Player Matchup

Loki
Loki
Jester_Clarke
Loki
Level 157
God Stats
0W - 1L
1,480 SR
Queue Stats
144W - 142L
1,495 Elo+
Solo
Ymir
Ymir
Macx
Ymir
Level 114
God Stats
123W - 111L
1,506 SR
Queue Stats
124W - 113L
1,469 Elo+
Solo
Artemis
Artemis
R_crisos
Artemis
Level 43
God Stats
40W - 34L
1,500 SR
Queue Stats
68W - 57L
1,500 Elo+
Solo
Surtr
Surtr
nikinail
Surtr
Level 115
God Stats
4W - 5L
1,493 SR
Queue Stats
74W - 72L
1,479 Elo+
Solo
Hades
Hades
pookiegeb
Hades
Level 101
God Stats
24W - 17L
1,588 SR
Queue Stats
606W - 565L
1,517 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,492 Elo+

VS

Team Averages
Level 141
1,515 SR
1,468 Elo+
Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CoachPistolero
Aphrodite
Level 157
God Stats
7W - 7L
1,576 SR
Queue Stats
347W - 379L
1,484 Elo+
Party 1
Izanami
Izanami
MiamiMarkus
Izanami
Level 154
God Stats
21W - 14L
1,548 SR
Queue Stats
355W - 385L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
dado4352
Hun Batz
Level 105
God Stats
8W - 7L
1,500 SR
Queue Stats
148W - 154L
1,444 Elo+
Solo
Kukulkan
Kukulkan
schepperl
Kukulkan
Level 157
God Stats
79W - 98L
1,449 SR
Queue Stats
546W - 580L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,049
504
3,263
9,476
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
Macx
Ymir
9
0 / 5 / 2
5,670
473
5,391
9,816
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
R_crisos
Artemis
11
0 / 2 / 0
5,376
448
4,481
6,221
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
nikinail
Surtr
9
0 / 0 / 0
5,002
417
1,279
5,820
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
pookiegeb
Hades
13
4 / 1 / 2
7,469
622
7,314
10,911
5,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 1 / 3
7,748
646
8,486
11,047
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
CoachPistolero
Aphrodite
10
0 / 1 / 4
6,392
533
1,818
5,580
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MiamiMarkus
Izanami
13
3 / 0 / 1
7,428
619
6,714
6,255
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
dado4352
Hun Batz
12
3 / 3 / 2
6,427
536
4,252
8,519
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
schepperl
Kukulkan
12
1 / 1 / 2
7,005
584
5,396
3,221
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
3
6.5
W
Aphrodite
CoachPistolero
Aphrodite
0
1
4
2
L
2
4
2
0.75
L
Ymir
Macx
Ymir
0
5
2
0.2
W
Izanami
MiamiMarkus
Izanami
3
0
1
3.5
L
Artemis
R_crisos
Artemis
0
2
0
0
W
Hun Batz
dado4352
Hun Batz
3
3
2
1.33
L
Surtr
nikinail
Surtr
0
0
0
0
L
Hades
pookiegeb
Hades
4
1
2
5
W
Kukulkan
schepperl
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
26,666
42,244
Taken
34,622
20,618
Mitigated
19,993
16,120
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,486
2,961
0
5,376
11,047
9,600
0
6,065
4,496
0
49,773
W
Aphrodite
CoachPistolero
Aphrodite
1,818
447
2,551
3,505
5,580
3,826
0
2,049
3,474
17,111
635
L
3,263
796
0
3,587
9,476
2,804
0
1,836
7,555
0
39,445
L
Ymir
Macx
Ymir
5,391
1,498
0
90
9,816
7,401
0
0
9,405
28,141
0
W
Izanami
MiamiMarkus
Izanami
6,714
5,029
0
1,545
6,255
2,464
705
0
6,164
0
65,919
L
Artemis
R_crisos
Artemis
4,481
703
0
2,307
6,221
1,540
0
547
5,674
0
34,452
W
Hun Batz
dado4352
Hun Batz
4,252
1,139
0
1,340
8,519
3,046
0
3,037
5,374
0
34,660
L
Surtr
nikinail
Surtr
1,279
307
96
2,348
5,820
3,535
0
613
5,207
338
21,447
L
Hades
pookiegeb
Hades
7,314
686
278
7,414
10,911
5,338
0
3,925
6,910
50,924
1,101
W
Kukulkan
schepperl
Kukulkan
5,396
105
0
555
3,221
1,057
0
1,045
2,176
52,944
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
35,000
305
Minions Killed
417
0
Camps Cleared
0
1,060,039
Distance Traveled
1,196,783
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,748
646
91
8
0
213,699
0
W
Aphrodite
6,392
533
32
3
0
233,687
1
L
Loki
6,049
504
70
6
0
227,565
0
L
Ymir
5,670
473
45
4
0
182,385
0
W
Izanami
7,428
619
132
11
0
221,373
0
L
Artemis
5,376
448
61
5
0
213,664
4
W
Hun Batz
6,427
536
60
5
0
279,976
0
L
Surtr
5,002
417
31
3
0
209,289
0
L
Hades
7,469
622
98
8
0
227,136
2
W
Kukulkan
7,005
584
102
9
0
248,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role