Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hiorako
Zhong Kui
Level 127
God Stats
12W - 19L
1,446 SR
Queue Stats
107W - 127L
1,463 Elo+
Party 1
Janus
Janus
LMarinh0
Janus
Level 149
God Stats
5W - 0L
1,895 SR
Queue Stats
98W - 116L
1,453 Elo+
Party 1
Medusa
Medusa
YNGNiTrO
Medusa
Level 119
God Stats
12W - 12L
1,521 SR
Queue Stats
120W - 120L
1,501 Elo+
Solo
Fenrir
Fenrir
zKameloTT
Fenrir
Level 152
God Stats
13W - 26L
1,387 SR
Queue Stats
139W - 164L
1,430 Elo+
Party 1
Team Averages
Level 141
1,550 SR
1,469 Elo+

VS

Team Averages
Level 113
1,679 SR
1,467 Elo+
Hercules
Hercules
Goomblin
Hercules
Level 80
God Stats
1W - 1L
1,744 SR
Queue Stats
16W - 16L
1,502 Elo+
Solo
Hera
Hera
LeaofTheLand
Hera
Level 96
God Stats
1W - 1L
1,747 SR
Queue Stats
88W - 76L
1,499 Elo+
Solo
Apollo
Apollo
SrChoma
Apollo
Level 160
God Stats
1W - 1L
1,839 SR
Queue Stats
30W - 30L
1,569 Elo+
Solo
Bakasura
Bakasura
WolasKaas
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,275 Elo+
Solo
Geb
Geb
YahelXY89
Geb
Level 105
God Stats
21W - 18L
1,566 SR
Queue Stats
247W - 230L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 3
7,310
562
4,615
9,694
5,198
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Hiorako
Zhong Kui
14
3 / 0 / 6
8,753
673
9,504
8,395
5,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
LMarinh0
Janus
14
4 / 0 / 4
8,385
645
6,320
6,012
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
YNGNiTrO
Medusa
13
0 / 3 / 1
7,023
540
3,426
7,319
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
zKameloTT
Fenrir
13
6 / 1 / 5
7,541
580
4,385
9,814
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goomblin
Hercules
9
0 / 4 / 0
5,238
403
4,686
10,222
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 0
6,912
532
4,300
7,168
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
SrChoma
Apollo
14
6 / 1 / 1
8,355
643
5,615
7,676
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
WolasKaas
Bakasura
1
0 / 0 / 0
4,040
311
0
0
0
9
1 / 6 / 4
5,635
433
8,369
11,463
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
7
7
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
3
1.5
L
Hercules
Goomblin
Hercules
0
4
0
0
W
Zhong Kui
Hiorako
Zhong Kui
3
0
6
6
W
Janus
LMarinh0
Janus
4
0
4
6
L
0
5
0
0
L
Apollo
SrChoma
Apollo
6
1
1
6.5
L
Bakasura
WolasKaas
Bakasura
0
0
0
0
W
Medusa
YNGNiTrO
Medusa
0
3
1
0.17
L
1
6
4
0.5
W
Fenrir
zKameloTT
Fenrir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,250
Damage
22,970
41,234
Taken
36,529
18,255
Mitigated
16,721
18,141
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,615
431
0
4,062
9,694
5,198
180
2,280
6,930
33,828
507
L
Hercules
Goomblin
Hercules
4,686
977
0
3,314
10,222
5,742
0
7,145
2,995
0
22,223
W
Zhong Kui
Hiorako
Zhong Kui
9,504
1,314
0
6,614
8,395
5,147
2,999
1,321
6,552
64,681
2,235
W
Janus
LMarinh0
Janus
6,320
222
0
2,341
6,012
2,111
0
3,048
2,746
59,700
771
L
4,300
1,053
0
494
7,168
2,159
0
3,176
3,836
53,838
12
L
Apollo
SrChoma
Apollo
5,615
3,658
0
1,674
7,676
2,082
0
2,582
5,052
0
52,878
L
Bakasura
WolasKaas
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
YNGNiTrO
Medusa
3,426
1,062
0
388
7,319
2,436
825
940
6,261
0
50,467
L
8,369
978
0
1,235
11,463
6,738
0
6,667
4,550
19,458
820
W
Fenrir
zKameloTT
Fenrir
4,385
1,147
0
4,736
9,814
3,363
0
3,505
5,921
0
34,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
30,180
454
Minions Killed
278
0
Camps Cleared
0
1,250,706
Distance Traveled
995,120
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,310
562
53
4
0
242,386
7
L
Hercules
5,238
403
31
2
0
217,971
0
W
Zhong Kui
8,753
673
129
10
0
214,094
3
W
Janus
8,385
645
115
9
0
263,510
2
L
Hera
6,912
532
118
9
0
237,835
0
L
Apollo
8,355
643
100
8
0
267,265
3
L
Bakasura
4,040
311
1
0
0
0
0
W
Medusa
7,023
540
94
7
0
247,456
0
L
Geb
5,635
433
28
2
0
272,049
0
W
Fenrir
7,541
580
63
5
0
283,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role