Player Matchup

Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond II
Habasi
Cerberus
Diamond II
Level 155
God Stats
8W - 10L
1,613 SR
Queue Stats
418W - 336L
2,378 MMR
Party 2
Arachne
Arachne
Masters
I Rodwann I
Arachne
Masters
Level 195
God Stats
2W - 0L
1,631 SR
Queue Stats
123W - 118L
2,813 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 170
1,581 SR
2,230 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,649 SR
2,124 MMR
Amaterasu
Amaterasu
Diamond IV
 
Amaterasu
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
LilSerbianDude
Aphrodite
Masters
Level 83
God Stats
42W - 8L
1,947 SR
Queue Stats
228W - 77L
2,779 MMR
Party 1
Atlas
Atlas
Diamond IV
carrasco1998
Atlas
Diamond IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 49L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 1 / 4
8,400
933
10,250
5,806
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
Habasi
Cerberus
14
3 / 0 / 5
8,210
912
9,153
15,808
12,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
I Rodwann I
Arachne
13
1 / 1 / 7
7,796
866
7,918
8,645
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
FafnirCthulhuAchillesJormungandrSerqet

VS

Bans
BakasuraGebChironKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 1
6,591
732
5,416
9,813
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
LilSerbianDude
Aphrodite
12
1 / 1 / 1
6,874
764
11,560
10,086
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 2
6,529
725
5,198
9,573
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
1
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
4
6
L
Amaterasu
 
Amaterasu
0
3
1
0.17
W
Cerberus
Habasi
Cerberus
3
0
5
5.5
W
Arachne
I Rodwann I
Arachne
1
1
7
4.5
L
Aphrodite
LilSerbianDude
Aphrodite
1
1
1
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
22,174
30,259
Taken
29,472
19,621
Mitigated
17,485
14,699
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,250
5,350
0
2,528
5,806
1,736
2,174
2,279
3,355
0
41,209
L
Amaterasu
 
Amaterasu
5,416
1,383
0
1,737
9,813
6,135
0
2,558
7,071
0
19,142
W
Cerberus
Habasi
Cerberus
9,153
481
0
8,540
15,808
12,377
346
8,449
6,687
24,535
2,220
W
Arachne
I Rodwann I
Arachne
7,918
5,694
0
3,631
8,645
5,508
912
5,365
2,913
0
21,589
L
Aphrodite
LilSerbianDude
Aphrodite
11,560
1,520
2,295
4,938
10,086
4,275
0
3,240
6,595
44,872
0
L
5,198
1,202
0
1,447
9,573
7,075
0
3,145
6,144
15,917
83

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
19,994
137
Minions Killed
147
0
Camps Cleared
0
566,496
Distance Traveled
501,274
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,400
933
69
8
0
178,886
1
L
Amaterasu
6,591
732
41
5
0
184,848
0
W
Cerberus
8,210
912
41
5
0
191,086
0
W
Arachne
7,796
866
27
3
0
196,524
0
L
Aphrodite
6,874
764
82
9
0
162,187
0
L
Atlas
6,529
725
24
3
0
154,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role