Player Matchup

Merlin
Merlin
Hakai291
Merlin
Level 132
God Stats
30W - 37L
1,449 SR
Queue Stats
118W - 134L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Ivanhurtadog92
Hun Batz
Level 50
God Stats
5W - 2L
1,701 SR
Queue Stats
127W - 130L
1,416 Elo+
Party 3
Hercules
Hercules
Jslothking
Hercules
Level 125
God Stats
4W - 4L
1,396 SR
Queue Stats
479W - 459L
1,424 Elo+
Solo
Medusa
Medusa
MJrg4l
Medusa
Level 126
God Stats
8W - 4L
1,601 SR
Queue Stats
178W - 179L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
XxEliQueenxX
Cthulhu
Level 84
God Stats
9W - 9L
1,474 SR
Queue Stats
162W - 165L
1,451 Elo+
Party 3
Team Averages
Level 103
1,524 SR
1,432 Elo+

VS

Team Averages
Level 50
1,444 SR
1,364 Elo+
Nu Wa
Nu Wa
Forever1_SNSD
Nu Wa
Level 78
God Stats
2W - 4L
1,371 SR
Queue Stats
37W - 41L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
General_Shinobie
Morgan Le Fay
Level 98
God Stats
7W - 6L
1,500 SR
Queue Stats
348W - 339L
1,514 Elo+
Party 1
Zeus
Zeus
Puncher126
Zeus
Level 39
God Stats
0W - 2L
1,350 SR
Queue Stats
26W - 43L
1,355 Elo+
Party 2
Surtr
Surtr
inVasioN2001
Surtr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,175 Elo+
Party 1
Anhur
Anhur
on talent
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hakai291
Merlin
11
0 / 0 / 0
6,097
610
2,195
1,794
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
10
1 / 0 / 0
5,519
552
2,116
5,140
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Jslothking
Hercules
13
5 / 0 / 0
7,955
796
3,723
5,672
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MJrg4l
Medusa
9
0 / 0 / 1
5,233
523
2,002
2,505
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
XxEliQueenxX
Cthulhu
9
0 / 0 / 1
5,885
589
5,412
6,096
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,751
475
3,474
6,011
1,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
General_Shinobie
Morgan Le Fay
10
0 / 1 / 0
5,107
511
1,886
6,395
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 0
4,825
483
441
3,509
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,446
445
1,328
6,295
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
on talent
Anhur
8
0 / 0 / 0
4,395
440
2,325
6,185
1,607
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Morgan Le Fay
General_Shinobie
Morgan Le Fay
0
1
0
0
W
Merlin
Hakai291
Merlin
0
0
0
0
W
Hun Batz
1
0
0
1
W
Hercules
Jslothking
Hercules
5
0
0
5
W
Medusa
MJrg4l
Medusa
0
0
1
0.5
L
0
0
0
0
W
Cthulhu
XxEliQueenxX
Cthulhu
0
0
1
0.5
L
0
4
0
0
L
Anhur
on talent
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,448
Damage
9,454
21,207
Taken
28,395
9,509
Mitigated
9,270
8,434
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,474
1,314
1,407
1,866
6,011
1,486
0
2,137
3,874
23,668
0
L
Morgan Le Fay
General_Shinobie
Morgan Le Fay
1,886
261
0
950
6,395
2,067
0
73
6,322
34,285
892
W
Merlin
Hakai291
Merlin
2,195
101
51
457
1,794
471
448
803
911
40,317
58
W
Hun Batz
2,116
351
0
1,230
5,140
1,722
150
1,193
3,947
0
29,119
W
Hercules
Jslothking
Hercules
3,723
1,042
0
1,914
5,672
4,737
164
1,136
4,177
0
51,909
W
Medusa
MJrg4l
Medusa
2,002
360
0
638
2,505
524
636
1,080
1,385
0
37,458
L
441
42
0
250
3,509
907
0
2,122
1,387
24,312
0
W
Cthulhu
XxEliQueenxX
Cthulhu
5,412
88
1,594
2,550
6,096
2,055
136
1,333
4,723
30,422
0
L
1,328
427
0
688
6,295
3,203
0
0
6,295
535
15,192
L
Anhur
on talent
Anhur
2,325
920
0
2,954
6,185
1,607
0
3,275
2,910
0
18,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
23,524
345
Minions Killed
227
0
Camps Cleared
0
992,503
Distance Traveled
936,591
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,751
475
22
2
0
183,585
2
L
Morgan Le Fay
5,107
511
81
8
0
207,093
0
W
Merlin
6,097
610
67
7
0
186,685
2
W
Hun Batz
5,519
552
60
6
0
234,048
0
W
Hercules
7,955
796
106
11
0
177,751
0
W
Medusa
5,233
523
66
7
0
183,163
0
L
Zeus
4,825
483
45
5
0
182,557
0
W
Cthulhu
5,885
589
46
5
0
210,856
0
L
Surtr
4,446
445
34
3
0
162,146
0
L
Anhur
4,395
440
45
5
0
201,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role