Player Matchup

Nox
Nox
DaKingKevo
Nox
Level 128
God Stats
3W - 1L
1,788 SR
Queue Stats
310W - 278L
1,604 Elo+
Party 2
King Arthur
King Arthur
LemmeGetSmoke
King Arthur
Level 145
God Stats
11W - 12L
1,595 SR
Queue Stats
267W - 225L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
RULOXD55
Xing Tian
Level 124
God Stats
85W - 74L
1,609 SR
Queue Stats
388W - 345L
1,601 Elo+
Party 1
Odin
Odin
TET03000
Odin
Level 177
God Stats
101W - 79L
1,570 SR
Queue Stats
1,095W - 1,012L
1,531 Elo+
Party 1
Mercury
Mercury
notyurheroeTTV
Mercury
Level 158
God Stats
7W - 3L
1,692 SR
Queue Stats
510W - 469L
1,624 Elo+
Solo
Team Averages
Level 146
1,651 SR
1,591 Elo+

VS

Team Averages
Level 104
1,469 SR
1,521 Elo+
Skadi
Skadi
Leogolas3
Skadi
Level 46
God Stats
2W - 2L
1,394 SR
Queue Stats
61W - 77L
1,488 Elo+
Party 3
Pele
Pele
Ragsssss
Pele
Level 128
God Stats
1W - 1L
1,507 SR
Queue Stats
88W - 68L
1,595 Elo+
Solo
Janus
Janus
Un4giveable_King
Janus
Level 158
God Stats
7W - 10L
1,431 SR
Queue Stats
247W - 244L
1,502 Elo+
Solo
Hercules
Hercules
hinricu
Hercules
Level 61
God Stats
8W - 9L
1,498 SR
Queue Stats
92W - 108L
1,527 Elo+
Party 3
Terra
Terra
yPedroH-_
Terra
Level 129
God Stats
5W - 3L
1,513 SR
Queue Stats
46W - 46L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,408
541
2,144
4,140
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
LemmeGetSmoke
King Arthur
10
2 / 3 / 0
5,418
542
6,312
10,673
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
RULOXD55
Xing Tian
9
2 / 2 / 3
5,810
581
5,409
9,566
6,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
10
1 / 3 / 2
5,151
515
3,984
7,288
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,241
524
2,250
6,151
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Leogolas3
Skadi
11
1 / 2 / 2
5,560
556
4,641
5,756
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
5 / 2 / 2
5,829
583
5,752
7,120
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
5,710
571
3,574
4,653
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
hinricu
Hercules
11
2 / 1 / 2
6,105
611
7,316
8,376
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
yPedroH-_
Terra
9
2 / 0 / 2
5,748
575
3,968
7,456
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
12
12
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
King Arthur
LemmeGetSmoke
King Arthur
2
3
0
0.67
W
Skadi
Leogolas3
Skadi
1
2
2
1
L
Xing Tian
RULOXD55
Xing Tian
2
2
3
1.75
W
Pele
5
2
2
3
L
Odin
1
3
2
0.67
W
2
2
1
1.25
W
Hercules
hinricu
Hercules
2
1
2
3
L
1
1
0
1
W
Terra
yPedroH-_
Terra
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
25,251
37,818
Taken
33,361
22,977
Mitigated
16,414
7,174
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
177
0
499
4,140
1,107
0
1,054
2,938
30,860
0
L
King Arthur
LemmeGetSmoke
King Arthur
6,312
606
0
2,270
10,673
8,870
0
368
9,833
2,815
31,055
W
Skadi
Leogolas3
Skadi
4,641
2,382
0
1,077
5,756
1,630
396
1,796
3,858
0
38,758
L
Xing Tian
RULOXD55
Xing Tian
5,409
671
321
1,590
9,566
6,189
0
3,793
5,487
15,996
972
W
Pele
5,752
2,070
0
987
7,120
2,465
0
800
6,320
0
34,760
L
Odin
3,984
852
0
1,626
7,288
4,842
0
1,609
5,599
5,588
27,742
W
3,574
196
0
750
4,653
1,127
0
2,332
2,321
29,149
1,110
W
Hercules
hinricu
Hercules
7,316
3,070
0
4,342
8,376
7,801
0
1,276
7,100
0
41,222
L
2,250
1,506
0
868
6,151
1,969
0
193
5,918
0
41,837
W
Terra
yPedroH-_
Terra
3,968
841
2,121
3,391
7,456
3,391
0
2,686
4,589
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
28,952
268
Minions Killed
293
0
Camps Cleared
0
1,044,936
Distance Traveled
1,069,673
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,408
541
70
7
0
212,699
2
L
King Arthur
5,418
542
42
4
0
196,323
3
W
Skadi
5,560
556
78
8
0
183,033
0
L
Xing Tian
5,810
581
25
3
0
202,403
4
W
Pele
5,829
583
49
5
0
238,505
0
L
Odin
5,151
515
54
5
0
213,225
0
W
Janus
5,710
571
69
7
0
224,976
2
W
Hercules
6,105
611
74
7
0
205,241
0
L
Mercury
5,241
524
77
8
0
220,286
1
W
Terra
5,748
575
23
2
0
217,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role