya
1
8
1
0.19
W
Ymir
5
0
16
13
L
0
6
1
0.08
L
Aphrodite
Moon XC
Aphrodite
0
1
2
1
W
9
1
15
16.5
W
Athena
1
2
17
4.75
L
Lancelot
Wang_Wilson
Lancelot
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,241
Damage
33,009
58,368
Taken
49,792
34,008
Mitigated
18,354
37,685
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,904
862
11,619
9,232
13,008
5,061
698
2,543
10,465
16,731
1,054
W
8,383
270
1,487
1,928
10,212
4,067
1,974
3,281
6,931
19,731
0
L
9,754
1,652
57
1,014
11,555
3,670
0
10,333
1,222
0
20,326
L
Freya
9,136
3,143
384
977
11,016
2,929
0
9,812
1,204
20,867
793
W
Ymir
3,357
206
619
3,107
9,981
6,192
214
2,018
7,963
8,716
0
L
6,847
1,039
146
905
9,401
2,227
0
8,812
589
0
22,623
L
Aphrodite
Moon XC
Aphrodite
3,305
305
2,877
2,915
4,943
2,106
0
4,339
604
7,301
284
W
19,860
6,691
2,841
1,695
9,218
3,640
3,236
1,355
7,863
38,378
0
W
Athena
5,737
1,032
2,590
2,567
15,949
15,048
77
2,964
12,985
13,264
946
L
Lancelot
Wang_Wilson
Lancelot
3,967
1,152
465
309
12,877
7,422
0
11,503
1,374
0
9,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
33,622
102
Minions Killed
87
0
Camps Cleared
0
919,561
Distance Traveled
701,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,329
1,037
11
1
0
182,868
0
W
Nox
8,877
986
38
4
0
206,641
0
L
Set
7,447
827
19
2
0
148,483
0
L
Freya
6,860
762
24
3
0
134,237
0
W
Ymir
9,415
1,046
9
1
0
155,884
0
L
Skadi
6,525
725
27
3
0
145,985
0
L
Aphrodite
6,117
680
12
1
0
111,377
0
W
Nu Wa
9,554
1,062
31
3
0
187,588
0
W
Athena
8,926
992
13
1
0
186,580
0
L
Lancelot
6,673
741
5
1
0
160,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role