Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 321
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Blunts or Dabs
Da Ji
Level 100
God Stats
4W - 2L
1,918 SR
Queue Stats
15W - 13L
1,495 Elo+
Solo
Medusa
Medusa
DarkFox1431
Medusa
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 17L
1,221 Elo+
Party 1
King Arthur
King Arthur
Luuz4333
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,221 Elo+
Party 1
Ares
Ares
kwends1010
Ares
Level 77
God Stats
26W - 31L
1,433 SR
Queue Stats
187W - 187L
1,482 Elo+
Solo
Team Averages
Level 143
1,570 SR
1,384 Elo+

VS

Team Averages
Level 152
1,514 SR
1,485 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FearedTitanium
Surtr
Level 127
God Stats
45W - 33L
1,610 SR
Queue Stats
479W - 481L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Peligrosorog
Baron Samedi
Level 162
God Stats
5W - 2L
1,469 SR
Queue Stats
286W - 257L
1,499 Elo+
Solo
Loki
Loki
bacchusbackflaps
Loki
Level 55
God Stats
10W - 7L
1,493 SR
Queue Stats
49W - 44L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 1 / 0
3,690
738
2,225
3,205
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
2,439
488
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
6
2 / 0 / 0
3,416
683
2,429
2,363
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Luuz4333
King Arthur
5
0 / 3 / 0
3,054
611
1,279
5,408
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

4
0 / 2 / 2
3,308
662
1,648
4,204
1,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
1 / 1 / 0
3,625
725
1,106
2,382
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
 
Freya
5
2 / 2 / 0
3,320
664
2,272
3,055
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
3 / 0 / 0
4,554
911
2,898
3,380
1,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Peligrosorog
Baron Samedi
6
0 / 0 / 2
3,499
700
1,759
4,122
2,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 1
3,234
647
1,009
3,500
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Vulcan
 
Vulcan
1
1
0
1
W
Freya
 
Freya
2
2
0
1
L
0
0
0
0
L
Medusa
2
0
0
2
W
3
0
0
3
L
King Arthur
Luuz4333
King Arthur
0
3
0
0
W
Baron Samedi
Peligrosorog
Baron Samedi
0
0
2
1
W
0
0
1
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,581
Damage
9,044
15,180
Taken
16,439
5,763
Mitigated
5,827
4,001
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,225
136
0
1,252
3,205
1,609
0
894
2,140
16,494
410
W
Vulcan
 
Vulcan
1,106
29
0
560
2,382
623
0
1,547
645
14,010
161
W
Freya
 
Freya
2,272
1,060
0
1,261
3,055
700
0
946
2,109
10,291
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
2,429
971
0
860
2,363
601
0
1,387
856
0
16,153
W
2,898
1,038
0
1,679
3,380
1,476
0
0
3,380
611
21,939
L
King Arthur
Luuz4333
King Arthur
1,279
43
0
915
5,408
1,722
0
192
4,951
0
14,219
W
Baron Samedi
Peligrosorog
Baron Samedi
1,759
489
80
1,987
4,122
2,240
0
485
3,637
11,606
0
W
1,009
418
0
1,596
3,500
788
0
519
2,903
0
14,815
L
1,648
119
0
974
4,204
1,831
0
2,320
1,680
6,115
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,907
Gold Earned
18,232
92
Minions Killed
130
0
Camps Cleared
0
416,605
Distance Traveled
508,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,690
738
40
8
0
114,379
3
W
Vulcan
3,625
725
28
6
0
101,776
1
W
Freya
3,320
664
14
3
0
96,940
0
L
Da Ji
2,439
488
0
0
0
0
0
L
Medusa
3,416
683
22
4
0
99,869
0
W
Surtr
4,554
911
39
8
0
93,808
0
L
King Arthur
3,054
611
25
5
0
103,014
0
W
Baron Samedi
3,499
700
19
4
0
94,764
1
W
Loki
3,234
647
30
6
0
120,962
2
L
Ares
3,308
662
5
1
0
99,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role