Player Matchup

Cupid
Cupid
Diamond II
CleanningBots
Cupid
Diamond II
Level 109
God Stats
14W - 11L
1,634 SR
Queue Stats
285W - 258L
2,312 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
I3 L l S S
Zhong Kui
Diamond II
Level 203
God Stats
52W - 35L
1,733 SR
Queue Stats
80W - 64L
2,412 MMR
Solo
Surtr
Surtr
Diamond II
MikeMShadow
Surtr
Diamond II
Level 233
God Stats
2W - 5L
1,461 SR
Queue Stats
311W - 297L
2,316 MMR
Solo
Eset
Eset
Diamond II
Wrathbringerr
Eset
Diamond II
Level 195
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 210L
2,409 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
sammyoof123
Tsukuyomi
Masters
Level 107
God Stats
4W - 6L
1,615 SR
Queue Stats
134W - 118L
2,276 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 169
1,589 SR
2,345 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,605 SR
1,949 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond III
LeoTher
Hera
Diamond III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 166L
2,302 MMR
Solo
Ishtar
Ishtar
Masters
RealxHylian
Ishtar
Masters
Level 165
God Stats
6W - 3L
1,909 SR
Queue Stats
310W - 274L
2,183 MMR
Solo
Vamana
Vamana
Diamond II
dantser
Vamana
Diamond II
Level 120
God Stats
2W - 1L
1,615 SR
Queue Stats
258W - 243L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,801
523
3,371
8,860
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
I3 L l S S
Zhong Kui
13
0 / 3 / 4
7,848
604
5,599
6,900
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 6 / 4
5,650
435
8,101
12,293
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 3
7,119
548
3,029
9,061
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
sammyoof123
Tsukuyomi
13
8 / 2 / 2
7,737
595
8,462
7,949
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
He BoLancelotDanzaburou

VS

Bans
CerberusAphroditeCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
11 / 1 / 4
9,846
757
11,609
9,598
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
 
Terra
12
0 / 2 / 8
7,218
555
3,568
11,812
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
LeoTher
Hera
14
4 / 3 / 5
8,802
677
7,736
5,634
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
4 / 1 / 3
8,695
669
7,546
9,211
3,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
dantser
Vamana
14
1 / 3 / 4
8,605
662
3,984
10,924
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
20
21
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
4
13
W
Terra
 
Terra
0
2
8
2
L
0
3
2
0.33
L
Zhong Kui
I3 L l S S
Zhong Kui
0
3
4
0.67
W
Hera
LeoTher
Hera
4
3
5
2.17
L
2
6
4
0.67
W
Ishtar
4
1
3
5.5
L
0
7
3
0.21
W
Vamana
dantser
Vamana
1
3
4
1
L
Tsukuyomi
sammyoof123
Tsukuyomi
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
34,443
45,063
Taken
47,179
18,068
Mitigated
22,003
12,317
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,609
8,370
0
742
9,598
3,988
449
1,843
7,755
0
90,565
W
Terra
 
Terra
3,568
962
4,068
4,016
11,812
7,382
100
921
10,891
18,739
0
L
3,371
1,421
173
3,200
8,860
3,076
0
2,251
6,609
0
48,965
L
Zhong Kui
I3 L l S S
Zhong Kui
5,599
1,576
0
2,825
6,900
4,216
468
57
6,843
52,638
10,287
W
Hera
LeoTher
Hera
7,736
2,269
0
756
5,634
1,912
74
628
5,006
56,942
0
L
8,101
3,410
0
1,616
12,293
4,761
0
2,592
9,701
633
23,122
W
Ishtar
7,546
3,862
0
3,993
9,211
3,746
262
659
8,552
0
64,734
L
3,029
0
0
1,564
9,061
3,209
0
3,237
5,824
50,664
642
W
Vamana
dantser
Vamana
3,984
1,643
0
1,096
10,924
4,975
0
4,860
6,064
0
61,498
L
Tsukuyomi
sammyoof123
Tsukuyomi
8,462
1,465
0
2,939
7,949
2,806
0
3,167
4,782
0
43,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
43,166
423
Minions Killed
504
0
Camps Cleared
0
1,291,714
Distance Traveled
1,393,619
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,846
757
123
9
0
372,140
0
W
Terra
7,218
555
26
2
0
283,537
5
L
Cupid
6,801
523
94
7
0
237,925
6
L
Zhong Kui
7,848
604
122
9
0
221,697
2
W
Hera
8,802
677
118
9
0
243,332
6
L
Surtr
5,650
435
33
3
0
263,774
8
W
Ishtar
8,695
669
121
9
0
249,593
1
L
Eset
7,119
548
107
8
0
263,273
3
W
Vamana
8,605
662
116
9
0
245,017
0
L
Tsukuyomi
7,737
595
67
5
0
305,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role