Player Matchup

Ao Kuang
Ao Kuang
DI0-BRAND0-1900
Ao Kuang
Level 45
God Stats
22W - 26L
1,519 SR
Queue Stats
92W - 102L
1,490 Elo+
Party 1
Tiamat
Tiamat
JalterlsMyWaifu
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
Oscar-Lorenz
Aphrodite
Level 62
God Stats
0W - 2L
1,236 SR
Queue Stats
23W - 31L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
SalterIsMyWaifu
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
Txmo_pvp3246
Xbalanque
Level 60
God Stats
1W - 2L
1,537 SR
Queue Stats
78W - 83L
1,467 Elo+
Party 1
Team Averages
Level 77
1,458 SR
1,455 Elo+

VS

Team Averages
Level 119
1,528 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Azonam
Fenrir
Level 91
God Stats
8W - 2L
1,568 SR
Queue Stats
39W - 25L
1,485 Elo+
Solo
Anhur
Anhur
Gamshoe
Anhur
Level 106
God Stats
6W - 6L
1,472 SR
Queue Stats
73W - 49L
1,536 Elo+
Party 2
Artio
Artio
RockMacaroon68
Artio
Level 158
God Stats
73W - 58L
1,641 SR
Queue Stats
544W - 571L
1,510 Elo+
Solo
Ah Puch
Ah Puch
darkgamer1073
Ah Puch
Level 96
God Stats
6W - 1L
1,457 SR
Queue Stats
99W - 68L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 5 / 0
5,299
482
2,570
11,682
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 4 / 1
6,440
585
3,867
6,923
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Oscar-Lorenz
Aphrodite
9
0 / 3 / 3
5,159
469
1,730
5,369
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
10
4 / 4 / 1
5,983
544
6,356
9,600
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Txmo_pvp3246
Xbalanque
9
1 / 5 / 2
5,141
467
3,166
6,643
1,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 5
7,055
641
6,694
4,622
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Azonam
Fenrir
11
4 / 2 / 5
6,501
591
4,650
8,982
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Gamshoe
Anhur
13
9 / 2 / 1
8,078
734
6,452
5,342
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 8
6,974
634
2,999
7,524
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
13
4 / 0 / 1
7,510
683
7,332
4,088
1,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
21
21
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
5
2.25
W
Fenrir
Azonam
Fenrir
4
2
5
3.25
L
Ao Kuang
0
5
0
0
W
Anhur
Gamshoe
Anhur
9
2
1
4.75
L
2
4
1
0.63
L
Aphrodite
Oscar-Lorenz
Aphrodite
0
3
3
0.5
W
2
1
8
6
L
Hun Batz
4
4
1
1.13
L
Xbalanque
Txmo_pvp3246
Xbalanque
1
5
2
0.4
W
Ah Puch
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,689
Damage
28,127
40,217
Taken
30,558
15,638
Mitigated
12,808
11,114
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,694
151
0
1,162
4,622
1,421
432
1,388
3,234
41,615
0
W
Fenrir
Azonam
Fenrir
4,650
825
118
2,578
8,982
3,328
0
1,822
7,160
0
39,328
L
Ao Kuang
2,570
1,034
0
2,568
11,682
5,020
0
6,973
4,673
26,495
1,504
W
Anhur
Gamshoe
Anhur
6,452
3,405
0
2,089
5,342
1,624
573
1,170
4,172
0
49,253
L
3,867
373
0
1,578
6,923
4,437
0
3,536
3,072
34,850
3,378
L
Aphrodite
Oscar-Lorenz
Aphrodite
1,730
434
1,198
2,085
5,369
1,992
0
540
4,819
16,899
0
W
2,999
321
120
2,712
7,524
5,216
233
2,143
5,381
18,237
0
L
Hun Batz
6,356
1,695
0
2,876
9,600
2,842
0
4,436
5,030
0
35,214
L
Xbalanque
Txmo_pvp3246
Xbalanque
3,166
1,213
0
809
6,643
1,347
0
1,035
5,598
0
29,827
W
Ah Puch
7,332
59
0
3,232
4,088
1,219
0
1,262
2,826
45,516
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
36,118
259
Minions Killed
327
0
Camps Cleared
0
1,098,684
Distance Traveled
1,115,172
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,055
641
66
6
0
249,178
2
W
Fenrir
6,501
591
58
5
0
238,629
0
L
Ao Kuang
5,299
482
47
4
0
210,883
0
W
Anhur
8,078
734
91
8
0
203,733
0
L
Tiamat
6,440
585
75
7
0
220,491
0
L
Aphrodite
5,159
469
29
3
0
206,096
0
W
Artio
6,974
634
31
3
0
233,376
4
L
Hun Batz
5,983
544
61
6
0
254,520
0
L
Xbalanque
5,141
467
47
4
0
206,694
4
W
Ah Puch
7,510
683
81
7
0
190,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role