Player Matchup

Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Calirek
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,509 Elo+
Party 1
Cerberus
Cerberus
Shmoe2425
Cerberus
Level 135
God Stats
40W - 29L
1,676 SR
Queue Stats
79W - 86L
1,494 Elo+
Party 1
Skadi
Skadi
elbuddah678
Skadi
Level 123
God Stats
1W - 1L
1,771 SR
Queue Stats
9W - 10L
1,487 Elo+
Solo
Team Averages
Level 114
1,589 SR
1,498 Elo+

VS

Team Averages
Level 85
1,496 SR
1,503 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xFoxD
Guan Yu
Level 104
God Stats
152W - 156L
1,522 SR
Queue Stats
227W - 206L
1,509 Elo+
Solo
Merlin
Merlin
xLeftxxBehindx
Merlin
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 107L
1,516 Elo+
Solo
Bacchus
Bacchus
xMRTITANIUMx
Bacchus
Level 41
God Stats
10W - 13L
1,460 SR
Queue Stats
130W - 142L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 5
6,222
1,244
8,358
1,922
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
11
2 / 1 / 4
6,186
1,237
2,978
3,340
1,329
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
Calirek
Nike
11
2 / 0 / 5
6,161
1,232
4,497
3,298
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Shmoe2425
Cerberus
11
1 / 2 / 5
5,936
1,187
2,309
4,478
3,693
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 3
6,154
1,231
3,000
3,023
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

377

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 2 / 1
6,367
1,273
3,201
6,465
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
 
Chernobog
11
0 / 2 / 3
5,814
1,163
2,781
4,121
1,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
xFoxD
Guan Yu
10
0 / 4 / 2
5,764
1,153
1,932
7,140
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 0 / 0
5,030
1,006
0
108
20
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xMRTITANIUMx
Bacchus
11
1 / 0 / 3
6,795
1,359
5,998
5,821
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
8
Kills
4
4
Deaths
8
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
W
Fenrir
 
Fenrir
2
1
4
4
L
Mercury
 
Mercury
3
2
1
1.75
L
Chernobog
 
Chernobog
0
2
3
0.75
W
Nike
Calirek
Nike
2
0
5
4.5
W
Cerberus
Shmoe2425
Cerberus
1
2
5
1.75
W
1
1
3
2.5
L
Guan Yu
xFoxD
Guan Yu
0
4
2
0.25
L
0
0
0
0
L
Bacchus
xMRTITANIUMx
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
13,912
16,061
Taken
23,655
8,500
Mitigated
12,458
1,037
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,358
900
0
0
1,922
542
0
1,132
754
13,248
0
W
Fenrir
 
Fenrir
2,978
780
0
131
3,340
1,329
0
1,173
2,167
0
6,301
L
Mercury
 
Mercury
3,201
1,834
0
37
6,465
1,869
0
3,875
2,231
0
6,724
L
Chernobog
 
Chernobog
2,781
1,366
0
282
4,121
1,389
0
593
3,476
0
18,181
W
Nike
Calirek
Nike
4,497
711
0
0
3,298
2,141
0
1,202
2,033
0
9,126
W
Cerberus
Shmoe2425
Cerberus
2,309
115
0
622
4,478
3,693
0
1,184
3,257
10,880
0
W
3,000
1,358
0
284
3,023
795
0
1,161
1,822
0
16,087
L
Guan Yu
xFoxD
Guan Yu
1,932
383
121
823
7,140
3,708
0
3,076
3,658
0
14,140
L
0
0
0
0
108
20
0
0
108
738
0
L
Bacchus
xMRTITANIUMx
Bacchus
5,998
347
0
1,760
5,821
5,472
0
2,159
3,515
9,695
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
29,770
82
Minions Killed
86
5
Camps Cleared
5
477,697
Distance Traveled
432,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,222
1,244
12
2
0
107,789
0
W
Fenrir
6,186
1,237
5
1
2
87,257
0
L
Mercury
6,367
1,273
13
3
1
111,485
0
L
Chernobog
5,814
1,163
35
7
1
97,633
0
W
Nike
6,161
1,232
12
2
2
111,479
0
W
Cerberus
5,936
1,187
14
3
0
89,676
0
W
Skadi
6,154
1,231
39
8
1
81,496
0
L
Guan Yu
5,764
1,153
31
6
2
100,544
0
L
Merlin
5,030
1,006
1
0
1
8,117
0
L
Bacchus
6,795
1,359
6
1
0
114,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role