Player Matchup

Hun Batz
Hun Batz
ACosmicWafer
Hun Batz
Level 126
God Stats
5W - 6L
1,324 SR
Queue Stats
83W - 99L
1,503 Elo+
Party 1
Olorun
Olorun
MSGSTONE
Olorun
Level 128
God Stats
9W - 5L
1,656 SR
Queue Stats
355W - 320L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
PrimeDfence
Cabrakan
Level 106
God Stats
16W - 10L
1,629 SR
Queue Stats
99W - 87L
1,508 Elo+
Solo
Neith
Neith
Thrøngler
Neith
Level 134
God Stats
6W - 6L
1,451 SR
Queue Stats
499W - 474L
1,559 Elo+
Party 1
Bacchus
Bacchus
metallicles
Bacchus
Level 17
God Stats
26W - 25L
1,489 SR
Queue Stats
56W - 59L
1,467 Elo+
Party 2
Team Averages
Level 102
1,510 SR
1,514 Elo+

VS

Team Averages
Level 126
1,615 SR
1,526 Elo+
Thanatos
Thanatos
DianeCGS
Thanatos
Level 154
God Stats
13W - 14L
1,568 SR
Queue Stats
146W - 128L
1,538 Elo+
Solo
Ymir
Ymir
Fpeanutbutter
Ymir
Level 129
God Stats
15W - 12L
1,511 SR
Queue Stats
681W - 680L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Luv4tokee
Cthulhu
Level 121
God Stats
31W - 20L
1,676 SR
Queue Stats
408W - 381L
1,543 Elo+
Solo
Heimdallr
Heimdallr
TurtleThunder
Heimdallr
Level 64
God Stats
1W - 1L
1,560 SR
Queue Stats
101W - 99L
1,508 Elo+
Solo
Agni
Agni
terrys25
Agni
Level 161
God Stats
10W - 5L
1,759 SR
Queue Stats
134W - 112L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACosmicWafer
Hun Batz
12
1 / 1 / 2
5,854
532
2,300
7,054
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
MSGSTONE
Olorun
13
4 / 0 / 2
7,323
666
8,731
5,938
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
PrimeDfence
Cabrakan
12
1 / 1 / 0
6,894
627
4,849
8,918
5,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
12
3 / 1 / 0
6,947
632
4,996
7,348
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
metallicles
Bacchus
10
1 / 0 / 4
6,276
571
2,977
6,167
4,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DianeCGS
Thanatos
10
0 / 1 / 1
5,113
465
1,230
7,486
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 1 / 0
5,039
458
1,048
7,146
4,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Luv4tokee
Cthulhu
12
1 / 0 / 0
6,536
594
6,140
7,964
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TurtleThunder
Heimdallr
8
0 / 5 / 0
4,870
443
4,789
9,363
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Agni
11
2 / 3 / 0
6,006
546
6,519
7,285
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ACosmicWafer
Hun Batz
1
1
2
2
L
Thanatos
DianeCGS
Thanatos
0
1
1
0.5
L
0
1
0
0
L
Cthulhu
Luv4tokee
Cthulhu
1
0
0
1
W
Olorun
MSGSTONE
Olorun
4
0
2
5
W
Cabrakan
PrimeDfence
Cabrakan
1
1
0
1
W
Neith
3
1
0
3
L
Heimdallr
TurtleThunder
Heimdallr
0
5
0
0
W
Bacchus
metallicles
Bacchus
1
0
4
3
L
Agni
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
19,726
35,425
Taken
39,244
16,337
Mitigated
17,684
17,713
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ACosmicWafer
Hun Batz
2,300
107
0
2,728
7,054
2,226
0
1,469
5,515
0
41,048
L
Thanatos
DianeCGS
Thanatos
1,230
0
0
7,230
7,486
2,216
0
904
6,582
0
34,054
L
1,048
131
0
2,485
7,146
4,745
0
3,153
3,993
9,726
0
L
Cthulhu
Luv4tokee
Cthulhu
6,140
666
0
2,944
7,964
5,861
0
4,318
3,646
40,794
821
W
Olorun
MSGSTONE
Olorun
8,731
4,584
300
2,963
5,938
2,243
1,256
471
5,467
55,888
3,879
W
Cabrakan
PrimeDfence
Cabrakan
4,849
879
0
5,048
8,918
5,189
0
4,709
3,537
52,784
0
W
Neith
4,996
1,484
0
2,448
7,348
2,473
180
5,257
2,091
0
52,984
L
Heimdallr
TurtleThunder
Heimdallr
4,789
1,533
0
2,137
9,363
2,926
0
7,497
1,866
0
31,596
W
Bacchus
metallicles
Bacchus
2,977
321
1,783
2,443
6,167
4,206
0
1,039
5,108
12,516
2,427
L
Agni
6,519
216
0
2,434
7,285
1,936
0
347
6,938
41,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
27,564
401
Minions Killed
305
0
Camps Cleared
0
1,150,375
Distance Traveled
1,122,447
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,854
532
78
7
0
255,944
0
L
Thanatos
5,113
465
56
5
0
269,377
5
L
Ymir
5,039
458
11
1
0
204,456
3
L
Cthulhu
6,536
594
102
9
0
247,820
0
W
Olorun
7,323
666
102
9
0
228,266
0
W
Cabrakan
6,894
627
115
10
0
198,833
8
W
Neith
6,947
632
88
8
0
208,882
0
L
Heimdallr
4,870
443
52
5
0
185,278
0
W
Bacchus
6,276
571
18
2
0
258,450
0
L
Agni
6,006
546
84
8
0
215,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role