Player Matchup

Neith
Neith
LongFan
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 111L
941 Elo+
Party 1
Jormungandr
Jormungandr
Pedro2281488
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,050 Elo+
Party 1
Thor
Thor
Pererodok
Thor
Level 60
God Stats
20W - 28L
1,164 SR
Queue Stats
122W - 149L
954 Elo+
Party 1
Arachne
Arachne
Prostochlen2282
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
1,071 Elo+
Party 1
Anubis
Anubis
Vovanmsk
Anubis
Level 62
God Stats
273W - 273L
1,443 SR
Queue Stats
338W - 362L
1,412 Elo+
Solo
Team Averages
Level 31
1,421 SR
1,086 Elo+

VS

Team Averages
Level 67
1,565 SR
1,443 Elo+
Surtr
Surtr
AlexGalante
Surtr
Level 63
God Stats
39W - 27L
1,612 SR
Queue Stats
147W - 134L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Krpton_warrior
Sun Wukong
Level 68
God Stats
6W - 8L
1,516 SR
Queue Stats
62W - 65L
1,478 Elo+
Solo
Nut
Nut
Salomyotik
Nut
Level 64
God Stats
10W - 4L
1,723 SR
Queue Stats
122W - 111L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
esmeraldina
Cliodhna
Level 35
God Stats
9W - 10L
1,339 SR
Queue Stats
246W - 268L
1,356 Elo+
Solo
Neith
Neith
pablorodred
Neith
Level 104
God Stats
7W - 3L
1,637 SR
Queue Stats
187W - 179L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LongFan
Neith
9
1 / 9 / 3
5,784
413
6,487
10,992
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Pedro2281488
Jormungandr
10
1 / 7 / 3
6,769
484
4,999
12,900
10,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
11
5 / 4 / 1
7,123
509
9,491
12,074
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 1
5,798
414
4,090
10,398
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Vovanmsk
Anubis
11
0 / 7 / 0
6,158
440
2,349
9,679
3,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
8,352
597
7,844
10,693
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Krpton_warrior
Sun Wukong
14
2 / 1 / 4
8,331
595
6,335
8,140
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
11 / 3 / 5
8,909
636
12,268
9,603
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
esmeraldina
Cliodhna
12
1 / 3 / 11
7,646
546
5,288
10,804
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 0 / 4
9,955
711
10,071
4,248
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
8
Kills
33
33
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Sun Wukong
Krpton_warrior
Sun Wukong
2
1
4
4
L
Neith
LongFan
Neith
1
9
3
0.28
L
Jormungandr
Pedro2281488
Jormungandr
1
7
3
0.36
L
Thor
5
4
1
1.38
L
1
6
1
0.25
W
11
3
5
4.5
L
Anubis
Vovanmsk
Anubis
0
7
0
0
W
Cliodhna
esmeraldina
Cliodhna
1
3
11
2.17
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
41,806
56,043
Taken
43,488
27,146
Mitigated
22,255
5,936
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,844
2,694
0
2,822
10,693
8,837
535
2,259
8,314
1,269
22,733
W
Sun Wukong
Krpton_warrior
Sun Wukong
6,335
1,090
0
1,253
8,140
5,943
818
867
6,930
0
52,851
L
Neith
LongFan
Neith
6,487
2,334
0
1,048
10,992
3,128
0
230
10,577
0
28,134
L
Jormungandr
Pedro2281488
Jormungandr
4,999
1,469
0
469
12,900
10,351
1
583
11,819
24,245
0
L
Thor
9,491
1,523
0
808
12,074
6,598
0
219
11,371
0
28,081
L
4,090
3,059
0
911
10,398
3,862
0
145
10,076
0
20,802
W
12,268
6,832
0
2,156
9,603
2,985
546
1,429
8,073
0
42,934
L
Anubis
Vovanmsk
Anubis
2,349
104
0
2,700
9,679
3,207
0
0
9,679
46,610
0
W
Cliodhna
esmeraldina
Cliodhna
5,288
1,479
0
4,624
10,804
3,046
809
2,381
8,305
0
42,731
W
10,071
3,865
0
1,793
4,248
1,444
2,876
412
3,756
0
65,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
43,193
255
Minions Killed
369
0
Camps Cleared
0
1,221,482
Distance Traveled
1,342,525
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,352
597
30
2
0
278,262
1
W
Sun Wukong
8,331
595
91
7
0
273,309
0
L
Neith
5,784
413
47
3
0
261,993
0
L
Jormungandr
6,769
484
44
3
0
237,499
0
L
Thor
7,123
509
46
3
0
262,698
0
L
Arachne
5,798
414
36
3
0
298,908
0
W
Nut
8,909
636
67
5
0
238,249
0
L
Anubis
6,158
440
82
6
0
160,384
0
W
Cliodhna
7,646
546
71
5
0
283,663
0
W
Neith
9,955
711
110
8
0
269,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role