Player Matchup

Artio
Artio
Clou57
Artio
Level 127
God Stats
4W - 4L
1,572 SR
Queue Stats
56W - 52L
1,474 Elo+
Solo
Ullr
Ullr
FittyTuckr
Ullr
Level 141
God Stats
4W - 2L
1,651 SR
Queue Stats
55W - 62L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Garruck-
Baron Samedi
Level 149
God Stats
30W - 25L
1,588 SR
Queue Stats
320W - 317L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tank Artemis
Morgan Le Fay
Level 157
God Stats
66W - 53L
1,616 SR
Queue Stats
646W - 646L
1,532 Elo+
Solo
Arachne
Arachne
kinkygodzz
Arachne
Level 132
God Stats
22W - 18L
1,577 SR
Queue Stats
68W - 72L
1,419 Elo+
Solo
Team Averages
Level 141
1,601 SR
1,465 Elo+

VS

Team Averages
Level 99
1,602 SR
1,433 Elo+
Merlin
Merlin
Codexxx890
Merlin
Level 48
God Stats
12W - 23L
1,397 SR
Queue Stats
18W - 42L
1,292 Elo+
Solo
Anubis
Anubis
Humblebees
Anubis
Level 109
God Stats
19W - 17L
1,633 SR
Queue Stats
272W - 291L
1,497 Elo+
Solo
Nu Wa
Nu Wa
PabloTheJew
Nu Wa
Level 103
God Stats
3W - 5L
1,498 SR
Queue Stats
70W - 77L
1,451 Elo+
Solo
Hachiman
Hachiman
Saintcig
Hachiman
Level 139
God Stats
2W - 1L
1,859 SR
Queue Stats
84W - 102L
1,480 Elo+
Solo
Odin
Odin
fejdtjgdjjgj
Odin
Level 98
God Stats
58W - 41L
1,623 SR
Queue Stats
457W - 448L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Clou57
Artio
12
1 / 1 / 6
7,661
851
5,340
7,304
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
3 / 0 / 3
8,587
954
6,054
3,004
915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Garruck-
Baron Samedi
15
3 / 1 / 4
9,114
1,013
6,695
6,604
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Tank Artemis
Morgan Le Fay
14
5 / 0 / 5
8,927
992
7,787
8,681
8,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
kinkygodzz
Arachne
13
1 / 0 / 6
7,910
879
7,029
6,629
2,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Codexxx890
Merlin
12
0 / 3 / 2
7,181
798
4,423
7,798
2,539
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Humblebees
Anubis
12
0 / 3 / 1
7,045
783
3,467
5,534
2,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 1
7,239
804
4,834
4,863
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Saintcig
Hachiman
13
2 / 3 / 0
7,765
863
4,637
7,174
1,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 2 / 2
7,459
829
2,910
11,213
8,064
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
2
2
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
Clou57
Artio
1
1
6
4
L
Merlin
Codexxx890
Merlin
0
3
2
0.33
W
3
0
3
4.5
W
Baron Samedi
Garruck-
Baron Samedi
3
1
4
5
L
Anubis
Humblebees
Anubis
0
3
1
0.17
L
0
2
1
0.25
L
Hachiman
Saintcig
Hachiman
2
3
0
0.67
W
Morgan Le Fay
Tank Artemis
Morgan Le Fay
5
0
5
7.5
L
0
2
2
0.5
W
Arachne
kinkygodzz
Arachne
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
20,271
32,222
Taken
36,582
19,257
Mitigated
16,101
9,698
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Clou57
Artio
5,340
324
524
2,002
7,304
5,300
266
2,080
5,142
10,473
446
L
Merlin
Codexxx890
Merlin
4,423
174
0
2,048
7,798
2,539
0
3,961
3,685
15,879
0
W
6,054
1,840
0
1,172
3,004
915
1,452
1,577
1,408
0
29,675
W
Baron Samedi
Garruck-
Baron Samedi
6,695
415
359
1,486
6,604
2,433
378
3,021
3,468
34,581
1,279
L
Anubis
Humblebees
Anubis
3,467
0
0
803
5,534
2,196
0
2,933
2,572
13,312
453
L
4,834
1,955
0
502
4,863
1,423
0
3,736
1,053
17,632
0
L
Hachiman
Saintcig
Hachiman
4,637
3,259
0
1,492
7,174
1,879
0
4,720
2,341
0
14,445
W
Morgan Le Fay
Tank Artemis
Morgan Le Fay
7,787
304
0
1,322
8,681
8,186
35
3,273
5,328
32,002
1,612
L
2,910
705
0
1,841
11,213
8,064
0
3,181
7,752
0
14,437
W
Arachne
kinkygodzz
Arachne
7,029
6,338
647
2,186
6,629
2,423
1,033
2,241
4,300
0
13,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,199
Gold Earned
36,689
228
Minions Killed
147
0
Camps Cleared
0
920,801
Distance Traveled
814,061
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,661
851
18
2
0
169,156
0
L
Merlin
7,181
798
25
3
0
165,099
0
W
Ullr
8,587
954
64
7
0
165,802
1
W
Baron Samedi
9,114
1,013
77
9
0
160,613
1
L
Anubis
7,045
783
33
4
0
165,264
3
L
Nu Wa
7,239
804
31
3
0
140,731
0
L
Hachiman
7,765
863
24
3
0
159,708
1
W
Morgan Le Fay
8,927
992
53
6
0
230,250
0
L
Odin
7,459
829
34
4
0
183,259
0
W
Arachne
7,910
879
16
2
0
194,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role