Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Bobby Plush
Tiamat
Level 234
God Stats
10W - 24L
1,450 SR
Queue Stats
569W - 567L
1,503 Elo+
Solo
Ne Zha
Ne Zha
CONORMCGREGOR2
Ne Zha
Level 158
God Stats
3W - 1L
1,762 SR
Queue Stats
11W - 8L
1,546 Elo+
Party 3
Athena
Athena
Exsumi
Athena
Level 164
God Stats
5W - 2L
1,925 SR
Queue Stats
220W - 154L
1,556 Elo+
Party 1
Team Averages
Level 176
1,627 SR
1,521 Elo+

VS

Team Averages
Level 151
1,483 SR
1,542 Elo+
Zhong Kui
Zhong Kui
Butchard
Zhong Kui
Level 138
God Stats
1W - 3L
1,321 SR
Queue Stats
100W - 69L
1,622 Elo+
Solo
Anubis
Anubis
Darkar50K
Anubis
Level 139
God Stats
37W - 26L
1,599 SR
Queue Stats
157W - 150L
1,526 Elo+
Party 2
Bellona
Bellona
Pedrinxu
Bellona
Level 194
God Stats
1W - 6L
1,477 SR
Queue Stats
80W - 67L
1,536 Elo+
Solo
Fenrir
Fenrir
TPanter
Fenrir
Level 122
God Stats
6W - 4L
1,718 SR
Queue Stats
193W - 189L
1,490 Elo+
Party 2
Hachiman
Hachiman
ViejoBorracho
Hachiman
Level 161
God Stats
0W - 1L
1,299 SR
Queue Stats
174W - 184L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
7 / 1 / 1
7,162
651
8,986
7,519
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
11
1 / 3 / 3
6,089
554
5,663
8,557
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 2 / 0
6,464
588
2,755
6,842
4,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 5
6,493
590
4,211
7,934
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Exsumi
Athena
10
2 / 3 / 3
6,302
573
5,272
11,472
8,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Butchard
Zhong Kui
13
0 / 0 / 2
7,540
685
3,893
7,494
5,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Darkar50K
Anubis
10
0 / 6 / 0
5,900
536
4,863
8,451
2,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Pedrinxu
Bellona
9
2 / 2 / 4
6,255
569
5,743
10,110
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
TPanter
Fenrir
11
3 / 3 / 1
6,255
569
4,495
8,554
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ViejoBorracho
Hachiman
12
5 / 3 / 1
7,308
664
9,153
8,767
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
10
10
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
1
7.5
W
Izanami
 
Izanami
1
3
3
0.83
W
Tiamat
1
2
0
0.5
L
Zhong Kui
Butchard
Zhong Kui
0
0
2
1
W
3
1
5
5.5
L
Anubis
Darkar50K
Anubis
0
6
0
0
W
Athena
Exsumi
Athena
2
3
3
1.17
L
Bellona
Pedrinxu
Bellona
2
2
4
2
L
Fenrir
TPanter
Fenrir
3
3
1
1.17
L
Hachiman
ViejoBorracho
Hachiman
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
28,147
42,324
Taken
43,376
21,413
Mitigated
21,721
14,359
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,986
579
33
2,197
7,519
2,663
0
3,705
3,814
41,137
1,183
W
Izanami
 
Izanami
5,663
3,701
0
2,063
8,557
2,626
132
0
8,557
0
44,460
W
Tiamat
2,755
419
0
3,230
6,842
4,176
0
3,740
3,102
46,722
0
L
Zhong Kui
Butchard
Zhong Kui
3,893
977
0
6,465
7,494
5,045
528
2,248
5,246
55,450
4,143
W
4,211
958
0
1,810
7,934
3,008
0
1,158
6,776
0
40,274
L
Anubis
Darkar50K
Anubis
4,863
0
0
2,380
8,451
2,333
0
5,155
2,728
38,123
0
W
Athena
Exsumi
Athena
5,272
2,128
1,792
3,234
11,472
8,940
0
0
11,472
16,665
1,953
L
Bellona
Pedrinxu
Bellona
5,743
2,224
0
3,285
10,110
8,818
0
1,986
8,084
0
15,621
L
Fenrir
TPanter
Fenrir
4,495
1,232
0
1,215
8,554
2,789
0
3,055
5,268
0
34,674
L
Hachiman
ViejoBorracho
Hachiman
9,153
4,307
0
3,378
8,767
2,736
0
3,009
5,758
0
57,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
33,258
370
Minions Killed
351
0
Camps Cleared
0
1,170,473
Distance Traveled
1,126,243
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,162
651
82
7
0
236,693
2
W
Izanami
6,089
554
101
9
0
205,715
2
W
Tiamat
6,464
588
100
9
0
216,190
0
L
Zhong Kui
7,540
685
111
10
0
219,996
0
W
Ne Zha
6,493
590
69
6
0
278,325
2
L
Anubis
5,900
536
68
6
0
211,237
0
W
Athena
6,302
573
18
2
0
233,550
2
L
Bellona
6,255
569
20
2
0
223,612
5
L
Fenrir
6,255
569
53
5
0
256,449
0
L
Hachiman
7,308
664
99
9
0
214,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role