Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Caelando
Kuzenbo
Gold IV
Level 158
God Stats
12W - 10L
1,494 SR
Queue Stats
175W - 188L
1,384 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
SaegusaMayumi-14
Ne Zha
Platinum III
Level 157
God Stats
35W - 42L
1,461 SR
Queue Stats
467W - 536L
1,738 MMR
Solo
Thoth
Thoth
Gold I
SneakyDoole
Thoth
Gold I
Level 157
God Stats
19W - 15L
1,630 SR
Queue Stats
185W - 200L
1,582 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,528 SR
1,568 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,556 SR
1,577 MMR
Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver IV
Master34556
Nox
Silver IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 44L
1,381 MMR
Party 1
Bastet
Bastet
Gold II
wblyden
Bastet
Gold II
Level 148
God Stats
11W - 5L
1,667 SR
Queue Stats
25W - 21L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Caelando
Kuzenbo
14
2 / 1 / 8
8,532
853
6,654
10,080
10,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 8
8,405
841
9,747
11,082
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 2
10,058
1,006
11,179
8,280
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
SerqetBacchusAchillesAthenaCthulhu

VS

Bans
AtlasKumbhakarnaSobekGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 5 / 4
7,601
760
5,771
13,213
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 3
8,157
816
3,483
7,976
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
wblyden
Bastet
13
4 / 2 / 0
8,242
824
10,110
10,730
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
4
0.6
W
Kuzenbo
Caelando
Kuzenbo
2
1
8
6
L
1
4
3
0.63
W
1
3
8
1.67
W
8
2
2
4.5
L
Bastet
wblyden
Bastet
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
19,364
29,442
Taken
31,919
17,255
Mitigated
14,344
6,734
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,771
1,768
0
2,417
13,213
9,059
162
7,297
5,119
0
17,010
W
Kuzenbo
Caelando
Kuzenbo
6,654
2,045
0
468
10,080
10,276
0
1,398
8,384
15,649
1,332
L
3,483
641
0
30
7,976
2,263
294
4,081
3,513
19,140
583
W
9,747
2,254
0
4,365
11,082
4,601
997
1,131
9,480
0
26,550
W
11,179
469
0
1,901
8,280
2,378
930
606
7,432
37,867
0
L
Bastet
wblyden
Bastet
10,110
2,065
0
2,352
10,730
3,022
0
5,365
4,874
0
32,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
24,000
140
Minions Killed
120
0
Camps Cleared
0
599,478
Distance Traveled
567,261
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,601
760
22
2
0
175,924
6
W
Kuzenbo
8,532
853
26
3
0
187,319
0
L
Nox
8,157
816
52
5
0
178,816
0
W
Ne Zha
8,405
841
31
3
0
200,122
0
W
Thoth
10,058
1,006
83
8
0
212,037
0
L
Bastet
8,242
824
46
5
0
212,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role