Player Matchup

Cerberus
Cerberus
Diamond V
GucciNutz
Cerberus
Diamond V
Level 109
God Stats
42W - 33L
1,700 SR
Queue Stats
413W - 425L
2,059 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
JetpackerBrad
Hou Yi
Platinum V
Level 124
God Stats
18W - 11L
1,730 SR
Queue Stats
179W - 169L
1,765 MMR
Party 2
Discordia
Discordia
Diamond I
TheHypeMan11
Discordia
Diamond I
Level 53
God Stats
12W - 12L
1,629 SR
Queue Stats
90W - 79L
2,303 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 95
1,686 SR
2,042 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,692 SR
2,024 MMR
Shiva
Shiva
Platinum II
DCoco
Shiva
Platinum II
Level 157
God Stats
21W - 26L
1,551 SR
Queue Stats
656W - 771L
1,966 MMR
Solo
Chiron
Chiron
Platinum IV
NewYato
Chiron
Platinum IV
Level 156
God Stats
8W - 2L
1,909 SR
Queue Stats
16W - 2L
2,019 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Wowakaw
Vulcan
Platinum IV
Level 193
God Stats
3W - 0L
1,615 SR
Queue Stats
17W - 2L
2,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GucciNutz
Cerberus
15
5 / 5 / 3
9,969
767
9,759
25,912
20,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 3 / 6
9,811
755
10,320
13,298
4,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TheHypeMan11
Discordia
16
4 / 7 / 5
10,402
800
11,077
11,097
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SerqetSobekKumbhakarnaCthulhu

VS

Bans
Xing TianAphroditeGebFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DCoco
Shiva
16
3 / 6 / 9
10,572
813
13,001
18,268
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
NewYato
Chiron
19
10 / 1 / 4
12,903
993
19,436
13,370
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Wowakaw
Vulcan
18
2 / 4 / 10
11,156
858
12,334
9,542
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
11
Kills
15
15
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
DCoco
Shiva
3
6
9
1.25
L
Cerberus
GucciNutz
Cerberus
5
5
3
1.3
L
2
3
6
1.67
W
Chiron
NewYato
Chiron
10
1
4
12
L
Discordia
TheHypeMan11
Discordia
4
7
5
0.93
W
Vulcan
Wowakaw
Vulcan
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
44,771
50,307
Taken
41,180
27,632
Mitigated
22,790
9,243
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DCoco
Shiva
13,001
2,163
297
2,160
18,268
15,292
47
6,198
11,944
0
26,421
L
Cerberus
GucciNutz
Cerberus
9,759
656
0
7,055
25,912
20,271
0
6,989
17,579
20,219
985
L
10,320
6,024
0
1,132
13,298
4,214
0
2,002
10,779
0
36,587
W
Chiron
NewYato
Chiron
19,436
7,161
660
5,055
13,370
4,758
2,879
7,134
6,176
0
48,676
L
Discordia
TheHypeMan11
Discordia
11,077
136
105
951
11,097
3,147
0
2,373
8,232
39,466
863
W
Vulcan
Wowakaw
Vulcan
12,334
512
0
1,435
9,542
2,740
869
6,624
2,878
49,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
34,631
151
Minions Killed
162
0
Camps Cleared
0
681,155
Distance Traveled
741,303
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,572
813
21
2
0
238,827
0
L
Cerberus
9,969
767
37
3
0
238,396
3
L
Hou Yi
9,811
755
54
4
0
227,199
2
W
Chiron
12,903
993
66
5
0
251,553
0
L
Discordia
10,402
800
60
5
0
215,560
0
W
Vulcan
11,156
858
75
6
0
250,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role