Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DimaAniy123
Hachiman
Level 144
God Stats
3W - 6L
1,294 SR
Queue Stats
139W - 137L
1,488 Elo+
Solo
Scylla
Scylla
Gaammiinn
Scylla
Level 156
God Stats
1W - 3L
1,105 SR
Queue Stats
109W - 136L
1,412 Elo+
Solo
Chernobog
Chernobog
bestever7
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,499 Elo+
Solo
Arachne
Arachne
cE_MaNiaTiiiK
Arachne
Level 139
God Stats
4W - 4L
1,459 SR
Queue Stats
275W - 278L
1,534 Elo+
Solo
Team Averages
Level 122
1,371 SR
1,487 Elo+

VS

Team Averages
Level 97
1,494 SR
1,455 Elo+
Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChipperCone2772
Thor
Level 73
God Stats
1W - 1L
1,724 SR
Queue Stats
63W - 53L
1,559 Elo+
Solo
Yemoja
Yemoja
InnQcent
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Hun Batz
Hun Batz
boulette_de_nerf
Hun Batz
Level 105
God Stats
4W - 9L
1,247 SR
Queue Stats
278W - 284L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 4
6,383
798
1,352
7,071
3,688
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
DimaAniy123
Hachiman
12
0 / 0 / 0
6,387
798
3,680
6,608
2,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Gaammiinn
Scylla
13
1 / 0 / 6
7,105
888
7,864
7,015
2,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
bestever7
Chernobog
12
2 / 1 / 4
6,737
842
4,696
7,038
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
13
5 / 1 / 2
7,443
930
9,489
7,580
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 2
6,691
836
4,005
8,810
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
12
0 / 1 / 2
6,259
782
12,108
3,966
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
6,274
784
3,083
5,509
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Yemoja
InnQcent
Yemoja
10
0 / 0 / 3
6,443
805
1,384
3,710
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 3 / 1
6,269
784
6,993
6,524
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
3
3
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
4
2
L
Anhur
 
Anhur
1
3
2
0.67
L
Discordia
 
Discordia
0
1
2
1
L
1
1
1
1.5
W
Hachiman
DimaAniy123
Hachiman
0
0
0
0
W
Scylla
Gaammiinn
Scylla
1
0
6
4
L
Yemoja
InnQcent
Yemoja
0
0
3
1.5
W
Chernobog
bestever7
Chernobog
2
1
4
4
L
1
3
1
0.5
W
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
27,573
35,312
Taken
28,519
15,630
Mitigated
10,832
20,091
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,352
0
9,339
3,017
7,071
3,688
90
2,796
4,275
2,250
564
L
Anhur
 
Anhur
4,005
1,841
470
2,697
8,810
3,280
0
2,624
5,982
0
17,862
L
Discordia
 
Discordia
12,108
0
596
212
3,966
1,186
0
1,475
2,448
22,538
785
L
3,083
0
0
0
5,509
1,817
0
2,059
3,216
165
11,520
W
Hachiman
DimaAniy123
Hachiman
3,680
1,351
2,081
786
6,608
2,051
209
2,942
3,666
0
18,448
W
Scylla
Gaammiinn
Scylla
7,864
255
0
250
7,015
2,116
92
3,555
3,460
18,528
0
L
Yemoja
InnQcent
Yemoja
1,384
213
2,471
1,628
3,710
1,741
0
674
2,926
6,143
0
W
Chernobog
bestever7
Chernobog
4,696
2,381
814
1,234
7,038
2,652
0
2,580
4,458
0
16,257
L
6,993
336
10
462
6,524
2,808
0
2,172
4,245
0
13,991
W
Arachne
9,489
6,954
430
2,140
7,580
5,123
110
1,333
6,247
0
11,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
31,936
97
Minions Killed
117
0
Camps Cleared
0
804,663
Distance Traveled
623,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,383
798
7
1
0
162,371
0
L
Anhur
6,691
836
35
4
0
132,447
0
L
Discordia
6,259
782
38
5
0
143,825
0
L
Thor
6,274
784
19
2
0
141,905
0
W
Hachiman
6,387
798
36
5
0
157,408
0
W
Scylla
7,105
888
20
3
0
141,186
0
L
Yemoja
6,443
805
8
1
0
89,079
0
W
Chernobog
6,737
842
25
3
0
168,411
0
L
Hun Batz
6,269
784
17
2
0
116,461
0
W
Arachne
7,443
930
9
1
0
175,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role