Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Davosito
Skadi
Level 161
God Stats
157W - 152L
1,486 SR
Queue Stats
819W - 824L
1,495 Elo+
Solo
Nox
Nox
DeadlyCourtesan
Nox
Level 159
God Stats
145W - 155L
1,490 SR
Queue Stats
360W - 388L
1,488 Elo+
Solo
Khepri
Khepri
WildCards_Joker
Khepri
Level 64
God Stats
1W - 2L
1,276 SR
Queue Stats
69W - 71L
1,517 Elo+
Solo
Team Averages
Level 134
1,450 SR
1,500 Elo+

VS

Team Averages
Level 115
1,465 SR
1,480 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hanzo 1trick551
King Arthur
Level 63
God Stats
17W - 15L
1,465 SR
Queue Stats
42W - 36L
1,556 Elo+
Solo
Thanatos
Thanatos
contemumbeck
Thanatos
Level 82
God Stats
40W - 57L
1,362 SR
Queue Stats
133W - 154L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 0
8,023
1,146
10,333
2,777
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
0 / 0 / 0
6,373
910
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Davosito
Skadi
10
0 / 0 / 0
4,873
696
0
0
0
13
0 / 1 / 1
7,325
1,046
6,008
5,101
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 2
8,178
1,168
2,510
10,499
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

317

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 0 / 3
7,508
1,073
3,478
2,798
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
 
Chang'e
13
1 / 0 / 1
7,477
1,068
3,826
6,012
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
 
Poseidon
13
0 / 0 / 2
7,173
1,025
2,372
1,219
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Hanzo 1trick551
King Arthur
13
2 / 0 / 2
7,894
1,128
4,316
7,620
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
contemumbeck
Thanatos
13
1 / 2 / 3
7,254
1,036
2,518
6,343
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
4
4
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
0
2
L
Neith
 
Neith
0
0
0
0
W
Nemesis
 
Nemesis
0
0
3
1.5
W
Chang'e
 
Chang'e
1
0
1
1.5
W
Poseidon
 
Poseidon
0
0
2
1
L
Skadi
Davosito
Skadi
0
0
0
0
L
0
1
1
0.5
W
King Arthur
Hanzo 1trick551
King Arthur
2
0
2
3
L
0
3
2
0.33
W
Thanatos
contemumbeck
Thanatos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
16,510
18,377
Taken
23,992
16,168
Mitigated
11,251
1,271
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,333
530
0
0
2,777
1,086
0
972
1,805
41,097
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
 
Nemesis
3,478
1,004
0
226
2,798
1,104
0
1,735
1,063
0
14,978
W
Chang'e
 
Chang'e
3,826
427
4,130
3,591
6,012
1,937
0
5,384
628
19,969
1,172
W
Poseidon
 
Poseidon
2,372
298
0
0
1,219
416
0
692
527
21,806
0
L
Skadi
Davosito
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
6,008
249
0
397
5,101
2,446
0
1,765
3,336
22,384
0
W
King Arthur
Hanzo 1trick551
King Arthur
4,316
477
0
1,049
7,620
5,710
0
6,075
1,545
0
15,404
L
2,510
240
0
874
10,499
12,636
0
3,197
7,302
10,633
0
W
Thanatos
contemumbeck
Thanatos
2,518
280
0
1,753
6,343
2,084
0
4,965
1,378
0
8,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
37,306
139
Minions Killed
165
3
Camps Cleared
9
405,912
Distance Traveled
753,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,023
1,146
70
10
0
145,830
0
L
Neith
6,373
910
0
0
0
0
0
W
Nemesis
7,508
1,073
21
3
6
160,160
0
W
Chang'e
7,477
1,068
43
6
1
142,573
0
W
Poseidon
7,173
1,025
56
8
0
147,592
0
L
Skadi
4,873
696
0
0
0
0
0
L
Nox
7,325
1,046
43
6
1
130,063
0
W
King Arthur
7,894
1,128
28
4
1
159,216
0
L
Khepri
8,178
1,168
26
4
2
130,019
0
W
Thanatos
7,254
1,036
17
2
1
144,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role