Player Matchup

Surtr
Surtr
CrazyLefou
Surtr
Level 47
God Stats
2W - 3L
1,502 SR
Queue Stats
49W - 65L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Davi_malvado77
Kukulkan
Level 16
God Stats
5W - 7L
1,648 SR
Queue Stats
12W - 21L
1,385 Elo+
Party 1
Atlas
Atlas
Hoheenheim
Atlas
Level 35
God Stats
0W - 2L
1,323 SR
Queue Stats
41W - 51L
1,424 Elo+
Party 1
Charybdis
Charybdis
JBOESKI96
Charybdis
Level 62
God Stats
39W - 50L
1,467 SR
Queue Stats
300W - 339L
1,482 Elo+
Solo
Neith
Neith
pajess
Neith
Level 57
God Stats
2W - 4L
1,378 SR
Queue Stats
35W - 45L
1,397 Elo+
Solo
Team Averages
Level 43
1,463 SR
1,416 Elo+

VS

Team Averages
Level 108
1,490 SR
1,435 Elo+
Awilix
Awilix
BildoSagginz
Awilix
Level 137
God Stats
3W - 1L
1,497 SR
Queue Stats
124W - 128L
1,431 Elo+
Solo
Poseidon
Poseidon
Breeves93
Poseidon
Level 118
God Stats
12W - 3L
1,745 SR
Queue Stats
35W - 27L
1,434 Elo+
Solo
Hera
Hera
Tyblaz3000
Hera
Level 63
God Stats
32W - 14L
1,651 SR
Queue Stats
88W - 74L
1,413 Elo+
Solo
Izanami
Izanami
cam4110
Izanami
Level 144
God Stats
21W - 24L
1,432 SR
Queue Stats
452W - 477L
1,432 Elo+
Solo
Sobek
Sobek
szpielmangame
Sobek
Level 78
God Stats
1W - 3L
1,122 SR
Queue Stats
81W - 81L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
5 / 4 / 4
9,429
1,347
7,645
11,945
9,726
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
4 / 1 / 4
9,449
1,350
12,892
4,896
1,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
0 / 7 / 8
8,614
1,231
4,420
13,805
9,677
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
JBOESKI96
Charybdis
12
1 / 2 / 4
7,715
1,102
7,276
7,118
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
pajess
Neith
11
0 / 0 / 0
5,203
743
0
0
0
Team 1 Tickets

261

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 5 / 5
7,906
1,129
6,746
8,209
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Breeves93
Poseidon
15
7 / 1 / 6
9,852
1,407
11,509
5,074
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 8
8,035
1,148
3,470
4,186
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cam4110
Izanami
13
3 / 2 / 4
7,915
1,131
6,878
7,073
2,388
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 11
8,769
1,253
6,902
10,519
11,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
10
Kills
14
14
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
5
5
0.9
W
Poseidon
Breeves93
Poseidon
7
1
6
10
L
Surtr
5
4
4
1.75
L
Kukulkan
4
1
4
6
L
Atlas
0
7
8
0.57
L
Charybdis
JBOESKI96
Charybdis
1
2
4
1.5
W
0
1
8
4
W
Izanami
cam4110
Izanami
3
2
4
2.5
L
Neith
pajess
Neith
0
0
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
35,505
37,764
Taken
35,061
23,323
Mitigated
19,624
1,071
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,746
1,827
0
0
8,209
3,131
0
3,489
4,720
0
13,478
W
Poseidon
Breeves93
Poseidon
11,509
1,937
0
353
5,074
1,630
0
2,353
2,721
29,516
0
L
Surtr
7,645
1,975
0
544
11,945
9,726
0
7,137
4,808
471
15,338
L
Kukulkan
12,892
1,059
0
0
4,896
1,773
0
1,736
3,160
44,487
0
L
Atlas
4,420
1,780
0
223
13,805
9,677
0
9,343
4,462
12,800
49
L
Charybdis
JBOESKI96
Charybdis
7,276
3,229
0
304
7,118
2,147
0
2,733
4,385
0
12,500
W
3,470
1,268
0
150
4,186
1,252
0
2,554
1,632
17,172
0
W
Izanami
cam4110
Izanami
6,878
4,800
0
32
7,073
2,388
0
2,937
4,136
0
19,239
L
Neith
pajess
Neith
0
0
0
0
0
0
0
0
0
0
0
W
6,902
767
0
2,843
10,519
11,223
0
6,319
4,200
16,792
1,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
42,477
115
Minions Killed
161
2
Camps Cleared
7
467,267
Distance Traveled
722,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,906
1,129
10
1
2
133,861
0
W
Poseidon
9,852
1,407
60
9
1
159,057
0
L
Surtr
9,429
1,347
12
2
0
146,594
0
L
Kukulkan
9,449
1,350
70
10
2
133,090
0
L
Atlas
8,614
1,231
21
3
0
123,981
0
L
Charybdis
7,715
1,102
12
2
0
63,602
0
W
Hera
8,035
1,148
35
5
3
148,787
0
W
Izanami
7,915
1,131
30
4
1
127,852
0
L
Neith
5,203
743
0
0
0
0
0
W
Sobek
8,769
1,253
26
4
0
152,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role