Player Matchup

Osiris
Osiris
BigChungusssss
Osiris
Level 138
God Stats
8W - 3L
1,688 SR
Queue Stats
140W - 128L
1,498 Elo+
Party 1
Ra
Ra
Dinosexual
Ra
Level 126
God Stats
27W - 17L
1,669 SR
Queue Stats
185W - 142L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
MrHockey1313
Ne Zha
Level 157
God Stats
9W - 3L
1,674 SR
Queue Stats
322W - 255L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
NastyNorm3875
Jormungandr
Level 135
God Stats
4W - 2L
1,417 SR
Queue Stats
150W - 132L
1,544 Elo+
Solo
Medusa
Medusa
W1ckLinguine
Medusa
Level 101
God Stats
11W - 4L
1,724 SR
Queue Stats
96W - 106L
1,489 Elo+
Party 1
Team Averages
Level 131
1,634 SR
1,534 Elo+

VS

Team Averages
Level 149
1,573 SR
1,518 Elo+
Chang'e
Chang'e
CravenEdge
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 191L
1,490 Elo+
Party 3
Amaterasu
Amaterasu
ESNIKE
Amaterasu
Level 125
God Stats
1W - 3L
1,625 SR
Queue Stats
157W - 110L
1,603 Elo+
Solo
Medusa
Medusa
FatStacksofGME
Medusa
Level 159
God Stats
12W - 15L
1,451 SR
Queue Stats
228W - 254L
1,466 Elo+
Party 3
Serqet
Serqet
Masterhydra
Serqet
Level 146
God Stats
5W - 2L
1,738 SR
Queue Stats
79W - 65L
1,565 Elo+
Solo
Sylvanus
Sylvanus
PhillyFrancShow
Sylvanus
Level 159
God Stats
31W - 29L
1,552 SR
Queue Stats
242W - 281L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,556
596
8,068
11,334
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
8 / 0 / 0
8,094
736
4,594
3,620
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
12
1 / 0 / 4
6,134
558
4,258
5,121
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
NastyNorm3875
Jormungandr
10
0 / 3 / 5
5,174
470
2,591
5,619
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
2 / 1 / 0
6,370
579
3,410
6,222
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CravenEdge
Chang'e
9
0 / 4 / 0
4,774
434
1,392
6,818
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
ESNIKE
Amaterasu
12
4 / 4 / 0
6,564
597
7,070
14,452
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
6,235
567
4,875
5,992
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
1 / 2 / 2
5,811
528
1,870
6,299
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
9
1 / 1 / 2
5,646
513
2,063
6,653
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
Chang'e
CravenEdge
Chang'e
0
4
0
0
W
8
0
0
8
L
Amaterasu
ESNIKE
Amaterasu
4
4
0
1
L
1
2
2
1
L
Serqet
1
2
2
1
W
Ne Zha
1
0
4
3
W
Jormungandr
NastyNorm3875
Jormungandr
0
3
5
0.83
L
Sylvanus
1
1
2
2
W
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
17,270
31,916
Taken
40,214
17,511
Mitigated
17,349
8,846
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,068
2,356
0
3,154
11,334
10,234
0
192
10,837
0
38,104
L
Chang'e
CravenEdge
Chang'e
1,392
0
80
1,860
6,818
1,657
0
2,653
3,957
24,883
524
W
4,594
623
516
1,526
3,620
1,460
0
1,358
2,262
62,827
1,668
L
Amaterasu
ESNIKE
Amaterasu
7,070
3,300
0
5,198
14,452
7,728
0
870
12,758
0
41,247
L
4,875
1,404
0
1,256
5,992
2,076
190
944
4,920
0
50,610
L
Serqet
1,870
267
0
1,725
6,299
2,219
0
459
5,732
0
43,548
W
Ne Zha
4,258
1,307
0
1,092
5,121
1,937
0
66
5,055
0
46,400
W
Jormungandr
NastyNorm3875
Jormungandr
2,591
290
0
1,170
5,619
1,935
0
1,342
4,277
17,680
0
L
Sylvanus
2,063
524
419
1,957
6,653
3,669
0
1,428
4,854
17,723
0
W
Medusa
3,410
338
0
1,388
6,222
1,945
252
497
5,725
0
46,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
29,030
397
Minions Killed
330
0
Camps Cleared
0
1,230,753
Distance Traveled
1,124,977
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,556
596
66
6
0
202,632
2
L
Chang'e
4,774
434
40
4
0
195,765
0
W
Ra
8,094
736
122
11
0
264,751
3
L
Amaterasu
6,564
597
85
8
0
208,275
0
L
Medusa
6,235
567
82
7
0
207,836
2
L
Serqet
5,811
528
85
8
0
282,896
4
W
Ne Zha
6,134
558
85
8
0
280,745
2
W
Jormungandr
5,174
470
37
3
0
242,245
0
L
Sylvanus
5,646
513
38
3
0
230,205
4
W
Medusa
6,370
579
87
8
0
240,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role