Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Laceros
Agni
Level 146
God Stats
12W - 15L
1,545 SR
Queue Stats
323W - 306L
1,487 Elo+
Solo
Ymir
Ymir
SaintAegis
Ymir
Level 157
God Stats
7W - 4L
1,611 SR
Queue Stats
95W - 92L
1,506 Elo+
Party 2
Mulan
Mulan
guyverg2
Mulan
Level 138
God Stats
60W - 37L
1,653 SR
Queue Stats
496W - 477L
1,467 Elo+
Solo
Cupid
Cupid
mikmay
Cupid
Level 36
God Stats
8W - 17L
1,200 SR
Queue Stats
21W - 43L
1,255 Elo+
Solo
Team Averages
Level 127
1,502 SR
1,443 Elo+

VS

Team Averages
Level 90
1,438 SR
1,468 Elo+
Chernobog
Chernobog
Mundobr
Chernobog
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,455 Elo+
Solo
Cliodhna
Cliodhna
Prospectivv
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,410 Elo+
Party 1
Ganesha
Ganesha
SuperNatural361
Ganesha
Level 126
God Stats
10W - 12L
1,476 SR
Queue Stats
289W - 279L
1,525 Elo+
Solo
Poseidon
Poseidon
YungMeatWeava
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,462 Elo+
Party 1
Sobek
Sobek
merengue_TLB
Sobek
Level 127
God Stats
2W - 4L
1,215 SR
Queue Stats
259W - 261L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 1 / 3
9,233
616
9,507
15,088
12,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
Laceros
Agni
12
1 / 6 / 6
7,367
491
7,238
10,773
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 13
9,306
620
4,899
14,501
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
guyverg2
Mulan
14
9 / 2 / 9
8,751
583
14,028
12,534
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
mikmay
Cupid
14
9 / 2 / 9
9,211
614
9,730
9,717
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mundobr
Chernobog
12
0 / 8 / 2
7,135
476
6,570
12,425
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
Prospectivv
Cliodhna
13
5 / 8 / 2
8,118
541
8,953
16,584
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 5 / 0
5,925
395
4,597
10,339
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
YungMeatWeava
Poseidon
14
6 / 4 / 3
8,698
580
11,773
12,405
3,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 7 / 4
6,875
458
5,047
14,931
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
31
Kills
12
12
Deaths
32
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
3
6.5
W
Agni
Laceros
Agni
1
6
6
0.67
L
Chernobog
Mundobr
Chernobog
0
8
2
0.13
L
Cliodhna
Prospectivv
Cliodhna
5
8
2
0.75
W
7
1
13
13.5
L
0
5
0
0
L
Poseidon
YungMeatWeava
Poseidon
6
4
3
1.88
W
Mulan
guyverg2
Mulan
9
2
9
6.75
L
1
7
4
0.43
W
Cupid
mikmay
Cupid
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,402
Damage
36,940
62,613
Taken
66,684
40,879
Mitigated
28,321
19,640
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,507
3,306
0
5,487
15,088
12,468
177
4,815
9,707
0
64,527
W
Agni
Laceros
Agni
7,238
556
0
2,222
10,773
3,618
58
5,448
5,325
41,505
2,215
L
Chernobog
Mundobr
Chernobog
6,570
3,085
0
2,302
12,425
3,734
138
1,664
10,761
0
55,027
L
Cliodhna
Prospectivv
Cliodhna
8,953
1,502
0
5,540
16,584
5,308
23
2,376
14,208
0
53,418
W
4,899
1,329
0
2,943
14,501
13,653
155
4,198
10,183
21,948
208
L
4,597
483
0
1,987
10,339
4,280
0
281
10,058
20,347
731
L
Poseidon
YungMeatWeava
Poseidon
11,773
2,177
365
4,191
12,405
3,773
524
3,471
8,934
54,491
0
W
Mulan
guyverg2
Mulan
14,028
3,540
0
2,916
12,534
7,727
253
4,238
8,256
0
51,898
L
5,047
250
0
2,468
14,931
11,226
0
4,124
10,807
17,596
1,369
W
Cupid
mikmay
Cupid
9,730
5,693
606
5,466
9,717
3,413
601
1,213
8,504
0
52,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
36,751
365
Minions Killed
303
0
Camps Cleared
0
1,453,771
Distance Traveled
1,341,390
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,233
616
109
7
0
306,410
4
W
Agni
7,367
491
62
4
0
277,061
0
L
Chernobog
7,135
476
100
7
0
258,561
1
L
Cliodhna
8,118
541
71
5
0
316,510
2
W
Ymir
9,306
620
18
1
0
283,244
6
L
Ganesha
5,925
395
27
2
0
203,037
0
L
Poseidon
8,698
580
80
5
0
260,477
0
W
Mulan
8,751
583
72
5
0
310,921
0
L
Sobek
6,875
458
25
2
0
302,805
3
W
Cupid
9,211
614
104
7
0
276,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role