Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
Yact
Cerberus
Bronze I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,031 MMR
Solo
Neith
Neith
Silver IV
iamricky4U
Neith
Silver IV
Level 88
God Stats
26W - 33L
1,425 SR
Queue Stats
98W - 136L
1,111 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,475 SR
1,214 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,408 SR
1,177 MMR
Agni
Agni
Gold V
JAFKBZON2015
Agni
Gold V
Level 108
God Stats
7W - 22L
1,240 SR
Queue Stats
163W - 207L
1,119 MMR
Solo
Danzaburou
Danzaburou
Silver II
StarossaGOD
Danzaburou
Silver II
Level 89
God Stats
1W - 2L
1,482 SR
Queue Stats
49W - 56L
1,171 MMR
Solo
Jormungandr
Jormungandr
Silver I
TOxG Battery
Jormungandr
Silver I
Level 121
God Stats
2W - 1L
1,501 SR
Queue Stats
88W - 109L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 3 / 2
9,982
832
10,082
11,410
4,396
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
Yact
Cerberus
4
0 / 0 / 0
5,355
446
0
162
53
Neith
16
3 / 3 / 3
10,419
868
6,298
9,881
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuNe ZhaHeraHerculesKuzenbo

VS

Bans
DiscordiaMedusaAchillesMulanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,673
806
5,797
8,502
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
StarossaGOD
Danzaburou
17
5 / 3 / 1
11,023
919
7,119
11,980
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TOxG Battery
Jormungandr
18
1 / 2 / 4
10,836
903
7,104
13,490
12,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
2
1
W
0
3
4
0.67
W
Danzaburou
StarossaGOD
Danzaburou
5
3
1
1.83
W
Jormungandr
TOxG Battery
Jormungandr
1
2
4
1.5
L
Cerberus
Yact
Cerberus
0
0
0
0
L
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
20,020
21,453
Taken
33,972
8,222
Mitigated
20,378
5,360
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,082
1,052
0
3,343
11,410
4,396
0
7,226
3,760
33,753
727
W
5,797
229
0
2,421
8,502
3,095
519
4,381
4,121
31,943
0
W
Danzaburou
StarossaGOD
Danzaburou
7,119
2,423
0
2,621
11,980
4,763
1,581
3,068
8,912
0
38,528
W
Jormungandr
TOxG Battery
Jormungandr
7,104
1,270
93
3,589
13,490
12,520
784
2,339
11,151
52,084
4,299
L
Cerberus
Yact
Cerberus
0
0
0
0
162
53
0
162
0
0
0
L
Neith
6,298
1,141
0
2,017
9,881
3,773
0
4,377
5,097
0
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
31,532
130
Minions Killed
188
0
Camps Cleared
0
415,311
Distance Traveled
693,527
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,982
832
54
5
0
217,950
0
W
Agni
9,673
806
45
4
0
230,270
2
W
Danzaburou
11,023
919
52
4
0
223,283
2
W
Jormungandr
10,836
903
91
8
0
239,974
0
L
Cerberus
5,355
446
0
0
0
69
0
L
Neith
10,419
868
76
6
0
197,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role