Player Matchup

Ullr
Ullr
LastEdwards
Ullr
Level 149
God Stats
15W - 6L
1,588 SR
Queue Stats
74W - 73L
1,568 Elo+
Party 1
Janus
Janus
ShadowLugia21
Janus
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
64W - 51L
1,504 Elo+
Party 1
Ares
Ares
SharperGnome78
Ares
Level 159
God Stats
15W - 8L
1,608 SR
Queue Stats
245W - 206L
1,434 Elo+
Party 1
Mercury
Mercury
Smackeronie
Mercury
Level 157
God Stats
3W - 0L
1,982 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1
Nike
Nike
XXtinctacion
Nike
Level 124
God Stats
99W - 68L
1,626 SR
Queue Stats
315W - 247L
1,527 Elo+
Solo
Team Averages
Level 121
1,661 SR
1,509 Elo+

VS

Team Averages
Level 120
1,474 SR
1,553 Elo+
Apollo
Apollo
 
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KILL100PPL
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,344 SR
Queue Stats
135W - 98L
1,631 Elo+
Party 2
Ah Puch
Ah Puch
LimitOff-
Ah Puch
Level 158
God Stats
2W - 1L
1,709 SR
Queue Stats
37W - 33L
1,541 Elo+
Party 2
Bastet
Bastet
MolhoQuente
Bastet
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 329L
1,525 Elo+
Solo
Freya
Freya
Thrøngler
Freya
Level 134
God Stats
6W - 14L
1,319 SR
Queue Stats
541W - 514L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
7,869
525
6,973
10,938
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 4
9,480
632
10,669
9,434
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 10
9,318
621
9,289
15,953
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
Smackeronie
Mercury
13
1 / 3 / 7
7,391
493
4,634
12,374
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 0 / 1
10,550
703
12,634
15,605
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 6 / 3
7,440
496
11,815
12,344
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
KILL100PPL
Ah Muzen Cab
14
0 / 4 / 2
8,340
556
8,653
13,481
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
LimitOff-
Ah Puch
14
2 / 1 / 2
8,412
561
8,925
7,227
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
15
4 / 4 / 3
8,260
551
5,622
15,273
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Freya
12
1 / 6 / 7
7,194
480
8,334
10,688
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
13
13
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
6
3
1.25
L
Ah Muzen Cab
KILL100PPL
Ah Muzen Cab
0
4
2
0.25
W
2
4
7
1.38
L
Ah Puch
LimitOff-
Ah Puch
2
1
2
3
L
Bastet
4
4
3
1.38
W
7
3
4
3
W
5
3
10
3.33
W
Mercury
Smackeronie
Mercury
1
3
7
1.5
L
Freya
1
6
7
0.75
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
43,349
64,304
Taken
59,013
37,023
Mitigated
18,936
13,893
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,815
7,658
0
2,417
12,344
3,907
48
5,264
6,922
0
39,530
L
Ah Muzen Cab
KILL100PPL
Ah Muzen Cab
8,653
3,585
0
2,130
13,481
3,990
512
808
12,671
0
70,197
W
6,973
2,984
0
816
10,938
3,814
0
2,767
7,785
0
51,854
L
Ah Puch
LimitOff-
Ah Puch
8,925
117
0
1,745
7,227
2,098
0
3,207
3,824
64,591
1,645
L
Bastet
5,622
1,598
0
6,794
15,273
4,774
0
5,729
9,308
0
53,421
W
10,669
613
0
1,033
9,434
3,778
0
2,691
6,362
77,901
291
W
9,289
891
0
3,434
15,953
15,376
0
5,555
9,695
24,499
1,304
W
Mercury
Smackeronie
Mercury
4,634
1,570
0
1,995
12,374
4,743
0
3,159
8,837
0
47,966
L
Freya
8,334
2,939
0
2,683
10,688
4,167
0
4,018
6,594
35,517
0
W
12,634
1,192
0
6,615
15,605
9,312
138
1,331
14,198
0
88,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
39,646
495
Minions Killed
480
0
Camps Cleared
0
1,657,082
Distance Traveled
1,492,284
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,440
496
54
4
0
272,639
0
L
Ah Muzen Cab
8,340
556
143
10
0
281,215
7
W
Ullr
7,869
525
92
6
0
307,545
1
L
Ah Puch
8,412
561
137
9
0
313,970
1
L
Bastet
8,260
551
92
6
0
339,733
3
W
Janus
9,480
632
142
9
0
359,768
0
W
Ares
9,318
621
26
2
0
311,964
2
W
Mercury
7,391
493
67
4
0
364,008
3
L
Freya
7,194
480
54
4
0
284,727
4
W
Nike
10,550
703
168
11
0
313,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role