Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lucas__sv__
Scylla
Level 82
God Stats
2W - 3L
1,838 SR
Queue Stats
41W - 39L
1,475 Elo+
Solo
Bakasura
Bakasura
Niederle
Bakasura
Level 173
God Stats
6W - 8L
1,500 SR
Queue Stats
327W - 319L
1,446 Elo+
Solo
Ishtar
Ishtar
Slofitow
Ishtar
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 130L
1,413 Elo+
Solo
Cthulhu
Cthulhu
dylanpizzi11
Cthulhu
Level 138
God Stats
12W - 6L
1,615 SR
Queue Stats
675W - 685L
1,431 Elo+
Solo
Team Averages
Level 119
1,591 SR
1,453 Elo+

VS

Team Averages
Level 122
1,572 SR
1,535 Elo+
Neith
Neith
Astarothy Dr
Neith
Level 147
God Stats
6W - 8L
1,403 SR
Queue Stats
968W - 945L
1,447 Elo+
Solo
Awilix
Awilix
BakuraRyou
Awilix
Level 162
God Stats
2W - 0L
1,720 SR
Queue Stats
199W - 195L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
PES4DEL08535
Cu Chulainn
Level 101
God Stats
14W - 18L
1,432 SR
Queue Stats
223W - 212L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Terviana
Baron Samedi
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 59L
1,700 Elo+
Party 1
Poseidon
Poseidon
viaana
Poseidon
Level 85
God Stats
12W - 9L
1,805 SR
Queue Stats
102W - 102L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 5 / 2
6,546
468
4,268
14,302
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
11
0 / 1 / 1
6,288
449
2,437
4,427
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Niederle
Bakasura
14
4 / 0 / 0
7,501
536
4,606
12,015
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Slofitow
Ishtar
9
0 / 7 / 1
5,808
415
5,225
12,913
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dylanpizzi11
Cthulhu
10
1 / 4 / 2
6,365
455
7,607
14,674
9,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,395
528
9,394
10,275
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
BakuraRyou
Awilix
15
5 / 0 / 6
8,295
593
6,164
8,267
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
PES4DEL08535
Cu Chulainn
14
5 / 0 / 3
8,822
630
7,588
7,875
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
Terviana
Baron Samedi
11
1 / 0 / 6
7,114
508
5,797
9,080
7,133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
viaana
Poseidon
12
3 / 3 / 1
7,084
506
6,679
5,163
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
17
17
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
2
0.2
W
3
2
3
2.25
W
Awilix
BakuraRyou
Awilix
5
0
6
8
L
Scylla
0
1
1
0.5
L
Bakasura
Niederle
Bakasura
4
0
0
4
W
Cu Chulainn
PES4DEL08535
Cu Chulainn
5
0
3
6.5
L
Ishtar
Slofitow
Ishtar
0
7
1
0.07
W
Baron Samedi
Terviana
Baron Samedi
1
0
6
4
L
Cthulhu
dylanpizzi11
Cthulhu
1
4
2
0.5
W
Poseidon
viaana
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
35,622
58,331
Taken
40,660
29,306
Mitigated
19,359
14,337
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,268
613
0
2,372
14,302
9,933
7
2,646
11,605
0
48,671
W
9,394
4,037
0
4,782
10,275
3,474
1,924
1,533
8,597
0
54,996
W
Awilix
BakuraRyou
Awilix
6,164
2,930
0
3,764
8,267
2,942
0
2,131
6,047
0
62,878
L
Scylla
2,437
87
0
729
4,427
1,103
54
1,037
3,302
35,123
613
L
Bakasura
Niederle
Bakasura
4,606
2,674
0
3,449
12,015
4,599
0
2,846
8,957
0
43,776
W
Cu Chulainn
PES4DEL08535
Cu Chulainn
7,588
1,756
0
1,571
7,875
4,475
402
1,694
5,685
0
62,702
L
Ishtar
Slofitow
Ishtar
5,225
3,385
191
2,021
12,913
4,022
0
1,741
11,126
0
31,667
W
Baron Samedi
Terviana
Baron Samedi
5,797
1,779
627
3,023
9,080
7,133
0
3,427
4,967
23,980
0
L
Cthulhu
dylanpizzi11
Cthulhu
7,607
548
1,885
3,690
14,674
9,649
0
3,633
10,865
27,579
759
W
Poseidon
viaana
Poseidon
6,679
1,224
0
874
5,163
1,335
171
1,487
3,100
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
38,710
337
Minions Killed
393
0
Camps Cleared
0
1,309,416
Distance Traveled
1,451,027
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,546
468
88
6
0
256,440
0
W
Neith
7,395
528
80
6
0
263,651
0
W
Awilix
8,295
593
99
7
0
384,378
0
L
Scylla
6,288
449
68
5
0
240,045
4
L
Bakasura
7,501
536
95
7
0
295,999
0
W
Cu Chulainn
8,822
630
113
8
0
291,523
2
L
Ishtar
5,808
415
60
4
0
226,511
0
W
Baron Samedi
7,114
508
32
2
0
248,794
10
L
Cthulhu
6,365
455
26
2
0
290,421
3
W
Poseidon
7,084
506
69
5
0
262,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role