Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
Drazhoyster
Odin
Silver I
Level 162
God Stats
1W - 0L
1,673 SR
Queue Stats
9W - 3L
1,675 MMR
Solo
Nox
Nox
Platinum IV
Jayskyll
Nox
Platinum IV
Level 170
God Stats
3W - 6L
1,436 SR
Queue Stats
392W - 405L
1,703 MMR
Solo
Hachiman
Hachiman
Platinum IV
TH3PUPPYCHAN
Hachiman
Platinum IV
Level 173
God Stats
5W - 6L
1,577 SR
Queue Stats
115W - 109L
1,777 MMR
Party 1
Susano
Susano
Gold II
xMarck900XDx
Susano
Gold II
Level 165
God Stats
9W - 7L
1,645 SR
Queue Stats
69W - 67L
1,679 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 166
1,566 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 164
1,509 SR
1,723 MMR
King Arthur
King Arthur
Platinum V
A Flying Gekko
King Arthur
Platinum V
Level 229
God Stats
2W - 7L
1,342 SR
Queue Stats
232W - 230L
1,667 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
DITRECE 117
Gilgamesh
Platinum IV
Level 143
God Stats
10W - 14L
1,523 SR
Queue Stats
174W - 173L
1,925 MMR
Party 2
Artemis
Artemis
Gold I
GeneralIntel
Artemis
Gold I
Level 146
God Stats
45W - 41L
1,560 SR
Queue Stats
101W - 89L
1,667 MMR
Solo
Charon
Charon
Gold II
IBedwyr
Charon
Gold II
Level 176
God Stats
0W - 2L
1,617 SR
Queue Stats
38W - 30L
1,658 MMR
Party 2
Hades
Hades
Gold II
SUM3rr
Hades
Gold II
Level 128
God Stats
14W - 15L
1,503 SR
Queue Stats
177W - 181L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 2
6,328
633
3,625
4,885
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,541
654
2,323
4,183
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 1
4,971
497
3,383
3,806
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
TH3PUPPYCHAN
Hachiman
10
1 / 1 / 2
5,398
540
3,563
4,386
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
11
4 / 1 / 2
5,780
578
3,525
6,817
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorMercuryAthenaAgni

VS

Bans
Nu WaAo KuangThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Flying Gekko
King Arthur
4
0 / 2 / 0
3,942
394
875
3,315
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gilgamesh
DITRECE 117
Gilgamesh
10
1 / 1 / 0
5,271
527
2,399
6,753
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
GeneralIntel
Artemis
9
0 / 3 / 0
4,937
494
3,573
6,756
1,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
IBedwyr
Charon
8
0 / 1 / 2
5,279
528
2,527
7,068
3,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
SUM3rr
Hades
11
2 / 2 / 0
5,996
600
3,437
5,941
2,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
King Arthur
A Flying Gekko
King Arthur
0
2
0
0
L
Gilgamesh
DITRECE 117
Gilgamesh
1
1
0
1
W
1
0
2
2
L
Artemis
GeneralIntel
Artemis
0
3
0
0
L
Charon
IBedwyr
Charon
0
1
2
1
W
1
0
1
1.5
L
Hades
SUM3rr
Hades
2
2
0
1
W
Hachiman
TH3PUPPYCHAN
Hachiman
1
1
2
2
W
Susano
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
12,811
24,077
Taken
29,833
8,932
Mitigated
11,616
10,957
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,625
352
413
2,190
4,885
1,511
0
3,655
1,230
48,290
835
L
King Arthur
A Flying Gekko
King Arthur
875
138
0
1,160
3,315
969
0
52
3,120
0
8,779
L
Gilgamesh
DITRECE 117
Gilgamesh
2,399
848
0
2,084
6,753
2,852
0
433
6,161
0
37,836
W
2,323
499
0
1,536
4,183
2,119
0
0
4,183
462
38,157
L
Artemis
GeneralIntel
Artemis
3,573
1,349
0
2,306
6,756
1,865
0
1,607
4,825
0
33,112
L
Charon
IBedwyr
Charon
2,527
394
0
2,298
7,068
3,304
0
1,546
5,260
18,032
0
W
3,383
202
0
1,465
3,806
2,002
0
526
3,280
16,612
990
L
Hades
SUM3rr
Hades
3,437
122
115
2,915
5,941
2,626
0
2,155
3,467
39,761
1,212
W
Hachiman
TH3PUPPYCHAN
Hachiman
3,563
1,511
0
2,007
4,386
1,194
0
1,341
3,045
0
33,728
W
Susano
3,525
899
0
3,346
6,817
2,106
0
466
6,351
0
32,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
25,425
322
Minions Killed
267
0
Camps Cleared
0
1,056,392
Distance Traveled
863,059
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,328
633
93
9
0
209,691
0
L
King Arthur
3,942
394
16
2
0
55,303
0
L
Gilgamesh
5,271
527
68
7
0
226,340
0
W
Odin
6,541
654
74
7
0
213,993
0
L
Artemis
4,937
494
72
7
0
184,665
0
L
Charon
5,279
528
23
2
0
188,433
0
W
Nox
4,971
497
37
4
0
194,001
1
L
Hades
5,996
600
88
9
0
208,318
3
W
Hachiman
5,398
540
59
6
0
191,283
0
W
Susano
5,780
578
59
6
0
247,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role