Player Matchup

Chang'e
Chang'e
DaBubbles07
Chang'e
Level 66
God Stats
0W - 2L
1,275 SR
Queue Stats
128W - 132L
1,431 Elo+
Party 3
Achilles
Achilles
DcT_KaPiNoU
Achilles
Level 120
God Stats
4W - 5L
1,371 SR
Queue Stats
235W - 215L
1,456 Elo+
Party 2
Hera
Hera
DoubleWhammie
Hera
Level 105
God Stats
4W - 1L
1,908 SR
Queue Stats
428W - 424L
1,492 Elo+
Party 3
Fenrir
Fenrir
GIGI FR
Fenrir
Level 221
God Stats
0W - 4L
1,165 SR
Queue Stats
588W - 597L
1,523 Elo+
Solo
Ares
Ares
KIKOUNNE31
Ares
Level 78
God Stats
16W - 11L
1,611 SR
Queue Stats
155W - 139L
1,453 Elo+
Party 2
Team Averages
Level 118
1,466 SR
1,471 Elo+

VS

Team Averages
Level 105
1,377 SR
1,442 Elo+
Neith
Neith
Arrowfaarm
Neith
Level 110
God Stats
3W - 4L
1,129 SR
Queue Stats
162W - 182L
1,417 Elo+
Party 1
Surtr
Surtr
MonsterFrob
Surtr
Level 109
God Stats
17W - 8L
1,476 SR
Queue Stats
138W - 160L
1,444 Elo+
Party 1
Scylla
Scylla
Shruikin94
Scylla
Level 82
God Stats
15W - 12L
1,410 SR
Queue Stats
374W - 383L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Uren-urin
Sylvanus
Level 123
God Stats
9W - 7L
1,545 SR
Queue Stats
220W - 242L
1,460 Elo+
Party 1
Fenrir
Fenrir
j_luimessi
Fenrir
Level 100
God Stats
10W - 19L
1,325 SR
Queue Stats
134W - 160L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaBubbles07
Chang'e
12
1 / 7 / 1
7,498
469
2,932
12,413
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
DcT_KaPiNoU
Achilles
12
2 / 3 / 1
7,818
489
5,470
16,257
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 9 / 1
8,336
521
11,819
11,440
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
GIGI FR
Fenrir
15
3 / 4 / 1
8,274
517
4,191
13,749
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 2 / 3
6,851
428
2,235
11,190
7,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 0 / 5
8,348
522
10,451
5,197
1,911
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 8
7,427
464
8,449
11,129
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
Shruikin94
Scylla
16
9 / 1 / 2
9,408
588
8,804
5,289
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Uren-urin
Sylvanus
15
3 / 2 / 7
9,082
568
7,602
12,837
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
j_luimessi
Fenrir
16
8 / 5 / 7
9,448
591
11,525
15,545
7,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
25
25
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
5
5.5
L
Chang'e
DaBubbles07
Chang'e
1
7
1
0.21
L
Achilles
DcT_KaPiNoU
Achilles
2
3
1
0.83
L
3
9
1
0.39
L
Fenrir
GIGI FR
Fenrir
3
4
1
0.88
L
0
2
3
0.75
W
2
2
8
3
W
Scylla
Shruikin94
Scylla
9
1
2
10
W
Sylvanus
Uren-urin
Sylvanus
3
2
7
3.25
W
Fenrir
j_luimessi
Fenrir
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
46,831
65,049
Taken
49,997
33,415
Mitigated
27,187
17,673
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,451
2,077
0
2,540
5,197
1,911
0
1,433
3,764
0
67,216
L
Chang'e
DaBubbles07
Chang'e
2,932
166
536
2,639
12,413
3,540
607
3,879
8,200
35,545
0
L
Achilles
DcT_KaPiNoU
Achilles
5,470
1,004
0
6,613
16,257
13,108
0
1,635
13,910
0
43,234
L
11,819
1,831
0
1,914
11,440
2,895
318
5,573
5,771
54,794
0
L
Fenrir
GIGI FR
Fenrir
4,191
956
0
2,861
13,749
6,375
0
2,663
10,767
0
61,320
L
2,235
164
0
3,110
11,190
7,497
0
2,379
8,643
27,474
2,399
W
8,449
1,899
0
2,498
11,129
8,465
0
1,722
9,341
2,192
30,077
W
Scylla
Shruikin94
Scylla
8,804
568
0
1,686
5,289
1,681
283
2,874
2,415
48,855
2,456
W
Sylvanus
Uren-urin
Sylvanus
7,602
1,838
880
4,868
12,837
7,448
362
7,203
5,574
51,482
14,242
W
Fenrir
j_luimessi
Fenrir
11,525
1,652
0
4,506
15,545
7,682
7
3,215
12,036
0
78,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
43,713
377
Minions Killed
464
0
Camps Cleared
0
1,490,711
Distance Traveled
1,588,334
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,348
522
109
7
0
309,676
0
L
Chang'e
7,498
469
72
5
0
264,040
0
L
Achilles
7,818
489
62
4
0
312,912
3
L
Hera
8,336
521
93
6
0
271,180
0
L
Fenrir
8,274
517
96
6
0
353,192
2
L
Ares
6,851
428
54
3
0
289,387
0
W
Surtr
7,427
464
48
3
0
332,961
2
W
Scylla
9,408
588
109
7
0
324,394
0
W
Sylvanus
9,082
568
108
7
0
260,196
0
W
Fenrir
9,448
591
90
6
0
361,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role