Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CactusBrax
Charybdis
Level 144
God Stats
16W - 6L
1,719 SR
Queue Stats
229W - 235L
1,568 Elo+
Solo
Cthulhu
Cthulhu
OlManHiggins
Cthulhu
Level 122
God Stats
7W - 6L
1,518 SR
Queue Stats
65W - 50L
1,558 Elo+
Solo
Mercury
Mercury
RedAethxr
Mercury
Level 126
God Stats
20W - 33L
1,475 SR
Queue Stats
722W - 671L
1,472 Elo+
Solo
Ah Puch
Ah Puch
ScuvyJones
Ah Puch
Level 140
God Stats
15W - 12L
1,641 SR
Queue Stats
132W - 135L
1,612 Elo+
Solo
Team Averages
Level 133
1,571 SR
1,542 Elo+

VS

Team Averages
Level 191
1,648 SR
1,593 Elo+
Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dinο
Artemis
Level 273
God Stats
73W - 11L
2,007 SR
Queue Stats
1,442W - 270L
1,819 Elo+
Party 1
Baron Samedi
Baron Samedi
Gharbin1616
Baron Samedi
Level 121
God Stats
3W - 0L
1,687 SR
Queue Stats
106W - 76L
1,593 Elo+
Solo
Amaterasu
Amaterasu
XxMoonSpellxX
Amaterasu
Level 213
God Stats
6W - 6L
1,547 SR
Queue Stats
569W - 574L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 0
5,257
1,051
950
2,248
1,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
CactusBrax
Charybdis
10
0 / 0 / 0
5,475
1,095
1,022
979
302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
OlManHiggins
Cthulhu
11
0 / 1 / 0
6,284
1,257
1,859
2,232
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RedAethxr
Mercury
10
0 / 2 / 0
5,482
1,096
771
2,447
676
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ScuvyJones
Ah Puch
10
0 / 2 / 0
5,746
1,149
3,018
3,384
1,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

329

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 0 / 4
6,764
1,353
2,817
1,910
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
 
Kuzenbo
11
2 / 0 / 2
6,619
1,324
2,028
2,491
1,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Dinο
Artemis
11
1 / 0 / 5
6,238
1,248
2,765
484
238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Gharbin1616
Baron Samedi
11
1 / 0 / 6
6,623
1,325
1,824
2,674
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
XxMoonSpellxX
Amaterasu
11
0 / 0 / 6
6,578
1,316
894
1,550
1,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
7
7
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Awilix
 
Awilix
3
0
4
5
W
Kuzenbo
 
Kuzenbo
2
0
2
3
L
Charybdis
CactusBrax
Charybdis
0
0
0
0
W
Artemis
Dinο
Artemis
1
0
5
3.5
W
Baron Samedi
Gharbin1616
Baron Samedi
1
0
6
4
L
Cthulhu
OlManHiggins
Cthulhu
0
1
0
0
L
Mercury
RedAethxr
Mercury
0
2
0
0
L
Ah Puch
ScuvyJones
Ah Puch
0
2
0
0
W
Amaterasu
XxMoonSpellxX
Amaterasu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,620
Damage
10,328
11,290
Taken
9,109
5,495
Mitigated
5,015
595
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
950
55
0
134
2,248
1,271
0
390
1,858
0
2,078
W
Awilix
 
Awilix
2,817
1,307
0
844
1,910
584
0
630
1,280
0
14,104
W
Kuzenbo
 
Kuzenbo
2,028
1,192
0
240
2,491
1,856
0
2,119
372
3,735
956
L
Charybdis
CactusBrax
Charybdis
1,022
408
0
0
979
302
0
606
373
0
4,511
W
Artemis
Dinο
Artemis
2,765
925
0
37
484
238
0
243
241
0
13,471
W
Baron Samedi
Gharbin1616
Baron Samedi
1,824
41
51
1,070
2,674
1,148
0
1,058
1,616
24,753
0
L
Cthulhu
OlManHiggins
Cthulhu
1,859
25
0
395
2,232
1,628
0
1,217
1,015
14,222
0
L
Mercury
RedAethxr
Mercury
771
62
0
0
2,447
676
0
683
1,764
0
8,457
L
Ah Puch
ScuvyJones
Ah Puch
3,018
70
0
66
3,384
1,618
0
884
2,500
18,431
0
W
Amaterasu
XxMoonSpellxX
Amaterasu
894
147
0
891
1,550
1,189
0
827
723
0
4,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
32,822
106
Minions Killed
136
3
Camps Cleared
9
460,638
Distance Traveled
572,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,257
1,051
3
1
0
81,928
0
W
Awilix
6,764
1,353
19
4
0
136,115
0
W
Kuzenbo
6,619
1,324
8
2
0
98,676
0
L
Charybdis
5,475
1,095
15
3
0
90,699
0
W
Artemis
6,238
1,248
34
7
3
112,520
0
W
Baron Samedi
6,623
1,325
52
10
5
106,295
0
L
Cthulhu
6,284
1,257
22
4
0
93,877
0
L
Mercury
5,482
1,096
19
4
0
90,643
0
L
Ah Puch
5,746
1,149
47
9
3
103,491
0
W
Amaterasu
6,578
1,316
23
5
1
119,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role