Player Matchup

Ymir
Ymir
Blackknight550
Ymir
Level 87
God Stats
76W - 65L
1,522 SR
Queue Stats
240W - 236L
1,469 Elo+
Solo
Fenrir
Fenrir
Gile_Goetia
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Joks_Tones
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
LOSThumper
Medusa
Level 67
God Stats
29W - 22L
1,551 SR
Queue Stats
152W - 174L
1,389 Elo+
Solo
Chang'e
Chang'e
Nichols117i
Chang'e
Level 42
God Stats
5W - 6L
1,504 SR
Queue Stats
123W - 121L
1,359 Elo+
Solo
Team Averages
Level 47
1,515 SR
1,443 Elo+

VS

Team Averages
Level 83
1,442 SR
1,443 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Knight_Runner45
Ratatoskr
Level 68
God Stats
11W - 6L
1,499 SR
Queue Stats
112W - 104L
1,428 Elo+
Party 1
Anubis
Anubis
Xavius
Anubis
Level 149
God Stats
368W - 335L
1,505 SR
Queue Stats
470W - 478L
1,444 Elo+
Solo
Cthulhu
Cthulhu
grim_reaper14710
Cthulhu
Level 89
God Stats
4W - 3L
1,521 SR
Queue Stats
223W - 196L
1,483 Elo+
Party 1
Skadi
Skadi
jonny2shirts
Skadi
Level 43
God Stats
9W - 9L
1,186 SR
Queue Stats
83W - 91L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 9 / 2
4,416
491
3,680
11,947
7,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
5
0 / 11 / 0
3,830
426
2,660
9,249
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Joks_Tones
Cthulhu
6
0 / 9 / 0
3,961
440
1,987
8,465
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
LOSThumper
Medusa
8
2 / 6 / 1
5,099
567
4,614
7,050
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Nichols117i
Chang'e
4
0 / 2 / 0
3,590
399
853
2,749
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 0 / 0
6,470
719
2,343
5,372
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Knight_Runner45
Ratatoskr
11
15 / 1 / 7
7,320
813
8,050
6,853
2,375
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
Xavius
Anubis
11
6 / 0 / 7
7,188
799
9,853
4,622
1,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
5 / 2 / 5
6,308
701
3,926
8,823
7,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
6 / 1 / 6
6,798
755
6,227
4,409
1,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
36
37
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
0
4
L
1
9
2
0.22
L
Fenrir
0
11
0
0
L
Cthulhu
Joks_Tones
Cthulhu
0
9
0
0
W
Ratatoskr
Knight_Runner45
Ratatoskr
15
1
7
18.5
L
Medusa
LOSThumper
Medusa
2
6
1
0.42
L
Chang'e
Nichols117i
Chang'e
0
2
0
0
W
Anubis
Xavius
Anubis
6
0
7
9.5
W
5
2
5
3.75
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,794
Damage
30,399
39,460
Taken
30,079
15,867
Mitigated
15,306
3,611
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,343
634
0
654
5,372
2,770
298
976
4,396
0
32,043
L
3,680
1,497
0
1,343
11,947
7,129
0
3,354
8,593
8,296
277
L
Fenrir
2,660
664
0
316
9,249
2,518
0
4,023
5,127
0
10,499
L
Cthulhu
Joks_Tones
Cthulhu
1,987
141
0
97
8,465
3,912
0
3,098
5,202
13,054
0
W
Ratatoskr
Knight_Runner45
Ratatoskr
8,050
5,365
0
1,314
6,853
2,375
80
1,580
5,225
0
38,410
L
Medusa
LOSThumper
Medusa
4,614
2,241
0
615
7,050
1,909
0
1,731
5,319
0
31,567
L
Chang'e
Nichols117i
Chang'e
853
219
40
1,200
2,749
399
0
1,573
1,176
5,872
0
W
Anubis
Xavius
Anubis
9,853
1,555
0
3,057
4,622
1,875
3,290
1,749
2,783
50,864
0
W
3,926
671
43
1,827
8,823
7,058
0
1,314
7,509
23,328
0
W
6,227
2,397
0
864
4,409
1,228
661
740
3,669
0
34,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
34,084
105
Minions Killed
307
0
Camps Cleared
0
782,239
Distance Traveled
921,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,470
719
60
7
0
157,042
0
L
Ymir
4,416
491
8
1
0
151,399
0
L
Fenrir
3,830
426
14
2
0
204,574
0
L
Cthulhu
3,961
440
28
3
0
202,382
0
W
Ratatoskr
7,320
813
66
7
0
238,853
0
L
Medusa
5,099
567
43
5
0
152,881
0
L
Chang'e
3,590
399
12
1
0
71,003
0
W
Anubis
7,188
799
83
9
0
152,737
0
W
Cthulhu
6,308
701
29
3
0
197,328
0
W
Skadi
6,798
755
69
8
0
175,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role