Player Matchup

Amaterasu
Amaterasu
Cactus_Larry
Amaterasu
Level 87
God Stats
106W - 68L
1,589 SR
Queue Stats
297W - 261L
1,493 Elo+
Party 1
Hel
Hel
Forever1_SNSD
Hel
Level 78
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 40L
1,423 Elo+
Solo
Ymir
Ymir
PanDiStell
Ymir
Level 48
God Stats
25W - 15L
1,724 SR
Queue Stats
115W - 80L
1,607 Elo+
Solo
Anhur
Anhur
kroellli
Anhur
Level 107
God Stats
9W - 13L
1,263 SR
Queue Stats
330W - 321L
1,501 Elo+
Party 1
Odin
Odin
thiemo0204
Odin
Level 83
God Stats
12W - 5L
1,633 SR
Queue Stats
113W - 140L
1,407 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,486 Elo+

VS

Team Averages
Level 84
1,562 SR
1,532 Elo+
Chaac
Chaac
Betabastian50
Chaac
Level 67
God Stats
5W - 2L
1,673 SR
Queue Stats
92W - 93L
1,466 Elo+
Solo
Sobek
Sobek
EgorZashibu
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Nut
Nut
FortuneFavorit
Nut
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,705 Elo+
Party 2
Ah Puch
Ah Puch
Leliana8
Ah Puch
Level 134
God Stats
2W - 2L
1,493 SR
Queue Stats
321W - 306L
1,466 Elo+
Solo
Bastet
Bastet
Yetiicoco
Bastet
Level 127
God Stats
24W - 24L
1,645 SR
Queue Stats
378W - 373L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cactus_Larry
Amaterasu
12
3 / 1 / 3
7,304
730
4,345
7,742
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 0 / 0
6,273
627
2,155
3,850
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 5
5,913
591
1,970
6,873
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
kroellli
Anhur
10
4 / 0 / 4
6,318
632
4,913
3,129
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 6
6,120
612
4,590
4,634
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,046
505
2,762
6,488
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 3 / 0
3,956
396
1,022
4,662
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 0
4,247
425
1,574
5,772
1,189
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Leliana8
Ah Puch
9
0 / 1 / 0
5,161
516
3,009
3,808
932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Yetiicoco
Bastet
12
0 / 1 / 0
5,485
549
1,649
7,467
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
1
2
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Amaterasu
Cactus_Larry
Amaterasu
3
1
3
4.5
L
0
3
0
0
W
2
0
0
2
L
0
5
0
0
L
Ah Puch
Leliana8
Ah Puch
0
1
0
0
W
2
1
5
4.5
L
Bastet
Yetiicoco
Bastet
0
1
0
0
W
Anhur
kroellli
Anhur
4
0
4
6
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
10,016
26,228
Taken
28,197
12,947
Mitigated
9,825
10,306
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,762
369
0
2,089
6,488
2,498
0
0
6,099
0
25,352
W
Amaterasu
Cactus_Larry
Amaterasu
4,345
1,733
0
3,360
7,742
4,565
0
273
7,469
0
46,045
L
1,022
252
0
630
4,662
3,003
0
1,601
2,988
3,074
0
W
2,155
165
120
1,975
3,850
980
0
1,809
2,041
34,427
0
L
1,574
1,194
0
750
5,772
1,189
0
969
4,803
0
11,790
L
Ah Puch
Leliana8
Ah Puch
3,009
91
0
1,206
3,808
932
0
906
2,756
35,539
0
W
1,970
287
0
2,067
6,873
4,848
603
458
6,415
18,829
0
L
Bastet
Yetiicoco
Bastet
1,649
250
0
4,915
7,467
2,203
0
374
6,995
0
45,427
W
Anhur
kroellli
Anhur
4,913
2,876
0
1,987
3,129
809
2,545
236
2,893
0
38,803
W
4,590
813
0
797
4,634
1,745
0
1,528
3,106
0
41,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
23,895
327
Minions Killed
227
0
Camps Cleared
0
956,013
Distance Traveled
827,493
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,046
505
43
4
0
135,221
0
W
Amaterasu
7,304
730
96
10
0
187,129
0
L
Sobek
3,956
396
7
1
0
163,366
0
W
Hel
6,273
627
71
7
0
209,081
2
L
Nut
4,247
425
18
2
0
136,046
0
L
Ah Puch
5,161
516
65
7
0
185,830
6
W
Ymir
5,913
591
17
2
0
167,181
0
L
Bastet
5,485
549
94
9
0
207,030
0
W
Anhur
6,318
632
69
7
0
175,676
0
W
Odin
6,120
612
74
7
0
216,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role