Player Matchup

Ullr
Ullr
Gold III
ArcticHopes
Ullr
Gold III
Level 144
God Stats
21W - 22L
1,613 SR
Queue Stats
37W - 40L
1,553 MMR
Solo
Maui
Maui
Silver II
Drazhoyster
Maui
Silver II
Level 162
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 3L
1,537 MMR
Solo
Agni
Agni
Silver I
Jamrhein
Agni
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,538 MMR
Solo
Hercules
Hercules
Gold I
SaraTalex
Hercules
Gold I
Level 156
God Stats
27W - 22L
1,621 SR
Queue Stats
437W - 443L
1,548 MMR
Solo
Awilix
Awilix
Platinum V
Yahnz
Awilix
Platinum V
Level 143
God Stats
3W - 3L
1,533 SR
Queue Stats
157W - 146L
1,498 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,596 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,510 SR
1,527 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
INanashiI
Chronos
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,578 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Munitious
Cu Chulainn
Gold III
Level 109
God Stats
30W - 20L
1,607 SR
Queue Stats
85W - 79L
1,570 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
emmaawesome11
Kuzenbo
Gold III
Level 192
God Stats
34W - 62L
1,442 SR
Queue Stats
629W - 637L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,208
564
3,631
5,023
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
4 / 0 / 2
6,311
574
3,589
7,396
4,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
11
3 / 2 / 3
6,469
588
5,792
4,983
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SaraTalex
Hercules
12
0 / 1 / 4
6,706
610
8,273
10,705
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Yahnz
Awilix
13
7 / 0 / 3
7,119
647
5,946
6,053
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SkadiKumbhakarnaSobekMaman Brigitte

VS

Bans
OdinFenrirBake KujiraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 3 / 0
6,007
546
4,190
6,479
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
10
0 / 3 / 1
5,523
502
4,935
6,206
2,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
INanashiI
Chronos
10
1 / 5 / 0
5,690
517
2,830
7,846
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Munitious
Cu Chulainn
10
1 / 2 / 0
6,108
555
4,977
11,551
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
10
1 / 1 / 0
5,928
539
2,289
6,700
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
4
4
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Anubis
 
Anubis
0
3
1
0.17
W
0
1
3
1.5
W
4
0
2
5
L
Chronos
INanashiI
Chronos
1
5
0
0.2
W
Agni
3
2
3
2.25
L
Cu Chulainn
Munitious
Cu Chulainn
1
2
0
0.5
W
Hercules
SaraTalex
Hercules
0
1
4
2
W
Awilix
Yahnz
Awilix
7
0
3
8.5
L
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
19,221
34,160
Taken
38,782
17,233
Mitigated
17,105
7,537
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,190
3,788
0
2,475
6,479
2,102
753
864
5,615
0
44,810
L
Anubis
 
Anubis
4,935
109
0
2,280
6,206
2,263
0
548
5,658
43,137
0
W
3,631
1,299
0
476
5,023
1,635
653
550
4,473
0
44,226
W
3,589
1,664
0
1,974
7,396
4,660
7
2,537
4,859
13,791
0
L
Chronos
INanashiI
Chronos
2,830
500
0
474
7,846
2,467
0
4,783
3,063
33,581
242
W
Agni
5,792
817
0
612
4,983
1,463
0
3,297
1,686
34,972
0
L
Cu Chulainn
Munitious
Cu Chulainn
4,977
1,049
0
3,518
11,551
6,010
0
1,312
10,239
952
37,209
W
Hercules
SaraTalex
Hercules
8,273
3,353
0
3,475
10,705
7,547
0
1,985
8,720
940
42,230
W
Awilix
Yahnz
Awilix
5,946
2,548
0
1,000
6,053
1,928
0
2,801
3,252
0
56,971
L
Kuzenbo
2,289
922
0
2,599
6,700
4,263
56
2,270
4,430
20,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
29,256
342
Minions Killed
326
0
Camps Cleared
0
1,146,531
Distance Traveled
1,098,167
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,007
546
75
7
0
199,615
0
L
Anubis
5,523
502
78
7
0
210,223
0
W
Ullr
6,208
564
80
7
0
202,365
2
W
Maui
6,311
574
25
2
0
236,374
3
L
Chronos
5,690
517
65
6
0
226,896
2
W
Agni
6,469
588
67
6
0
207,665
2
L
Cu Chulainn
6,108
555
73
7
0
235,408
0
W
Hercules
6,706
610
81
7
0
220,538
3
W
Awilix
7,119
647
89
8
0
279,589
2
L
Kuzenbo
5,928
539
35
3
0
226,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role