Player Matchup

Fafnir
Fafnir
Diamond IV
Crazy46rus
Fafnir
Diamond IV
Level 99
God Stats
3W - 4L
1,552 SR
Queue Stats
221W - 228L
2,076 MMR
Solo
Vulcan
Vulcan
Gold III
Deelarnixter001
Vulcan
Gold III
Level 128
God Stats
41W - 35L
1,582 SR
Queue Stats
392W - 393L
1,393 MMR
Party 2
Mulan
Mulan
Gold IV
TheRealCrez
Mulan
Gold IV
Level 96
God Stats
28W - 30L
1,526 SR
Queue Stats
65W - 78L
1,524 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,553 SR
1,664 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,543 SR
1,683 MMR
Jormungandr
Jormungandr
Bronze III
KristallMan
Jormungandr
Bronze III
Level 122
God Stats
0W - 2L
1,363 SR
Queue Stats
3W - 8L
1,370 MMR
Solo
Raijin
Raijin
Gold II
MagicMan621
Raijin
Gold II
Level 109
God Stats
2W - 2L
1,424 SR
Queue Stats
6W - 4L
1,754 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Meser18
Hun Batz
Platinum IV
Level 74
God Stats
6W - 2L
1,842 SR
Queue Stats
20W - 18L
1,924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crazy46rus
Fafnir
18
4 / 0 / 6
11,213
934
7,894
9,314
11,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 6
10,187
849
8,371
5,951
2,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 6
10,293
858
8,842
13,756
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bans
KuzenboThothKumbhakarnaSerqetAtlas

VS

Bans
CthulhuOdinAgniCerberusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KristallMan
Jormungandr
14
2 / 5 / 1
8,937
745
3,941
11,872
7,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
15
0 / 3 / 3
8,885
740
5,661
7,563
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Meser18
Hun Batz
16
2 / 2 / 1
9,072
756
8,643
10,343
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Crazy46rus
Fafnir
4
0
6
7
W
2
3
6
1.67
L
Jormungandr
KristallMan
Jormungandr
2
5
1
0.5
L
Raijin
0
3
3
0.5
L
Hun Batz
Meser18
Hun Batz
2
2
1
1.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
18,245
29,021
Taken
29,778
22,801
Mitigated
14,064
12,047
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Crazy46rus
Fafnir
7,894
2,232
0
4,976
9,314
11,974
1,735
3,261
6,029
30,013
2,248
W
8,371
0
0
510
5,951
2,460
1,314
1,713
4,226
43,683
503
L
Jormungandr
KristallMan
Jormungandr
3,941
779
0
638
11,872
7,204
0
6,153
5,402
21,864
0
L
Raijin
5,661
264
0
805
7,563
2,394
0
4,719
2,670
34,489
861
L
Hun Batz
Meser18
Hun Batz
8,643
1,452
0
1,294
10,343
4,466
0
4,502
5,533
0
34,744
W
8,842
1,051
406
6,155
13,756
8,367
1,026
4,212
9,511
0
31,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
26,894
171
Minions Killed
161
0
Camps Cleared
0
752,650
Distance Traveled
687,134
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,213
934
41
3
0
253,355
4
W
Vulcan
10,187
849
84
7
0
257,262
0
L
Jormungandr
8,937
745
24
2
0
205,308
1
L
Raijin
8,885
740
91
8
0
212,258
1
L
Hun Batz
9,072
756
46
4
0
269,568
0
W
Mulan
10,293
858
46
4
0
242,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role