Player Matchup

Ymir
Ymir
DrFreelo
Ymir
Level 109
God Stats
30W - 7L
1,655 SR
Queue Stats
320W - 119L
1,887 Elo+
Party 1
Ah Puch
Ah Puch
Draebe
Ah Puch
Level 144
God Stats
9W - 2L
1,906 SR
Queue Stats
227W - 78L
1,918 Elo+
Party 1
Hun Batz
Hun Batz
ZaarMobile
Hun Batz
Level 158
God Stats
12W - 0L
1,725 SR
Queue Stats
86W - 26L
1,934 Elo+
Party 1
Team Averages
Level 137
1,762 SR
1,913 Elo+

VS

Team Averages
Level 127
1,557 SR
1,611 Elo+
Hou Yi
Hou Yi
AndrewSenpai
Hou Yi
Level 148
God Stats
19W - 9L
1,654 SR
Queue Stats
175W - 164L
1,639 Elo+
Party 2
Discordia
Discordia
BigButtEGirl
Discordia
Level 106
God Stats
0W - 2L
1,519 SR
Queue Stats
20W - 25L
1,558 Elo+
Party 2
Athena
Athena
xmariamax
Athena
Level 128
God Stats
15W - 28L
1,498 SR
Queue Stats
161W - 155L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 0 / 12
9,717
883
5,198
10,713
10,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Draebe
Ah Puch
17
6 / 0 / 7
11,044
1,004
18,361
5,701
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
ZaarMobile
Hun Batz
16
7 / 3 / 4
10,665
970
9,513
10,592
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 3 / 1
8,369
761
6,451
13,011
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
BigButtEGirl
Discordia
13
2 / 6 / 1
8,613
783
6,664
10,538
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
xmariamax
Athena
12
0 / 5 / 2
7,416
674
2,016
12,146
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
3
1
0.5
L
Discordia
BigButtEGirl
Discordia
2
6
1
0.42
W
Ymir
1
0
12
7
W
Ah Puch
Draebe
Ah Puch
6
0
7
9.5
W
Hun Batz
ZaarMobile
Hun Batz
7
3
4
3
L
Athena
xmariamax
Athena
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
15,131
27,006
Taken
35,695
17,948
Mitigated
18,092
7,148
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,451
2,960
0
2,112
13,011
3,990
0
9,113
3,496
0
27,988
L
Discordia
BigButtEGirl
Discordia
6,664
104
0
966
10,538
2,457
0
5,503
4,545
22,480
0
W
Ymir
5,198
1,409
0
3,689
10,713
10,707
185
2,440
8,126
19,805
1,372
W
Ah Puch
Draebe
Ah Puch
18,361
675
0
2,381
5,701
2,095
1,842
3,313
2,312
56,098
314
W
Hun Batz
ZaarMobile
Hun Batz
9,513
1,780
0
1,078
10,592
5,146
1,172
2,827
7,619
0
49,484
L
Athena
xmariamax
Athena
2,016
473
0
815
12,146
11,645
0
7,244
4,382
4,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
24,398
185
Minions Killed
119
0
Camps Cleared
0
701,269
Distance Traveled
577,486
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,369
761
61
6
0
186,673
0
L
Discordia
8,613
783
46
4
0
188,872
0
W
Ymir
9,717
883
22
2
0
244,425
0
W
Ah Puch
11,044
1,004
100
9
0
214,608
0
W
Hun Batz
10,665
970
63
6
0
242,236
0
L
Athena
7,416
674
12
1
0
201,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role