Player Matchup

Sobek
Sobek
 
Sobek
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Asorttam
Apollo
Level 155
God Stats
0W - 1L
1,305 SR
Queue Stats
38W - 34L
1,563 Elo+
Party 1
Janus
Janus
C0mpassi0n
Janus
Level 147
God Stats
14W - 19L
1,301 SR
Queue Stats
342W - 347L
1,464 Elo+
Solo
Thanatos
Thanatos
JacobCODPRO
Thanatos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Marshal Ghosty
Tyr
Level 144
God Stats
70W - 77L
1,473 SR
Queue Stats
238W - 240L
1,556 Elo+
Solo
Team Averages
Level 145
1,416 SR
1,517 Elo+

VS

Team Averages
Level 128
1,583 SR
1,535 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AboveHeavens
Amaterasu
Level 109
God Stats
27W - 6L
1,852 SR
Queue Stats
207W - 168L
1,628 Elo+
Solo
The Morrigan
The Morrigan
Mootjunior25
The Morrigan
Level 171
God Stats
55W - 60L
1,491 SR
Queue Stats
191W - 187L
1,495 Elo+
Solo
Charybdis
Charybdis
Neptear
Charybdis
Level 74
God Stats
23W - 18L
1,661 SR
Queue Stats
301W - 279L
1,536 Elo+
Party 2
Ao Kuang
Ao Kuang
RiellRR
Ao Kuang
Level 129
God Stats
10W - 6L
1,412 SR
Queue Stats
417W - 381L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
3
0 / 2 / 0
2,920
584
919
3,912
1,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Asorttam
Apollo
6
0 / 1 / 0
3,296
659
1,307
4,053
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
9
0 / 0 / 0
4,117
823
968
1,842
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JacobCODPRO
Thanatos
1
0 / 4 / 0
2,622
524
429
2,325
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,298
660
923
3,423
1,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
4,042
808
725
2,734
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
AboveHeavens
Amaterasu
8
1 / 0 / 0
4,587
917
1,462
3,661
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Mootjunior25
The Morrigan
6
0 / 0 / 4
3,789
758
2,595
2,280
1,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
Neptear
Charybdis
6
4 / 0 / 1
4,281
856
3,000
1,741
396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
RiellRR
Ao Kuang
6
3 / 0 / 1
3,836
767
1,657
1,961
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Chaac
 
Chaac
0
0
0
0
W
Amaterasu
AboveHeavens
Amaterasu
1
0
0
1
L
Apollo
Asorttam
Apollo
0
1
0
0
L
Janus
0
0
0
0
L
Thanatos
JacobCODPRO
Thanatos
0
4
0
0
L
0
1
0
0
W
The Morrigan
Mootjunior25
The Morrigan
0
0
4
2
W
Charybdis
Neptear
Charybdis
4
0
1
4.5
W
Ao Kuang
RiellRR
Ao Kuang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,546
Damage
9,439
15,555
Taken
12,377
5,244
Mitigated
4,724
5,713
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
919
0
0
1,450
3,912
1,787
0
1,342
2,570
3,250
0
W
Chaac
 
Chaac
725
0
0
830
2,734
1,012
0
869
1,799
0
24,577
W
Amaterasu
AboveHeavens
Amaterasu
1,462
243
0
1,665
3,661
1,761
0
0
3,661
0
30,271
L
Apollo
Asorttam
Apollo
1,307
1,016
0
1,778
4,053
1,012
0
874
3,179
0
20,268
L
Janus
968
180
0
600
1,842
387
0
0
1,842
25,353
787
L
Thanatos
JacobCODPRO
Thanatos
429
429
0
111
2,325
513
0
1,244
1,081
0
1,617
L
923
0
0
1,774
3,423
1,545
0
0
3,180
0
14,236
W
The Morrigan
Mootjunior25
The Morrigan
2,595
1,391
0
427
2,280
1,129
62
368
1,912
10,829
4,471
W
Charybdis
Neptear
Charybdis
3,000
1,583
0
1,255
1,741
396
0
551
1,190
0
19,899
W
Ao Kuang
RiellRR
Ao Kuang
1,657
596
0
1,505
1,961
426
0
0
1,961
12,142
4,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,253
Gold Earned
20,535
123
Minions Killed
199
0
Camps Cleared
0
467,370
Distance Traveled
577,193
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,920
584
4
1
0
77,685
0
W
Chaac
4,042
808
52
10
0
130,756
0
W
Amaterasu
4,587
917
52
10
0
102,423
0
L
Apollo
3,296
659
33
7
0
110,088
0
L
Janus
4,117
823
59
12
0
108,119
0
L
Thanatos
2,622
524
3
1
0
69,607
0
L
Tyr
3,298
660
24
5
0
101,871
1
W
The Morrigan
3,789
758
20
4
0
100,310
4
W
Charybdis
4,281
856
35
7
0
113,901
0
W
Ao Kuang
3,836
767
40
8
0
129,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role