Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
brabbit153
Artio
Level 165
God Stats
1W - 3L
1,761 SR
Queue Stats
19W - 29L
1,379 Elo+
Party 1
Neith
Neith
gh0sthth
Neith
Level 85
God Stats
25W - 15L
1,616 SR
Queue Stats
216W - 202L
1,489 Elo+
Solo
Ah Puch
Ah Puch
jmma3199
Ah Puch
Level 78
God Stats
9W - 3L
1,735 SR
Queue Stats
24W - 18L
1,564 Elo+
Solo
Team Averages
Level 133
1,622 SR
1,486 Elo+

VS

Team Averages
Level 128
1,473 SR
1,503 Elo+
Fenrir
Fenrir
ChronicPhrigh
Fenrir
Level 148
God Stats
5W - 7L
1,690 SR
Queue Stats
40W - 43L
1,551 Elo+
Solo
Odin
Odin
Prokchop9258
Odin
Level 156
God Stats
2W - 7L
1,380 SR
Queue Stats
445W - 428L
1,517 Elo+
Solo
Kukulkan
Kukulkan
SpeedyOnSteroids
Kukulkan
Level 89
God Stats
11W - 8L
1,618 SR
Queue Stats
189W - 205L
1,494 Elo+
Solo
Maui
Maui
nicodemusj
Maui
Level 156
God Stats
3W - 3L
1,177 SR
Queue Stats
238W - 237L
1,463 Elo+
Solo
Medusa
Medusa
zarabanda6
Medusa
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 26L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
1 / 1 / 1
4,776
682
1,189
2,344
450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Arachne
 
Arachne
8
2 / 1 / 1
4,572
653
1,602
3,175
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
7
0 / 0 / 0
4,226
604
2,228
5,599
3,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
gh0sthth
Neith
7
1 / 0 / 0
4,096
585
3,428
3,657
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
jmma3199
Ah Puch
9
1 / 2 / 0
5,014
716
1,119
4,012
981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,323
618
2,139
4,035
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 1 / 0
3,576
511
821
1,584
553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
3,868
553
420
3,308
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 1
3,958
565
1,318
5,512
2,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
zarabanda6
Medusa
7
1 / 1 / 0
3,910
559
4,432
3,623
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
4
4
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
1
1.5
W
Arachne
 
Arachne
2
1
1
2.5
L
2
0
0
2
L
1
1
0
1
L
0
3
0
0
W
Artio
0
0
0
0
W
Neith
gh0sthth
Neith
1
0
0
1
W
Ah Puch
jmma3199
Ah Puch
1
2
0
0.5
L
0
0
1
0.5
L
Medusa
zarabanda6
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,566
Damage
9,130
18,787
Taken
18,062
6,662
Mitigated
6,040
8,753
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,189
94
0
1,091
2,344
450
88
381
1,963
24,094
1,497
W
Arachne
 
Arachne
1,602
1,199
0
1,381
3,175
825
330
71
3,104
0
22,665
L
2,139
517
0
835
4,035
1,443
0
401
3,634
0
22,076
L
821
228
0
560
1,584
553
0
841
743
0
9,063
L
420
41
0
396
3,308
877
0
907
2,401
20,181
596
W
Artio
2,228
306
280
2,964
5,599
3,467
0
558
5,041
10,186
1,103
W
Neith
gh0sthth
Neith
3,428
707
0
1,146
3,657
939
0
689
2,968
0
27,876
W
Ah Puch
jmma3199
Ah Puch
1,119
0
0
1,891
4,012
981
0
0
3,925
31,959
912
L
1,318
58
0
2,182
5,512
2,291
0
1,436
4,076
9,431
0
L
Medusa
zarabanda6
Medusa
4,432
1,811
0
862
3,623
876
0
721
2,902
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,684
Gold Earned
19,635
215
Minions Killed
175
0
Camps Cleared
0
615,228
Distance Traveled
581,988
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,776
682
39
6
0
110,876
0
W
Arachne
4,572
653
43
6
0
130,897
2
L
Fenrir
4,323
618
50
7
0
146,934
0
L
Odin
3,576
511
23
3
0
47,178
0
L
Kukulkan
3,868
553
45
6
0
131,002
0
W
Artio
4,226
604
17
2
0
137,905
2
W
Neith
4,096
585
55
8
0
114,316
0
W
Ah Puch
5,014
716
61
9
0
121,234
0
L
Maui
3,958
565
18
3
0
138,997
2
L
Medusa
3,910
559
39
6
0
117,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role