Player Matchup

Tsukuyomi
Tsukuyomi
GabeItch02
Tsukuyomi
Level 68
God Stats
6W - 5L
1,816 SR
Queue Stats
321W - 276L
1,567 Elo+
Party 2
Maui
Maui
Loemp1a
Maui
Level 124
God Stats
1W - 1L
1,183 SR
Queue Stats
129W - 124L
1,563 Elo+
Party 3
Scylla
Scylla
Xhymn
Scylla
Level 141
God Stats
6W - 2L
1,819 SR
Queue Stats
189W - 174L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
Yukishah
Zhong Kui
Level 149
God Stats
4W - 4L
1,591 SR
Queue Stats
224W - 219L
1,476 Elo+
Party 3
Artemis
Artemis
joe_1250
Artemis
Level 126
God Stats
29W - 35L
1,570 SR
Queue Stats
370W - 341L
1,547 Elo+
Party 2
Team Averages
Level 122
1,596 SR
1,526 Elo+

VS

Team Averages
Level 108
1,618 SR
1,514 Elo+
Cliodhna
Cliodhna
DramaSpy
Cliodhna
Level 35
God Stats
4W - 5L
1,526 SR
Queue Stats
14W - 25L
1,466 Elo+
Solo
Neith
Neith
Miguelzzzzz
Neith
Level 75
God Stats
3W - 2L
1,737 SR
Queue Stats
54W - 50L
1,502 Elo+
Party 4
Eset
Eset
StrawBelly
Eset
Level 135
God Stats
4W - 4L
1,644 SR
Queue Stats
97W - 81L
1,550 Elo+
Party 4
Janus
Janus
Whiskrar
Janus
Level 149
God Stats
1W - 2L
1,641 SR
Queue Stats
100W - 91L
1,519 Elo+
Party 1
Chaac
Chaac
domesuFarmer
Chaac
Level 147
God Stats
1W - 1L
1,541 SR
Queue Stats
87W - 78L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GabeItch02
Tsukuyomi
15
8 / 1 / 4
8,897
593
9,811
10,938
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Loemp1a
Maui
12
0 / 0 / 6
7,435
496
2,263
9,268
7,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Xhymn
Scylla
16
5 / 0 / 5
9,680
645
7,580
6,594
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Yukishah
Zhong Kui
16
6 / 2 / 2
10,206
680
11,325
10,244
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
joe_1250
Artemis
14
2 / 1 / 2
8,022
535
7,465
8,178
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DramaSpy
Cliodhna
12
0 / 6 / 0
6,792
453
1,773
13,133
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 3 / 0
8,310
554
7,963
8,871
2,802
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
6,833
456
4,588
11,375
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
Whiskrar
Janus
12
0 / 4 / 0
6,766
451
4,241
6,843
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 0
7,053
470
6,033
12,645
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
4
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DramaSpy
Cliodhna
0
6
0
0
W
Tsukuyomi
GabeItch02
Tsukuyomi
8
1
4
10
W
Maui
Loemp1a
Maui
0
0
6
3
L
3
3
0
1
L
0
3
2
0.33
L
Janus
Whiskrar
Janus
0
4
0
0
W
Scylla
Xhymn
Scylla
5
0
5
7.5
W
Zhong Kui
Yukishah
Zhong Kui
6
2
2
3.5
L
1
5
0
0.2
W
Artemis
joe_1250
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
24,598
45,222
Taken
52,867
23,708
Mitigated
21,033
18,615
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DramaSpy
Cliodhna
1,773
54
0
4,426
13,133
4,042
0
2,687
10,446
0
45,890
W
Tsukuyomi
GabeItch02
Tsukuyomi
9,811
2,011
0
5,339
10,938
3,962
14
1,816
9,060
0
73,862
W
Maui
Loemp1a
Maui
2,263
622
0
1,926
9,268
7,191
0
843
8,425
16,498
0
L
7,963
3,281
0
1,908
8,871
2,802
0
1,320
7,551
0
45,489
L
4,588
309
1,831
2,984
11,375
5,547
0
2,698
8,677
21,324
0
L
Janus
Whiskrar
Janus
4,241
108
0
734
6,843
2,032
0
5,219
1,624
45,594
0
W
Scylla
Xhymn
Scylla
7,580
825
0
1,905
6,594
1,917
182
3,549
2,657
70,005
1,205
W
Zhong Kui
Yukishah
Zhong Kui
11,325
2,670
0
5,330
10,244
7,354
777
304
9,940
71,684
13,016
L
6,033
620
0
3,761
12,645
6,610
0
8,573
4,072
0
44,497
W
Artemis
joe_1250
Artemis
7,465
2,029
0
4,115
8,178
3,284
398
1,867
6,311
0
63,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,240
Gold Earned
35,754
519
Minions Killed
401
0
Camps Cleared
0
1,512,309
Distance Traveled
1,445,599
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,792
453
83
6
0
291,686
3
W
Tsukuyomi
8,897
593
108
7
0
357,501
3
W
Maui
7,435
496
24
2
0
341,189
5
L
Neith
8,310
554
94
6
0
275,451
0
L
Eset
6,833
456
44
3
0
293,123
3
L
Janus
6,766
451
101
7
0
288,404
4
W
Scylla
9,680
645
138
9
0
305,246
1
W
Zhong Kui
10,206
680
137
9
0
247,759
4
L
Chaac
7,053
470
79
5
0
296,935
7
W
Artemis
8,022
535
112
7
0
260,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role