Player Matchup

Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Eapov
Thanatos
Level 82
God Stats
7W - 9L
1,341 SR
Queue Stats
127W - 142L
1,350 Elo+
Party 2
Rama
Rama
Kingdonovan4337
Rama
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 108L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
namechanged8403
Zhong Kui
Level 86
God Stats
5W - 8L
1,476 SR
Queue Stats
63W - 65L
1,459 Elo+
Party 3
Bacchus
Bacchus
psycoalexis
Bacchus
Level 145
God Stats
5W - 5L
1,642 SR
Queue Stats
56W - 58L
1,449 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,431 Elo+

VS

Team Averages
Level 96
1,450 SR
1,411 Elo+
Skadi
Skadi
AL-_-FA8EEH
Skadi
Level 147
God Stats
10W - 13L
1,481 SR
Queue Stats
426W - 433L
1,524 Elo+
Solo
Poseidon
Poseidon
Glatoryo72
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Maui
Maui
Makka93
Maui
Level 129
God Stats
46W - 59L
1,439 SR
Queue Stats
210W - 215L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Sunaw
Sun Wukong
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Ymir
Ymir
andy2handy1
Ymir
Level 154
God Stats
42W - 31L
1,598 SR
Queue Stats
315W - 302L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 0
5,963
745
3,342
4,543
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Thanatos
Eapov
Thanatos
10
8 / 0 / 0
5,799
725
4,841
5,730
1,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 3
4,488
561
2,485
4,286
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
namechanged8403
Zhong Kui
10
1 / 0 / 2
5,665
708
2,581
4,024
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
psycoalexis
Bacchus
7
0 / 1 / 3
4,496
562
3,204
5,236
3,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,209
526
3,342
3,856
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Glatoryo72
Poseidon
7
0 / 3 / 0
4,050
506
1,525
3,139
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Makka93
Maui
7
1 / 2 / 2
4,458
557
1,925
6,911
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sunaw
Sun Wukong
6
0 / 2 / 0
3,665
458
1,452
4,677
1,706
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
4,483
560
2,466
4,723
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
L
1
3
2
0.67
W
Thanatos
Eapov
Thanatos
8
0
0
8
L
Poseidon
Glatoryo72
Poseidon
0
3
0
0
W
0
2
3
0.75
L
Maui
Makka93
Maui
1
2
2
1
L
Sun Wukong
Sunaw
Sun Wukong
0
2
0
0
L
1
1
0
1
W
Zhong Kui
namechanged8403
Zhong Kui
1
0
2
2
W
Bacchus
psycoalexis
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
10,710
23,819
Taken
23,306
11,604
Mitigated
8,482
11,547
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,342
1,047
0
2,139
4,543
2,813
0
0
4,543
0
43,229
L
3,342
1,367
0
466
3,856
1,040
0
1,611
2,245
0
21,722
W
Thanatos
Eapov
Thanatos
4,841
1,153
0
4,332
5,730
1,821
0
1,056
4,594
0
26,759
L
Poseidon
Glatoryo72
Poseidon
1,525
115
0
0
3,139
683
0
1,361
1,778
12,930
785
W
2,485
2,109
0
1,267
4,286
1,441
0
1,099
3,187
0
24,032
L
Maui
Makka93
Maui
1,925
740
0
1,463
6,911
3,073
0
1,537
5,374
11,933
0
L
Sun Wukong
Sunaw
Sun Wukong
1,452
433
0
272
4,677
1,706
0
248
4,183
0
10,268
L
2,466
369
0
375
4,723
1,980
0
1,006
3,717
30,593
851
W
Zhong Kui
namechanged8403
Zhong Kui
2,581
493
0
2,684
4,024
2,462
0
1,866
1,888
32,058
2,643
W
Bacchus
psycoalexis
Bacchus
3,204
355
0
1,125
5,236
3,067
0
1,371
3,865
11,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
20,865
249
Minions Killed
153
0
Camps Cleared
0
825,424
Distance Traveled
828,548
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,963
745
80
10
0
164,626
1
L
Skadi
4,209
526
29
4
0
125,581
0
W
Thanatos
5,799
725
38
5
0
191,906
0
L
Poseidon
4,050
506
26
3
0
166,047
0
W
Rama
4,488
561
44
6
0
149,659
0
L
Maui
4,458
557
15
2
0
164,154
0
L
Sun Wukong
3,665
458
14
2
0
185,060
0
L
Ymir
4,483
560
69
9
0
187,706
1
W
Zhong Kui
5,665
708
74
9
0
160,135
3
W
Bacchus
4,496
562
13
2
0
159,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role