Player Matchup

Erlang Shen
Erlang Shen
JayHarris1469
Erlang Shen
Level 129
God Stats
6W - 4L
1,545 SR
Queue Stats
233W - 219L
1,471 Elo+
Party 1
Loki
Loki
TaCxJoKeRzZ
Loki
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 56L
1,535 Elo+
Party 1
Sol
Sol
TheArgentino617
Sol
Level 100
God Stats
5W - 1L
1,659 SR
Queue Stats
156W - 159L
1,494 Elo+
Solo
Horus
Horus
Toiletpaper_26
Horus
Level 157
God Stats
1W - 4L
1,573 SR
Queue Stats
164W - 158L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
oP V1P
Zhong Kui
Level 99
God Stats
49W - 44L
1,573 SR
Queue Stats
390W - 370L
1,548 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,510 Elo+

VS

Team Averages
Level 122
1,635 SR
1,502 Elo+
Bastet
Bastet
BigChungusssss
Bastet
Level 138
God Stats
5W - 1L
1,958 SR
Queue Stats
140W - 128L
1,519 Elo+
Party 2
Hachiman
Hachiman
Ecxon_Baez
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Shadowrellik77
Nu Wa
Level 185
God Stats
5W - 6L
1,520 SR
Queue Stats
417W - 404L
1,476 Elo+
Solo
Jormungandr
Jormungandr
W1ckLinguine
Jormungandr
Level 101
God Stats
4W - 2L
1,742 SR
Queue Stats
96W - 106L
1,509 Elo+
Party 2
Athena
Athena
spencyspice
Athena
Level 143
God Stats
3W - 3L
1,454 SR
Queue Stats
506W - 496L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JayHarris1469
Erlang Shen
13
1 / 1 / 0
7,523
579
5,480
11,268
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
1 / 2 / 0
6,439
495
4,452
9,898
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 3
8,537
657
8,353
12,399
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 2 / 2
6,677
514
5,160
12,380
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
oP V1P
Zhong Kui
12
0 / 2 / 1
6,532
502
4,144
10,112
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,050
619
13,090
11,245
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Ecxon_Baez
Hachiman
1
0 / 0 / 0
4,103
316
0
0
0
12
2 / 3 / 5
7,372
567
10,858
7,653
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
W1ckLinguine
Jormungandr
13
1 / 1 / 2
7,574
583
7,612
11,790
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
11
0 / 1 / 7
6,936
534
5,686
10,938
11,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
11
11
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
1
3
9.5
L
Hachiman
Ecxon_Baez
Hachiman
0
0
0
0
W
Erlang Shen
JayHarris1469
Erlang Shen
1
1
0
1
L
2
3
5
1.5
W
1
2
0
0.5
W
3
4
3
1.13
W
1
2
2
1
L
Jormungandr
W1ckLinguine
Jormungandr
1
1
2
2
W
Zhong Kui
oP V1P
Zhong Kui
0
2
1
0.25
L
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
37,246
56,057
Taken
41,626
28,268
Mitigated
27,474
29,496
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,090
3,163
0
6,158
11,245
3,668
0
2,632
8,613
0
59,122
L
Hachiman
Ecxon_Baez
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
JayHarris1469
Erlang Shen
5,480
3,255
0
6,171
11,268
7,067
0
5,609
5,573
0
52,142
L
10,858
2,403
90
2,304
7,653
2,235
402
4,633
3,020
40,376
2,260
W
4,452
700
0
4,984
9,898
3,081
0
2,576
7,228
0
48,388
W
8,353
4,345
0
6,382
12,399
3,646
3,294
4,009
8,289
52,774
5,001
W
5,160
1,977
3,275
4,201
12,380
8,129
198
5,039
7,083
0
17,208
L
Jormungandr
W1ckLinguine
Jormungandr
7,612
2,916
0
5,052
11,790
10,238
0
297
11,493
53,478
1,821
W
Zhong Kui
oP V1P
Zhong Kui
4,144
304
0
4,483
10,112
6,345
0
4,766
4,912
45,534
2,267
L
Athena
5,686
1,480
1,590
4,216
10,938
11,333
105
4,537
6,401
27,256
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
34,035
391
Minions Killed
291
0
Camps Cleared
0
1,298,030
Distance Traveled
1,005,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,050
619
81
6
0
297,920
0
L
Hachiman
4,103
316
0
0
0
0
0
W
Erlang Shen
7,523
579
100
8
0
260,042
0
L
Nu Wa
7,372
567
75
6
0
223,961
2
W
Loki
6,439
495
89
7
0
295,624
0
W
Sol
8,537
657
87
7
0
243,185
0
W
Horus
6,677
514
18
1
0
265,089
4
L
Jormungandr
7,574
583
88
7
0
228,088
2
W
Zhong Kui
6,532
502
97
7
0
234,090
1
L
Athena
6,936
534
47
4
0
255,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role