Player Matchup

Baron Samedi
Baron Samedi
Cheese670
Baron Samedi
Level 117
God Stats
7W - 8L
1,487 SR
Queue Stats
462W - 430L
1,578 Elo+
Solo
Neith
Neith
FinalBossOogway
Neith
Level 120
God Stats
9W - 8L
1,525 SR
Queue Stats
43W - 28L
1,569 Elo+
Party 1
Bakasura
Bakasura
Magdal
Bakasura
Level 69
God Stats
6W - 9L
1,541 SR
Queue Stats
104W - 97L
1,631 Elo+
Solo
Hercules
Hercules
PrimeOogway
Hercules
Level 100
God Stats
1W - 0L
1,739 SR
Queue Stats
47W - 8L
1,837 Elo+
Party 1
Yemoja
Yemoja
Zunnox_06
Yemoja
Level 101
God Stats
56W - 45L
1,562 SR
Queue Stats
439W - 404L
1,514 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,626 Elo+

VS

Team Averages
Level 121
1,576 SR
1,520 Elo+
Chaac
Chaac
Katorasa
Chaac
Level 102
God Stats
18W - 12L
1,627 SR
Queue Stats
340W - 320L
1,522 Elo+
Party 2
Ullr
Ullr
OceanTear
Ullr
Level 148
God Stats
525W - 460L
1,537 SR
Queue Stats
562W - 519L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
TheDood25
Sylvanus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 55L
1,554 Elo+
Solo
Anhur
Anhur
davidshemtov12
Anhur
Level 145
God Stats
22W - 20L
1,615 SR
Queue Stats
148W - 155L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
szren
Morgan Le Fay
Level 106
God Stats
4W - 2L
1,600 SR
Queue Stats
370W - 330L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheese670
Baron Samedi
12
5 / 1 / 1
6,610
661
7,881
6,717
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 1
5,046
505
2,359
4,558
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Magdal
Bakasura
11
4 / 1 / 3
5,874
587
4,195
8,151
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
PrimeOogway
Hercules
12
4 / 0 / 1
6,820
682
5,868
7,900
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
Zunnox_06
Yemoja
10
0 / 0 / 3
5,375
538
1,076
4,238
2,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Katorasa
Chaac
9
2 / 4 / 0
5,056
506
4,472
8,152
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
10
0 / 0 / 0
5,526
553
2,976
3,715
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TheDood25
Sylvanus
8
0 / 1 / 0
4,634
463
2,793
5,483
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
4,811
481
2,755
7,357
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
szren
Morgan Le Fay
10
0 / 4 / 1
5,527
553
3,387
6,719
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cheese670
Baron Samedi
5
1
1
5.5
W
0
0
1
0.5
L
Chaac
Katorasa
Chaac
2
4
0
0.5
W
Bakasura
Magdal
Bakasura
4
1
3
5.5
L
Ullr
0
0
0
0
W
Hercules
PrimeOogway
Hercules
4
0
1
4.5
L
Sylvanus
TheDood25
Sylvanus
0
1
0
0
W
Yemoja
Zunnox_06
Yemoja
0
0
3
1.5
L
0
4
0
0
L
Morgan Le Fay
szren
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
16,383
31,564
Taken
31,426
12,882
Mitigated
11,526
16,004
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cheese670
Baron Samedi
7,881
271
178
2,108
6,717
3,162
0
2,801
3,685
46,136
401
W
2,359
714
0
1,718
4,558
1,124
0
593
3,965
0
45,706
L
Chaac
Katorasa
Chaac
4,472
1,046
0
872
8,152
3,298
0
2,178
5,514
0
34,652
W
Bakasura
Magdal
Bakasura
4,195
2,839
0
3,786
8,151
2,560
21
1,343
6,728
0
31,007
L
Ullr
2,976
1,256
0
626
3,715
1,158
51
145
3,570
0
43,245
W
Hercules
PrimeOogway
Hercules
5,868
2,046
0
4,148
7,900
3,529
0
0
7,543
0
41,895
L
Sylvanus
TheDood25
Sylvanus
2,793
1,269
316
1,475
5,483
2,675
0
2,061
3,302
17,870
8,602
W
Yemoja
Zunnox_06
Yemoja
1,076
324
2,236
1,830
4,238
2,507
0
936
3,302
14,312
0
L
2,755
895
0
1,519
7,357
2,933
0
0
7,252
0
25,051
L
Morgan Le Fay
szren
Morgan Le Fay
3,387
260
0
943
6,719
1,462
0
4,513
1,926
35,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,554
350
Minions Killed
309
0
Camps Cleared
0
1,035,356
Distance Traveled
973,310
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,610
661
91
9
0
197,580
0
W
Neith
5,046
505
98
10
0
190,891
2
L
Chaac
5,056
506
56
6
0
219,997
0
W
Bakasura
5,874
587
73
7
0
243,926
0
L
Ullr
5,526
553
76
8
0
185,453
0
W
Hercules
6,820
682
65
7
0
204,560
0
L
Sylvanus
4,634
463
53
5
0
191,194
0
W
Yemoja
5,375
538
23
2
0
198,399
5
L
Anhur
4,811
481
45
5
0
184,401
0
L
Morgan Le Fay
5,527
553
79
8
0
192,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role