Player Matchup

Thanatos
Thanatos
Daark_Foxx
Thanatos
Level 34
God Stats
1W - 3L
1,222 SR
Queue Stats
49W - 63L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
Deus__Requiem
Danzaburou
Level 57
God Stats
27W - 23L
1,496 SR
Queue Stats
92W - 80L
1,466 Elo+
Party 2
Mulan
Mulan
LaLiLuLeo
Mulan
Level 135
God Stats
17W - 13L
1,604 SR
Queue Stats
396W - 387L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Luna7ik
Cu Chulainn
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,168 Elo+
Solo
Persephone
Persephone
kunlealabi
Persephone
Level 142
God Stats
2W - 3L
1,569 SR
Queue Stats
92W - 85L
1,448 Elo+
Solo
Team Averages
Level 85
1,478 SR
1,392 Elo+

VS

Team Averages
Level 80
1,520 SR
1,433 Elo+
Hachiman
Hachiman
Bµbblês
Hachiman
Level 104
God Stats
0W - 5L
1,213 SR
Queue Stats
179W - 180L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
DJ BLANK7316
Nu Wa
Level 156
God Stats
16W - 17L
1,529 SR
Queue Stats
165W - 171L
1,463 Elo+
Party 3
Jormungandr
Jormungandr
Godzilla1201784
Jormungandr
Level 18
God Stats
19W - 19L
1,539 SR
Queue Stats
28W - 32L
1,416 Elo+
Party 1
Surtr
Surtr
SparzeBullet
Surtr
Level 97
God Stats
30W - 21L
1,639 SR
Queue Stats
119W - 118L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
TheJackal29
Erlang Shen
Level 26
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daark_Foxx
Thanatos
18
8 / 4 / 5
10,905
545
7,316
16,339
7,175
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Deus__Requiem
Danzaburou
18
13 / 3 / 10
12,757
638
18,532
15,633
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
LaLiLuLeo
Mulan
15
2 / 2 / 16
9,613
481
13,841
18,749
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
Luna7ik
Cu Chulainn
15
3 / 4 / 7
9,989
499
7,222
17,425
16,379
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
kunlealabi
Persephone
17
4 / 2 / 10
11,195
560
15,095
13,364
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bµbblês
Hachiman
18
4 / 5 / 1
11,004
550
9,476
11,341
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 4
9,567
478
12,415
11,038
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Godzilla1201784
Jormungandr
11
0 / 6 / 4
8,206
410
6,206
15,429
12,541
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 6 / 3
9,547
477
14,014
21,540
15,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
TheJackal29
Erlang Shen
15
4 / 8 / 1
9,993
500
8,646
22,058
11,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
30
Kills
14
15
Deaths
30
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bµbblês
Hachiman
4
5
1
0.9
L
1
5
4
0.6
W
Thanatos
Daark_Foxx
Thanatos
8
4
5
2.63
W
Danzaburou
Deus__Requiem
Danzaburou
13
3
10
6
L
Jormungandr
Godzilla1201784
Jormungandr
0
6
4
0.33
W
Mulan
LaLiLuLeo
Mulan
2
2
16
5
W
Cu Chulainn
Luna7ik
Cu Chulainn
3
4
7
1.63
L
5
6
3
1.08
L
Erlang Shen
TheJackal29
Erlang Shen
4
8
1
0.56
W
Persephone
kunlealabi
Persephone
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,006
Damage
50,757
81,510
Taken
81,406
48,251
Mitigated
46,689
26,182
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bµbblês
Hachiman
9,476
5,745
0
4,261
11,341
3,849
0
369
10,816
0
97,641
L
12,415
2,170
0
1,564
11,038
3,000
0
4,541
6,344
89,028
1,470
W
Thanatos
Daark_Foxx
Thanatos
7,316
1,983
0
9,790
16,339
7,175
0
2,811
13,528
0
80,220
W
Danzaburou
Deus__Requiem
Danzaburou
18,532
11,355
0
7,017
15,633
5,610
1,412
4,770
10,863
0
94,386
L
Jormungandr
Godzilla1201784
Jormungandr
6,206
1,491
0
378
15,429
12,541
168
2,625
12,485
24,217
697
W
Mulan
LaLiLuLeo
Mulan
13,841
1,853
491
4,135
18,749
15,115
70
5,318
13,431
572
54,302
W
Cu Chulainn
Luna7ik
Cu Chulainn
7,222
1,405
0
1,765
17,425
16,379
334
4,147
13,278
0
50,381
L
14,014
5,654
0
9,143
21,540
15,815
415
2,425
18,910
1,771
60,197
L
Erlang Shen
TheJackal29
Erlang Shen
8,646
3,521
0
4,111
22,058
11,484
0
5,906
16,075
0
64,866
W
Persephone
kunlealabi
Persephone
15,095
468
0
2,984
13,364
3,972
144
5,947
7,415
73,174
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
48,317
461
Minions Killed
512
0
Camps Cleared
0
1,995,246
Distance Traveled
1,838,394
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,004
550
151
8
0
375,046
0
L
Nu Wa
9,567
478
145
7
0
342,144
4
W
Thanatos
10,905
545
112
6
0
424,220
0
W
Danzaburou
12,757
638
106
5
0
390,850
2
L
Jormungandr
8,206
410
40
2
0
336,827
0
W
Mulan
9,613
481
59
3
0
407,263
13
W
Cu Chulainn
9,989
499
78
4
0
392,255
3
L
Surtr
9,547
477
78
4
0
415,552
0
L
Erlang Shen
9,993
500
98
5
0
368,825
0
W
Persephone
11,195
560
106
5
0
380,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role