Player Matchup

Ullr
Ullr
AlexForAll
Ullr
Level 105
God Stats
1W - 2L
1,503 SR
Queue Stats
67W - 74L
1,395 Elo+
Party 1
Hercules
Hercules
Antoniocala
Hercules
Level 162
God Stats
0W - 5L
1,089 SR
Queue Stats
314W - 333L
1,448 Elo+
Solo
Yu Huang
Yu Huang
Goroji
Yu Huang
Level 128
God Stats
8W - 13L
1,421 SR
Queue Stats
246W - 219L
1,461 Elo+
Solo
Medusa
Medusa
Ventyisa
Medusa
Level 99
God Stats
0W - 2L
1,301 SR
Queue Stats
36W - 57L
1,315 Elo+
Party 1
Rama
Rama
khaoz666Penance
Rama
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,389 Elo+
Party 1
Team Averages
Level 129
1,363 SR
1,401 Elo+

VS

Team Averages
Level 123
1,545 SR
1,430 Elo+
Nu Wa
Nu Wa
LadyShaft
Nu Wa
Level 152
God Stats
3W - 3L
1,491 SR
Queue Stats
206W - 203L
1,424 Elo+
Solo
Merlin
Merlin
Luptye
Merlin
Level 125
God Stats
3W - 1L
1,594 SR
Queue Stats
137W - 132L
1,435 Elo+
Solo
Hou Yi
Hou Yi
RetiredLegacy
Hou Yi
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 222L
1,446 Elo+
Solo
Cerberus
Cerberus
barbatoz9611
Cerberus
Level 118
God Stats
14W - 6L
1,629 SR
Queue Stats
563W - 584L
1,470 Elo+
Solo
Osiris
Osiris
daema82
Osiris
Level 149
God Stats
6W - 2L
1,513 SR
Queue Stats
433W - 438L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
7,745
704
5,284
11,160
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
Antoniocala
Hercules
10
0 / 4 / 5
6,722
611
3,091
6,669
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Goroji
Yu Huang
15
2 / 3 / 5
8,151
741
7,396
7,127
2,548
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ventyisa
Medusa
13
3 / 8 / 3
7,670
697
3,815
10,665
3,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 4
8,961
815
6,127
11,196
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LadyShaft
Nu Wa
16
3 / 1 / 16
9,656
878
8,754
6,153
1,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Luptye
Merlin
17
6 / 3 / 16
10,356
941
9,709
8,329
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 13
10,009
910
7,283
6,987
2,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
barbatoz9611
Cerberus
14
5 / 4 / 17
9,409
855
9,154
10,795
9,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
daema82
Osiris
16
7 / 2 / 14
10,045
913
7,991
11,762
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
10
Kills
28
28
Deaths
11
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Hercules
Antoniocala
Hercules
0
4
5
0.63
L
Yu Huang
Goroji
Yu Huang
2
3
5
1.5
W
Nu Wa
LadyShaft
Nu Wa
3
1
16
11
W
Merlin
Luptye
Merlin
6
3
16
4.67
W
7
1
13
13.5
L
Medusa
Ventyisa
Medusa
3
8
3
0.56
W
Cerberus
barbatoz9611
Cerberus
5
4
17
3.38
W
Osiris
daema82
Osiris
7
2
14
7
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
42,891
46,817
Taken
44,026
18,170
Mitigated
30,598
5,476
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,284
1,672
220
662
11,160
3,722
0
7,255
3,821
0
13,841
L
Hercules
Antoniocala
Hercules
3,091
696
0
661
6,669
4,879
0
3,498
3,094
0
7,072
L
Yu Huang
Goroji
Yu Huang
7,396
45
608
759
7,127
2,548
0
4,076
2,926
21,967
0
W
Nu Wa
LadyShaft
Nu Wa
8,754
2,244
315
1,543
6,153
1,896
2,743
894
5,223
22,050
807
W
Merlin
Luptye
Merlin
9,709
0
333
2,265
8,329
3,030
1,194
1,658
6,671
31,660
615
W
7,283
878
957
2,306
6,987
2,639
1,047
1,511
5,443
0
23,672
L
Medusa
Ventyisa
Medusa
3,815
1,578
116
191
10,665
3,215
0
6,152
4,229
0
12,427
W
Cerberus
barbatoz9611
Cerberus
9,154
414
1,076
2,405
10,795
9,761
436
724
9,599
12,944
384
W
Osiris
daema82
Osiris
7,991
1,166
933
1,840
11,762
13,272
938
2,609
9,047
0
13,176
L
6,127
4,503
308
1,951
11,196
3,806
0
6,079
4,911
0
16,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
49,475
89
Minions Killed
133
0
Camps Cleared
0
705,191
Distance Traveled
1,008,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,745
704
15
1
0
159,731
0
L
Hercules
6,722
611
9
1
0
83,128
0
L
Yu Huang
8,151
741
29
3
0
156,970
0
W
Nu Wa
9,656
878
29
3
0
216,260
0
W
Merlin
10,356
941
52
5
0
214,055
0
W
Hou Yi
10,009
910
22
2
0
173,028
0
L
Medusa
7,670
697
18
2
0
163,952
0
W
Cerberus
9,409
855
11
1
0
190,717
0
W
Osiris
10,045
913
19
2
0
214,789
0
L
Rama
8,961
815
18
2
0
141,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role