Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Captain_Zanzibar
Ah Muzen Cab
Level 133
God Stats
3W - 3L
1,547 SR
Queue Stats
399W - 401L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DuhMatty
Morgan Le Fay
Level 45
God Stats
39W - 28L
1,610 SR
Queue Stats
176W - 176L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
luvdarla
Guan Yu
Level 118
God Stats
2W - 2L
1,415 SR
Queue Stats
530W - 512L
1,585 Elo+
Party 2
Team Averages
Level 99
1,524 SR
1,567 Elo+

VS

Team Averages
Level 110
1,630 SR
1,544 Elo+
Raijin
Raijin
AwesomePanther2
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,535 Elo+
Solo
Cerberus
Cerberus
YoungHuffy
Cerberus
Level 100
God Stats
2W - 0L
1,810 SR
Queue Stats
49W - 45L
1,559 Elo+
Party 1
Artemis
Artemis
xWRVTHx
Artemis
Level 103
God Stats
3W - 1L
1,580 SR
Queue Stats
33W - 34L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Captain_Zanzibar
Ah Muzen Cab
12
0 / 6 / 3
7,375
738
4,103
11,519
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
DuhMatty
Morgan Le Fay
14
2 / 5 / 1
7,963
796
7,534
8,102
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
luvdarla
Guan Yu
13
1 / 4 / 2
7,710
771
7,488
12,238
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
9,549
955
8,889
6,697
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
YoungHuffy
Cerberus
16
6 / 1 / 9
9,585
959
8,002
12,586
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
xWRVTHx
Artemis
16
5 / 0 / 10
9,646
965
11,484
6,965
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
15
15
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Ah Muzen Cab
Captain_Zanzibar
Ah Muzen Cab
0
6
3
0.25
L
Morgan Le Fay
DuhMatty
Morgan Le Fay
2
5
1
0.5
W
Cerberus
YoungHuffy
Cerberus
6
1
9
10.5
L
Guan Yu
luvdarla
Guan Yu
1
4
2
0.5
W
Artemis
xWRVTHx
Artemis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
28,375
31,859
Taken
26,248
19,285
Mitigated
16,315
6,053
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,889
780
0
630
6,697
1,937
866
1,161
5,077
38,237
0
L
Ah Muzen Cab
Captain_Zanzibar
Ah Muzen Cab
4,103
1,159
143
1,896
11,519
3,610
0
5,848
4,894
0
17,825
L
Morgan Le Fay
DuhMatty
Morgan Le Fay
7,534
541
0
519
8,102
2,952
0
4,383
3,279
25,861
0
W
Cerberus
YoungHuffy
Cerberus
8,002
408
0
4,179
12,586
12,116
110
3,761
8,036
23,869
619
L
Guan Yu
luvdarla
Guan Yu
7,488
706
1,102
2,393
12,238
12,723
0
4,442
6,988
0
21,254
W
Artemis
xWRVTHx
Artemis
11,484
4,555
0
2,771
6,965
2,262
643
1,841
4,892
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
28,780
109
Minions Killed
198
0
Camps Cleared
0
555,646
Distance Traveled
596,373
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,549
955
76
8
0
171,898
0
L
Ah Muzen Cab
7,375
738
34
3
0
167,638
0
L
Morgan Le Fay
7,963
796
50
5
0
179,664
0
W
Cerberus
9,585
959
59
6
0
207,607
0
L
Guan Yu
7,710
771
25
3
0
208,344
0
W
Artemis
9,646
965
63
6
0
216,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role