Player Matchup

Sol
Sol
Amish Jesus2201
Sol
Level 108
God Stats
5W - 5L
1,297 SR
Queue Stats
323W - 364L
1,418 Elo+
Solo
Osiris
Osiris
ElfoRnicator69
Osiris
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
79W - 105L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Rayxavier
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,373 Elo+
Solo
Ravana
Ravana
ReadnRainJoe
Ravana
Level 125
God Stats
2W - 9L
1,297 SR
Queue Stats
1,264W - 1,267L
1,475 Elo+
Solo
Nu Wa
Nu Wa
SkullCandy23
Nu Wa
Level 141
God Stats
8W - 7L
1,584 SR
Queue Stats
189W - 185L
1,463 Elo+
Solo
Team Averages
Level 106
1,394 SR
1,427 Elo+

VS

Team Averages
Level 115
1,438 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Avisthehood
Osiris
Level 126
God Stats
1W - 2L
1,299 SR
Queue Stats
441W - 459L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Frito8080
Jormungandr
Level 44
God Stats
3W - 5L
1,392 SR
Queue Stats
171W - 211L
1,470 Elo+
Solo
Ah Puch
Ah Puch
GuerreroAztek99
Ah Puch
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,635 Elo+
Solo
Fafnir
Fafnir
petben2910
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 204L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
6,766
967
7,367
4,868
1,315
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 4 / 5
5,937
848
3,792
7,380
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Rayxavier
Hou Yi
12
2 / 4 / 6
6,517
931
5,971
6,796
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ravana
1
0 / 0 / 0
1,738
248
0
0
0
14
6 / 2 / 6
7,349
1,050
10,527
4,033
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 9
7,079
1,011
6,830
6,586
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
2 / 2 / 6
6,954
993
2,242
5,724
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Frito8080
Jormungandr
12
4 / 3 / 5
7,822
1,117
3,945
11,139
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 6
7,900
1,129
5,887
5,423
1,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
petben2910
Fafnir
12
1 / 4 / 9
7,565
1,081
2,778
13,074
10,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
13
13
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
9
2.17
L
4
3
5
2.17
W
Osiris
2
2
6
2.5
L
1
4
5
0.88
W
Jormungandr
Frito8080
Jormungandr
4
3
5
2.17
W
4
1
6
7
L
Hou Yi
Rayxavier
Hou Yi
2
4
6
1.25
L
Ravana
0
0
0
0
L
6
2
6
4.5
W
Fafnir
petben2910
Fafnir
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
21,682
23,077
Taken
41,946
11,191
Mitigated
26,506
4,530
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,830
1,585
784
2,055
6,586
2,261
348
2,698
3,748
0
16,073
L
7,367
1,397
0
1,033
4,868
1,315
0
3,267
1,340
11,631
638
W
Osiris
2,242
484
629
760
5,724
5,012
461
2,210
3,371
0
6,663
L
3,792
803
26
852
7,380
6,296
0
2,771
4,390
0
5,850
W
Jormungandr
Frito8080
Jormungandr
3,945
353
130
2,082
11,139
7,273
651
3,174
7,926
10,361
209
W
5,887
267
0
1,561
5,423
1,635
1,222
3,405
1,898
20,280
0
L
Hou Yi
Rayxavier
Hou Yi
5,971
3,324
65
1,055
6,796
2,191
0
3,341
3,227
0
12,406
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
10,527
3,502
561
938
4,033
1,389
0
1,986
1,966
20,675
0
W
Fafnir
petben2910
Fafnir
2,778
627
1,960
3,406
13,074
10,325
509
6,039
6,924
6,946
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
37,320
63
Minions Killed
77
0
Camps Cleared
0
470,534
Distance Traveled
612,971
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,079
1,011
21
3
0
118,439
0
L
Sol
6,766
967
10
1
0
116,253
0
W
Osiris
6,954
993
12
2
0
127,544
0
L
Osiris
5,937
848
6
1
0
116,202
0
W
Jormungandr
7,822
1,117
8
1
0
131,529
0
W
Ah Puch
7,900
1,129
25
4
0
127,864
0
L
Hou Yi
6,517
931
24
3
0
100,701
0
L
Ravana
1,738
248
0
0
0
0
0
L
Nu Wa
7,349
1,050
23
3
0
137,378
1
W
Fafnir
7,565
1,081
11
2
0
107,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role