Player Matchup

Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
SCHMITTEEY
Serqet
Level 96
God Stats
4W - 6L
1,472 SR
Queue Stats
215W - 225L
1,527 Elo+
Solo
Nu Wa
Nu Wa
xXclo de feuXx
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,372 Elo+
Party 2
Team Averages
Level 114
1,491 SR
1,466 Elo+

VS

Team Averages
Level 129
1,482 SR
1,521 Elo+
Ishtar
Ishtar
Cotton87
Ishtar
Level 142
God Stats
0W - 1L
1,557 SR
Queue Stats
66W - 46L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
SgtMoldy
Amaterasu
Level 122
God Stats
2W - 2L
1,528 SR
Queue Stats
7W - 6L
1,562 Elo+
Solo
Merlin
Merlin
witness561
Merlin
Level 123
God Stats
1W - 3L
1,360 SR
Queue Stats
239W - 229L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 0 / 6
11,597
892
10,631
8,597
3,649
Mace

Mace

+10
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serqet
SCHMITTEEY
Serqet
17
2 / 1 / 8
10,758
828
9,746
14,136
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 6
10,845
834
14,356
5,383
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cotton87
Ishtar
16
2 / 3 / 0
10,158
781
5,760
11,133
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SgtMoldy
Amaterasu
14
0 / 5 / 0
8,650
665
8,441
19,309
15,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Merlin
witness561
Merlin
16
0 / 3 / 2
9,872
759
5,758
9,593
3,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
6
8
L
Ishtar
Cotton87
Ishtar
2
3
0
0.67
W
Serqet
SCHMITTEEY
Serqet
2
1
8
6
L
Amaterasu
SgtMoldy
Amaterasu
0
5
0
0
L
Merlin
witness561
Merlin
0
3
2
0.33
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
19,959
28,116
Taken
40,035
21,721
Mitigated
22,472
5,606
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,631
2,800
0
2,401
8,597
3,649
930
2,052
6,545
0
46,581
L
Ishtar
Cotton87
Ishtar
5,760
2,207
0
1,063
11,133
3,498
0
3,469
7,018
0
42,480
W
Serqet
SCHMITTEEY
Serqet
9,746
1,823
0
3,205
14,136
15,753
0
2,104
12,032
0
39,055
L
Amaterasu
SgtMoldy
Amaterasu
8,441
2,482
0
5,459
19,309
15,860
0
7,253
10,712
0
28,278
L
Merlin
witness561
Merlin
5,758
229
0
1,804
9,593
3,114
0
3,635
5,477
39,844
732
W
14,356
6,168
0
0
5,383
2,319
891
1,620
3,763
38,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
28,680
187
Minions Killed
178
0
Camps Cleared
0
789,208
Distance Traveled
700,438
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,597
892
75
6
0
273,849
1
L
Ishtar
10,158
781
68
5
0
230,794
5
W
Serqet
10,758
828
57
4
0
282,432
0
L
Amaterasu
8,650
665
42
3
0
254,155
0
L
Merlin
9,872
759
68
5
0
215,489
1
W
Nu Wa
10,845
834
55
4
0
232,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role